OpenTTD Source 20241224-master-gee860a5c8e
SlIndustryProducedHistory Class Reference
Inheritance diagram for SlIndustryProducedHistory:
DefaultSaveLoadHandler< SlIndustryProducedHistory, Industry::ProducedCargo > SaveLoadHandler

Public Member Functions

void Save (Industry::ProducedCargo *p) const override
 
void Load (Industry::ProducedCargo *p) const override
 
- Public Member Functions inherited from DefaultSaveLoadHandler< SlIndustryProducedHistory, Industry::ProducedCargo >
SaveLoadTable GetDescription () const override
 Get the description of the fields in the savegame.
 
SaveLoadCompatTable GetCompatDescription () const override
 Get the pre-header description of the fields in the savegame.
 
void Save (void *object) const override
 Save the object to disk.
 
void Load (void *object) const override
 Load the object from disk.
 
virtual void LoadCheck (Industry::ProducedCargo *object) const
 
void LoadCheck (void *object) const override
 Similar to load, but used only to validate savegames.
 
virtual void FixPointers (Industry::ProducedCargo *object) const
 
void FixPointers (void *object) const override
 A post-load callback to fix SL_REF integers into pointers.
 
- Public Member Functions inherited from SaveLoadHandler
SaveLoadTable GetLoadDescription () const
 Get the description for how to load the chunk.
 

Static Public Attributes

static const SaveLoad description []
 
static const SaveLoadCompatTable compat_description = _industry_produced_history_sl_compat
 

Additional Inherited Members

- Data Fields inherited from SaveLoadHandler
std::optional< std::vector< SaveLoad > > load_description
 

Detailed Description

Definition at line 46 of file industry_sl.cpp.

Member Function Documentation

◆ Load()

void SlIndustryProducedHistory::Load ( Industry::ProducedCargo p) const
inlineoverridevirtual

◆ Save()

void SlIndustryProducedHistory::Save ( Industry::ProducedCargo p) const
inlineoverridevirtual

Field Documentation

◆ compat_description

const SaveLoadCompatTable SlIndustryProducedHistory::compat_description = _industry_produced_history_sl_compat
inlinestatic

Definition at line 52 of file industry_sl.cpp.

◆ description

const SaveLoad SlIndustryProducedHistory::description[]
inlinestatic
Initial value:
= {
SLE_VAR(Industry::ProducedHistory, production, SLE_UINT16),
SLE_VAR(Industry::ProducedHistory, transported, SLE_UINT16),
}
#define SLE_VAR(base, variable, type)
Storage of a variable in every version of a savegame.
Definition saveload.h:1002

Definition at line 48 of file industry_sl.cpp.


The documentation for this class was generated from the following file: