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OpenTTD Source 20260711-master-g3fb3006dff
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Declaration shared among gamelog.cpp and saveload/gamelog_sl.cpp. More...
Go to the source code of this file.
Data Structures | |
| struct | GRFPresence |
| Information about the presence of a Grf at a certain point during gamelog history Note about missing Grfs: Changes to missing Grfs are not logged including manual removal of the Grf. More... | |
| struct | LoggedChange |
| Container for any change that we deem needs to be logged. More... | |
| struct | LoggedChangeMode |
| Log element for the change of the game mode and landscape. More... | |
| struct | LoggedChangeRevision |
| A log entry for a change in OpenTTD version. More... | |
| struct | LoggedChangeOldVersion |
| A log entry for loading a really old savegame. More... | |
| struct | LoggedChangeGRFAdd |
| A log entry for a NewGRF that was added. More... | |
| struct | LoggedChangeGRFRemoved |
| A log entry for a NewGRF that was removed. More... | |
| struct | LoggedChangeGRFChanged |
| A log entry for a NewGRF that was changed. More... | |
| struct | LoggedChangeGRFParameterChanged |
| A log entry for a NewGRF for which a parameter was changed. More... | |
| struct | LoggedChangeGRFMoved |
| A log entry for a NewGRF that was moved. More... | |
| struct | LoggedChangeSettingChanged |
| A log entry for changing a setting. More... | |
| struct | LoggedChangeGRFBug |
| A log entry for a NewGRF bug. More... | |
| struct | LoggedChangeEmergencySave |
| A log entry denoting that this savegame was involved in an emergency (crash) save. More... | |
| struct | LoggedAction |
| Contains information about one logged action that caused at least one logged change. More... | |
| struct | GamelogInternalData |
| Container for some internal data. More... | |
Typedefs | |
| using | GrfIDMapping = std::map<GrfID, GRFPresence> |
A mapping from GrfID to the GRFPresence. | |
Declaration shared among gamelog.cpp and saveload/gamelog_sl.cpp.
Definition in file gamelog_internal.h.
| using GrfIDMapping = std::map<GrfID, GRFPresence> |
A mapping from GrfID to the GRFPresence.
Definition at line 37 of file gamelog_internal.h.