OpenTTD Source 20250205-master-gfd85ab1e2c
PLYRChunkHandler Struct Reference
Inheritance diagram for PLYRChunkHandler:
ChunkHandler

Public Member Functions

void Save () const override
 Save the chunk.
 
void Load () const override
 Load the chunk.
 
void LoadCheck (size_t) const override
 Load the chunk for game preview.
 
void FixPointers () const override
 Fix the pointers.
 
- Public Member Functions inherited from ChunkHandler
 ChunkHandler (uint32_t id, ChunkType type)
 
std::string GetName () const
 

Additional Inherited Members

- Data Fields inherited from ChunkHandler
uint32_t id
 Unique ID (4 letters).
 
ChunkType type
 Type of the chunk.
 

Detailed Description

Definition at line 520 of file company_sl.cpp.

Constructor & Destructor Documentation

◆ PLYRChunkHandler()

PLYRChunkHandler::PLYRChunkHandler ( )
inline

Definition at line 521 of file company_sl.cpp.

Member Function Documentation

◆ FixPointers()

void PLYRChunkHandler::FixPointers ( ) const
inlineoverridevirtual

Fix the pointers.

Pointers are saved using the index of the pointed object. On load, pointers are filled with indices and need to be fixed to point to the real object. Must be overridden if the chunk saves any pointer.

Reimplemented from ChunkHandler.

Definition at line 579 of file company_sl.cpp.

References Pool< Titem, Tindex, Tgrowth_step, Tmax_size, Tpool_type, Tcache, Tzero >::PoolItem<&_company_pool >::Iterate(), and SlObject().

◆ Load()

void PLYRChunkHandler::Load ( ) const
inlineoverridevirtual

Load the chunk.

Must be overridden.

Implements ChunkHandler.

Definition at line 533 of file company_sl.cpp.

References _company_colours, _company_sl_compat, CompanyProperties::colour, SlCompatTableHeader(), SlIterateArray(), and SlObject().

◆ LoadCheck()

void PLYRChunkHandler::LoadCheck ( size_t  len) const
inlineoverridevirtual

Load the chunk for game preview.

Default implementation just skips the data.

Parameters
lenNumber of bytes to skip.

Reimplemented from ChunkHandler.

Definition at line 546 of file company_sl.cpp.

References _company_sl_compat, _load_check_data, LoadCheckData::companies, GetStringTab(), IsInsideMM(), IsSavegameVersionBefore(), SlCompatTableHeader(), SlIterateArray(), SlObject(), SLV_84, SPECSTR_ANDCO_NAME, SPECSTR_COMPANY_NAME_START, SPECSTR_PRESIDENT_NAME, and SPECSTR_SILLY_NAME.

◆ Save()

void PLYRChunkHandler::Save ( ) const
inlineoverridevirtual

Save the chunk.

Must be overridden, unless Chunk type is CH_READONLY.

Reimplemented from ChunkHandler.

Definition at line 523 of file company_sl.cpp.

References Pool< Titem, Tindex, Tgrowth_step, Tmax_size, Tpool_type, Tcache, Tzero >::PoolItem<&_company_pool >::Iterate(), SlObject(), and SlTableHeader().


The documentation for this struct was generated from the following file: