OpenTTD Source
20241121-master-g67a0fccfad
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Public Member Functions | |
void | Save () const override |
Save the chunk. More... | |
void | Load () const override |
Load the chunk. More... | |
void | FixPointers () const override |
Fix the pointers. More... | |
Public Member Functions inherited from ChunkHandler | |
ChunkHandler (uint32_t id, ChunkType type) | |
virtual void | LoadCheck (size_t len=0) const |
Load the chunk for game preview. More... | |
std::string | GetName () const |
Additional Inherited Members | |
Data Fields inherited from ChunkHandler | |
uint32_t | id |
Unique ID (4 letters). | |
ChunkType | type |
Type of the chunk. More... | |
Definition at line 1100 of file vehicle_sl.cpp.
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inlineoverridevirtual |
Fix the pointers.
Pointers are saved using the index of the pointed object. On load, pointers are filled with indices and need to be fixed to point to the real object. Must be overridden if the chunk saves any pointer.
Reimplemented from ChunkHandler.
Definition at line 1164 of file vehicle_sl.cpp.
References Pool< Titem, Tindex, Tgrowth_step, Tmax_size, Tpool_type, Tcache, Tzero >::PoolItem<&_vehicle_pool >::Iterate(), and SlObject().
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inlineoverridevirtual |
Load the chunk.
Must be overridden.
Implements ChunkHandler.
Definition at line 1114 of file vehicle_sl.cpp.
References SlCompatTableHeader().
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inlineoverridevirtual |
Save the chunk.
Must be overridden, unless Chunk type is CH_READONLY.
Reimplemented from ChunkHandler.
Definition at line 1103 of file vehicle_sl.cpp.
References SlTableHeader().