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OpenTTD Source 20260311-master-g511d3794ce
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Public Member Functions | |
| void | Save () const override |
| Save the chunk. | |
| void | LoadMoveAcceptsProduced (Industry *i, uint inputs, uint outputs) const |
| void | Load () const override |
| Load the chunk. | |
| void | FixPointers () const override |
| Fix the pointers. | |
| Public Member Functions inherited from ChunkHandler | |
| ChunkHandler (uint32_t id, ChunkType type) | |
| virtual | ~ChunkHandler ()=default |
| Ensure the destructor of the sub classes are called as well. | |
| virtual void | LoadCheck (size_t len=0) const |
| Load the chunk for game preview. | |
| std::string | GetName () const |
Additional Inherited Members | |
| Data Fields inherited from ChunkHandler | |
| uint32_t | id |
| Unique ID (4 letters). | |
| ChunkType | type |
| Type of the chunk. | |
Definition at line 213 of file industry_sl.cpp.
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inline |
Definition at line 214 of file industry_sl.cpp.
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inlineoverridevirtual |
Fix the pointers.
Pointers are saved using the index of the pointed object. On load, pointers are filled with indices and need to be fixed to point to the real object. Must be overridden if the chunk saves any pointer.
Reimplemented from ChunkHandler.
Definition at line 297 of file industry_sl.cpp.
References SlObject().
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inlineoverridevirtual |
Load the chunk.
Must be overridden.
Implements ChunkHandler.
Definition at line 250 of file industry_sl.cpp.
References _industry_sl_compat, GSF_INVALID, Industry::industries, INDUSTRY_NUM_INPUTS, INDUSTRY_NUM_OUTPUTS, INDUSTRY_ORIGINAL_NUM_INPUTS, INDUSTRY_ORIGINAL_NUM_OUTPUTS, IsSavegameVersionBefore(), IsValidCargoType(), Industry::produced, Industry::psa, SlCompatTableHeader(), SlIterateArray(), SlObject(), SLV_161, SLV_76, SLV_EXTEND_INDUSTRY_CARGO_SLOTS, SLV_INDUSTRY_CARGO_REORGANISE, SLV_INDUSTRY_NUM_VALID_HISTORY, SLV_PRODUCTION_HISTORY, PersistentStorageArray< TYPE, SIZE >::storage, Industry::type, and Industry::valid_history.
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inline |
Definition at line 227 of file industry_sl.cpp.
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inlineoverridevirtual |
Save the chunk.
Must be overridden, unless Chunk type is CH_READONLY.
Reimplemented from ChunkHandler.
Definition at line 216 of file industry_sl.cpp.
References SlObject(), and SlTableHeader().