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OpenTTD Source 20260917-master-gec444f7315
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Public Member Functions | |
| void | Save () const override |
| Save the chunk. | |
| void | Load () const override |
| Load the chunk. | |
| void | LoadCheck (size_t) const override |
| Load the chunk for game preview. | |
| void | FixPointers () const override |
| Fix the pointers. | |
| Public Member Functions inherited from ChunkHandler | |
| ChunkHandler (ChunkId id, ChunkType type) | |
| Create this ChunkHandler. | |
| virtual | ~ChunkHandler ()=default |
| Ensure the destructor of the sub classes are called as well. | |
| std::string | GetName () const |
| Get the name of this chunk. | |
Additional Inherited Members | |
| Data Fields inherited from ChunkHandler | |
| ChunkId | id |
| Unique ID (4 letters). | |
| ChunkType | type |
| Type of the chunk. | |
Definition at line 554 of file company_sl.cpp.
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inline |
Definition at line 555 of file company_sl.cpp.
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inlineoverridevirtual |
Fix the pointers.
Pointers are saved using the index of the pointed object. On load, pointers are filled with indices and need to be fixed to point to the real object. Must be overridden if the chunk saves any pointer.
Reimplemented from ChunkHandler.
Definition at line 613 of file company_sl.cpp.
References _company_desc, and SlObject().
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inlineoverridevirtual |
Load the chunk.
Must be overridden.
Implements ChunkHandler.
Definition at line 567 of file company_sl.cpp.
References _company_colours, _company_desc, _company_sl_compat, CompanyProperties::colour, SlCompatTableHeader(), SlIterateArray(), and SlObject().
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inlineoverridevirtual |
Load the chunk for game preview.
Default implementation just skips the data.
| len | Number of bytes to skip. |
Reimplemented from ChunkHandler.
Definition at line 580 of file company_sl.cpp.
References _company_desc, _company_sl_compat, _load_check_data, GetStringTab(), IsInsideMM(), IsSavegameVersionBefore(), ReplaceCustomNameArray, SlCompatTableHeader(), SlIterateArray(), SlObject(), SPECSTR_ANDCO_NAME, SPECSTR_COMPANY_NAME_START, SPECSTR_PRESIDENT_NAME, and SPECSTR_SILLY_NAME.
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inlineoverridevirtual |
Save the chunk.
Must be overridden, unless Chunk type is ChunkType::ReadOnly.
Reimplemented from ChunkHandler.
Definition at line 557 of file company_sl.cpp.
References _company_desc, SlObject(), and SlTableHeader().