OpenTTD Source  20241108-master-g80f628063a
INDYChunkHandler Struct Reference
Inheritance diagram for INDYChunkHandler:
ChunkHandler

Public Member Functions

void Save () const override
 Save the chunk. More...
 
void LoadMoveAcceptsProduced (Industry *i, uint inputs, uint outputs) const
 
void Load () const override
 Load the chunk. More...
 
void FixPointers () const override
 Fix the pointers. More...
 
- Public Member Functions inherited from ChunkHandler
 ChunkHandler (uint32_t id, ChunkType type)
 
virtual void LoadCheck (size_t len=0) const
 Load the chunk for game preview. More...
 
std::string GetName () const
 

Additional Inherited Members

- Data Fields inherited from ChunkHandler
uint32_t id
 Unique ID (4 letters).
 
ChunkType type
 Type of the chunk. More...
 

Detailed Description

Definition at line 205 of file industry_sl.cpp.

Member Function Documentation

◆ FixPointers()

void INDYChunkHandler::FixPointers ( ) const
inlineoverridevirtual

Fix the pointers.

Pointers are saved using the index of the pointed object. On load, pointers are filled with indices and need to be fixed to point to the real object. Must be overridden if the chunk saves any pointer.

Reimplemented from ChunkHandler.

Definition at line 272 of file industry_sl.cpp.

References Pool< Titem, Tindex, Tgrowth_step, Tmax_size, Tpool_type, Tcache, Tzero >::PoolItem<&_industry_pool >::Iterate(), and SlObject().

◆ Load()

void INDYChunkHandler::Load ( ) const
inlineoverridevirtual

Load the chunk.

Must be overridden.

Implements ChunkHandler.

Definition at line 242 of file industry_sl.cpp.

References SlCompatTableHeader().

◆ Save()

void INDYChunkHandler::Save ( ) const
inlineoverridevirtual

Save the chunk.

Must be overridden, unless Chunk type is CH_READONLY.

Reimplemented from ChunkHandler.

Definition at line 208 of file industry_sl.cpp.

References SlTableHeader().


The documentation for this struct was generated from the following file: