OpenTTD Source 20250509-master-gb1cdf5024f
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Resolver object to be used for houses (feature 07 spritegroups). More...
#include <newgrf_house.h>
Public Member Functions | |
HouseResolverObject (HouseID house_id, TileIndex tile, Town *town, CallbackID callback=CBID_NO_CALLBACK, uint32_t param1=0, uint32_t param2=0, bool not_yet_constructed=false, uint8_t initial_random_bits=0, CargoTypes watched_cargo_triggers=0, int view=0) | |
Construct a resolver for a house. | |
ScopeResolver * | GetScope (VarSpriteGroupScope scope=VSG_SCOPE_SELF, uint8_t relative=0) override |
Get a resolver for the scope. | |
GrfSpecFeature | GetFeature () const override |
Get the feature number being resolved for. | |
uint32_t | GetDebugID () const override |
Get an identifier for the item being resolved. | |
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void | SetWaitingRandomTriggers (HouseRandomTriggers triggers) |
Set waiting triggers for rerandomisation. | |
HouseRandomTriggers | GetUsedRandomTriggers () const |
Get the triggers, which were "consumed" by some rerandomisation. | |
ResolverObject (const GRFFile *grffile, CallbackID callback=CBID_NO_CALLBACK, uint32_t callback_param1=0, uint32_t callback_param2=0) | |
Resolver constructor. | |
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ResolverObject (const GRFFile *grffile, CallbackID callback=CBID_NO_CALLBACK, uint32_t callback_param1=0, uint32_t callback_param2=0) | |
Resolver constructor. | |
ResolverResult | DoResolve () |
int32_t | GetRegister (uint i) const |
Gets the value of a so-called newgrf "register". | |
void | SetRegister (uint i, int32_t value) |
Sets the value of a so-called newgrf "register". | |
template<class TSpriteGroup > | |
const TSpriteGroup * | Resolve () |
Resolve SpriteGroup. | |
void | ResolveRerandomisation () |
Resolve bits to be rerandomised. | |
CallbackResult | ResolveCallback (std::span< int32_t > regs100) |
Resolve callback. | |
virtual const SpriteGroup * | ResolveReal (const RealSpriteGroup &group) const |
Get the real sprites of the grf. | |
uint32_t | GetWaitingRandomTriggers () const |
Used by RandomizedSpriteGroup: Triggers for rerandomisation. | |
void | AddUsedRandomTriggers (uint32_t triggers) |
Used by RandomizedSpriteGroup: Consume triggers. | |
uint32_t | GetReseedSum () const |
Returns the OR-sum of all bits that need reseeding independent of the scope they were accessed with. | |
Data Fields | |
HouseScopeResolver | house_scope |
TownScopeResolver | town_scope |
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ScopeResolver | default_scope |
Default implementation of the grf scope. | |
CallbackID | callback {} |
Callback being resolved. | |
uint32_t | callback_param1 = 0 |
First parameter (var 10) of the callback. | |
uint32_t | callback_param2 = 0 |
Second parameter (var 18) of the callback. | |
uint32_t | last_value = 0 |
Result of most recent DeterministicSpriteGroup (including procedure calls) | |
std::array< uint32_t, VSG_END > | reseed |
Collects bits to rerandomise while triggering triggers. | |
const GRFFile * | grffile = nullptr |
GRFFile the resolved SpriteGroup belongs to. | |
const SpriteGroup * | root_spritegroup = nullptr |
Root SpriteGroup to use for resolving. | |
Additional Inherited Members | |
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uint32_t | waiting_random_triggers = 0 |
Waiting triggers to be used by any rerandomisation. (scope independent) | |
uint32_t | used_random_triggers = 0 |
Subset of cur_triggers, which actually triggered some rerandomisation. (scope independent) | |
Resolver object to be used for houses (feature 07 spritegroups).
Definition at line 52 of file newgrf_house.h.
HouseResolverObject::HouseResolverObject | ( | HouseID | house_id, |
TileIndex | tile, | ||
Town * | town, | ||
CallbackID | callback = CBID_NO_CALLBACK , |
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uint32_t | param1 = 0 , |
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uint32_t | param2 = 0 , |
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bool | not_yet_constructed = false , |
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uint8_t | initial_random_bits = 0 , |
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CargoTypes | watched_cargo_triggers = 0 , |
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int | view = 0 |
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Construct a resolver for a house.
house_id | House to query. |
tile | Tile containing the house. |
town | Town containing the house. |
callback | Callback ID. |
param1 | First parameter (var 10) of the callback. |
param2 | Second parameter (var 18) of the callback. |
not_yet_constructed | House is still under construction. |
initial_random_bits | Random bits during construction checks. |
watched_cargo_triggers | Cargo types that triggered the watched cargo callback. |
Definition at line 107 of file newgrf_house.cpp.
References HouseSpec::Get(), StandardGRFFileProps::GetSpriteGroup(), HouseSpec::grf_prop, INVALID_TILE, IsTileType(), IsValidTile(), MP_HOUSE, and ResolverObject::root_spritegroup.
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overridevirtual |
Get an identifier for the item being resolved.
This function is mainly intended for the callback profiling feature, and should return an identifier recognisable by the NewGRF developer.
Reimplemented from ResolverObject.
Definition at line 125 of file newgrf_house.cpp.
References HouseSpec::Get(), HouseSpec::grf_prop, HouseScopeResolver::house_id, and GRFFilePropsBase::local_id.
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overridevirtual |
Get the feature number being resolved for.
This function is mainly intended for the callback profiling feature.
Reimplemented from ResolverObject.
Definition at line 120 of file newgrf_house.cpp.
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inlineoverridevirtual |
Get a resolver for the scope.
Reimplemented from ResolverObject.
Definition at line 60 of file newgrf_house.h.
References ResolverObject::GetScope(), VSG_SCOPE_PARENT, and VSG_SCOPE_SELF.
Referenced by NIHHouse::Resolve().
HouseScopeResolver HouseResolverObject::house_scope |
Definition at line 53 of file newgrf_house.h.
TownScopeResolver HouseResolverObject::town_scope |
Definition at line 54 of file newgrf_house.h.