OpenTTD Source
20241121-master-g67a0fccfad
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Public Member Functions | |
void | Save () const override |
Save the chunk. More... | |
void | Load () const override |
Load the chunk. More... | |
void | LoadCheck (size_t) const override |
Load the chunk for game preview. More... | |
void | FixPointers () const override |
Fix the pointers. More... | |
Public Member Functions inherited from ChunkHandler | |
ChunkHandler (uint32_t id, ChunkType type) | |
std::string | GetName () const |
Additional Inherited Members | |
Data Fields inherited from ChunkHandler | |
uint32_t | id |
Unique ID (4 letters). | |
ChunkType | type |
Type of the chunk. More... | |
Definition at line 519 of file company_sl.cpp.
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inlineoverridevirtual |
Fix the pointers.
Pointers are saved using the index of the pointed object. On load, pointers are filled with indices and need to be fixed to point to the real object. Must be overridden if the chunk saves any pointer.
Reimplemented from ChunkHandler.
Definition at line 578 of file company_sl.cpp.
References Pool< Titem, Tindex, Tgrowth_step, Tmax_size, Tpool_type, Tcache, Tzero >::PoolItem<&_company_pool >::Iterate(), and SlObject().
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inlineoverridevirtual |
Load the chunk.
Must be overridden.
Implements ChunkHandler.
Definition at line 532 of file company_sl.cpp.
References SlCompatTableHeader().
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inlineoverridevirtual |
Load the chunk for game preview.
Default implementation just skips the data.
len | Number of bytes to skip. |
Reimplemented from ChunkHandler.
Definition at line 545 of file company_sl.cpp.
References SlCompatTableHeader().
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inlineoverridevirtual |
Save the chunk.
Must be overridden, unless Chunk type is CH_READONLY.
Reimplemented from ChunkHandler.
Definition at line 522 of file company_sl.cpp.
References SlTableHeader().