OpenTTD GameScript API
20250422-master-g415ac07a08
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Here is a list of all documented enum values with links to the struct/union documentation for each field:
- b -
BT_BUILD_TREES :
GSTile
BT_BUOY :
GSMarine
BT_BUS_STOP :
GSRoad
BT_CANAL :
GSMarine
BT_CLEAR_FIELDS :
GSTile
BT_CLEAR_GRASS :
GSTile
BT_CLEAR_HOUSE :
GSTile
BT_CLEAR_ROCKY :
GSTile
BT_CLEAR_ROUGH :
GSTile
BT_CLEAR_WATER :
GSTile
BT_DEPOT :
GSMarine
,
GSRail
,
GSRoad
BT_DOCK :
GSMarine
BT_FOUNDATION :
GSTile
BT_LOCK :
GSMarine
BT_ROAD :
GSRoad
BT_SIGNAL :
GSRail
BT_STATION :
GSRail
BT_TERRAFORM :
GSTile
BT_TRACK :
GSRail
BT_TRUCK_STOP :
GSRoad
BT_WAYPOINT :
GSRail
BUTTON_ACCEPT :
GSGoal
BUTTON_CANCEL :
GSGoal
BUTTON_CLOSE :
GSGoal
BUTTON_CONTINUE :
GSGoal
BUTTON_DECLINE :
GSGoal
BUTTON_GO :
GSGoal
BUTTON_IGNORE :
GSGoal
BUTTON_NEXT :
GSGoal
BUTTON_NO :
GSGoal
BUTTON_OK :
GSGoal
BUTTON_POSTPONE :
GSGoal
BUTTON_PREVIOUS :
GSGoal
BUTTON_RESTART :
GSGoal
BUTTON_RETRY :
GSGoal
BUTTON_START :
GSGoal
BUTTON_STOP :
GSGoal
BUTTON_SURRENDER :
GSGoal
BUTTON_YES :
GSGoal
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