OpenTTD GameScript API
20250111-master-g8b664a42b0
Here is a list of all documented struct and union fields with links to the struct/union documentation for each field:
- o -
OC_AGE :
GSOrder
OC_INVALID :
GSOrder
OC_LOAD_PERCENTAGE :
GSOrder
OC_MAX_RELIABILITY :
GSOrder
OC_MAX_SPEED :
GSOrder
OC_RELIABILITY :
GSOrder
OC_REMAINING_LIFETIME :
GSOrder
OC_REQUIRES_SERVICE :
GSOrder
OC_UNCONDITIONALLY :
GSOrder
OF_DEPOT_FLAGS :
GSOrder
OF_FULL_LOAD :
GSOrder
OF_FULL_LOAD_ANY :
GSOrder
OF_GOTO_NEAREST_DEPOT :
GSOrder
OF_INVALID :
GSOrder
OF_LOAD_FLAGS :
GSOrder
OF_NO_LOAD :
GSOrder
OF_NO_UNLOAD :
GSOrder
OF_NON_STOP_DESTINATION :
GSOrder
OF_NON_STOP_FLAGS :
GSOrder
OF_NON_STOP_INTERMEDIATE :
GSOrder
OF_NONE :
GSOrder
OF_SERVICE_IF_NEEDED :
GSOrder
OF_STOP_IN_DEPOT :
GSOrder
OF_TRANSFER :
GSOrder
OF_UNLOAD :
GSOrder
OF_UNLOAD_FLAGS :
GSOrder
OnScreenKeyboardWidgets :
GSWindow
OpenCloseAirport() :
GSStation
ORDER_CURRENT :
GSOrder
ORDER_INVALID :
GSOrder
OrderCondition :
GSOrder
OrderPosition :
GSOrder
OrderWidgets :
GSWindow
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