OpenTTD Source 20250924-master-gbec4e71d53
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Additional Inherited Members | ||
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typedef struct Pool< Titem, Tindex, Tgrowth_step, Tpool_type, Tcache > | Pool | |
Type of the pool this item is going to be part of. | ||
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virtual uint16_t | GetMaxWeight () const | |
Calculates the weight value that this vehicle will have when fully loaded with its current cargo. | ||
Vehicle (VehicleType type=VEH_INVALID) | ||
Vehicle constructor. | ||
void | PreDestructor () | |
Destroy all stuff that (still) needs the virtual functions to work properly. | ||
virtual | ~Vehicle () | |
We want to 'destruct' the right class. | ||
void | BeginLoading () | |
Prepare everything to begin the loading when arriving at a station. | ||
void | CancelReservation (StationID next, Station *st) | |
Return all reserved cargo packets to the station and reset all packets staged for transfer. | ||
void | LeaveStation () | |
Perform all actions when leaving a station. | ||
GroundVehicleCache * | GetGroundVehicleCache () | |
Access the ground vehicle cache of the vehicle. | ||
const GroundVehicleCache * | GetGroundVehicleCache () const | |
Access the ground vehicle cache of the vehicle. | ||
uint16_t & | GetGroundVehicleFlags () | |
Access the ground vehicle flags of the vehicle. | ||
const uint16_t & | GetGroundVehicleFlags () const | |
Access the ground vehicle flags of the vehicle. | ||
void | DeleteUnreachedImplicitOrders () | |
Delete all implicit orders which were not reached. | ||
void | HandleLoading (bool mode=false) | |
Handle the loading of the vehicle; when not it skips through dummy orders and does nothing in all other cases. | ||
virtual void | MarkDirty () | |
Marks the vehicles to be redrawn and updates cached variables. | ||
virtual void | UpdateDeltaXY () | |
Updates the x and y offsets and the size of the sprite used for this vehicle. | ||
uint | GetOldAdvanceSpeed (uint speed) | |
Determines the effective direction-specific vehicle movement speed. | ||
uint | GetAdvanceDistance () | |
Determines the vehicle "progress" needed for moving a step. | ||
virtual ExpensesType | GetExpenseType (bool income) const | |
Sets the expense type associated to this vehicle type. | ||
virtual void | PlayLeaveStationSound (bool force=false) const | |
Play the sound associated with leaving the station. | ||
virtual bool | IsPrimaryVehicle () const | |
Whether this is the primary vehicle in the chain. | ||
const Engine * | GetEngine () const | |
Retrieves the engine of the vehicle. | ||
virtual void | GetImage (Direction direction, EngineImageType image_type, VehicleSpriteSeq *result) const | |
Gets the sprite to show for the given direction. | ||
const GRFFile * | GetGRF () const | |
Retrieve the NewGRF the vehicle is tied to. | ||
uint32_t | GetGRFID () const | |
Retrieve the GRF ID of the NewGRF the vehicle is tied to. | ||
void | InvalidateNewGRFCache () | |
Invalidates cached NewGRF variables. | ||
void | InvalidateNewGRFCacheOfChain () | |
Invalidates cached NewGRF variables of all vehicles in the chain (after the current vehicle) | ||
debug_inline bool | IsGroundVehicle () const | |
Check if the vehicle is a ground vehicle. | ||
virtual int | GetDisplaySpeed () const | |
Gets the speed in km-ish/h that can be sent into string parameters for string processing. | ||
virtual int | GetDisplayMaxSpeed () const | |
Gets the maximum speed in km-ish/h that can be sent into string parameters for string processing. | ||
virtual int | GetCurrentMaxSpeed () const | |
Calculates the maximum speed of the vehicle under its current conditions. | ||
virtual Money | GetRunningCost () const | |
Gets the running cost of a vehicle. | ||
virtual bool | IsInDepot () const | |
Check whether the vehicle is in the depot. | ||
virtual bool | IsChainInDepot () const | |
Check whether the whole vehicle chain is in the depot. | ||
bool | IsStoppedInDepot () const | |
Check whether the vehicle is in the depot and stopped. | ||
virtual bool | Tick () | |
Calls the tick handler of the vehicle. | ||
virtual void | OnNewCalendarDay () | |
Calls the new calendar day handler of the vehicle. | ||
virtual void | OnNewEconomyDay () | |
Calls the new economy day handler of the vehicle. | ||
void | ShiftDates (TimerGameEconomy::Date interval) | |
Shift all dates by given interval. | ||
virtual uint | Crash (bool flooded=false) | |
Crash the (whole) vehicle chain. | ||
virtual Trackdir | GetVehicleTrackdir () const | |
Returns the Trackdir on which the vehicle is currently located. | ||
Money | GetDisplayRunningCost () const | |
Gets the running cost of a vehicle that can be sent into string parameters for string processing. | ||
Money | GetDisplayProfitThisYear () const | |
Gets the profit vehicle had this year. | ||
Money | GetDisplayProfitLastYear () const | |
Gets the profit vehicle had last year. | ||
void | SetNext (Vehicle *next) | |
Set the next vehicle of this vehicle. | ||
Vehicle * | Next () const | |
Get the next vehicle of this vehicle. | ||
Vehicle * | Previous () const | |
Get the previous vehicle of this vehicle. | ||
Vehicle * | First () const | |
Get the first vehicle of this vehicle chain. | ||
Vehicle * | Last () | |
Get the last vehicle of this vehicle chain. | ||
const Vehicle * | Last () const | |
Get the last vehicle of this vehicle chain. | ||
Vehicle * | Move (int n) | |
Get the vehicle at offset n of this vehicle chain. | ||
const Vehicle * | Move (int n) const | |
Get the vehicle at offset n of this vehicle chain. | ||
const Order * | GetFirstOrder () const | |
Get the first order of the vehicles order list. | ||
std::span< const Order > | Orders () const | |
std::span< Order > | Orders () | |
void | AddToShared (Vehicle *shared_chain) | |
Adds this vehicle to a shared vehicle chain. | ||
void | RemoveFromShared () | |
Removes the vehicle from the shared order list. | ||
Vehicle * | NextShared () const | |
Get the next vehicle of the shared vehicle chain. | ||
Vehicle * | PreviousShared () const | |
Get the previous vehicle of the shared vehicle chain. | ||
Vehicle * | FirstShared () const | |
Get the first vehicle of this vehicle chain. | ||
bool | IsOrderListShared () const | |
Check if we share our orders with another vehicle. | ||
VehicleOrderID | GetNumOrders () const | |
Get the number of orders this vehicle has. | ||
VehicleOrderID | GetNumManualOrders () const | |
Get the number of manually added orders this vehicle has. | ||
StationIDStack | GetNextStoppingStation () const | |
Get the next station the vehicle will stop at. | ||
void | ResetRefitCaps () | |
Reset all refit_cap in the consist to cargo_cap. | ||
void | ReleaseUnitNumber () | |
Release the vehicle's unit number. | ||
void | CopyVehicleConfigAndStatistics (Vehicle *src) | |
Copy certain configurations and statistics of a vehicle after successful autoreplace/renew The function shall copy everything that cannot be copied by a command (like orders / group etc), and that shall not be reset for the new vehicle. | ||
bool | HandleBreakdown () | |
Handle all of the aspects of a vehicle breakdown This includes adding smoke and sounds, and ending the breakdown when appropriate. | ||
bool | NeedsAutorenewing (const Company *c, bool use_renew_setting=true) const | |
Function to tell if a vehicle needs to be autorenewed. | ||
bool | NeedsServicing () const | |
Check if the vehicle needs to go to a depot in near future (if a opportunity presents itself) for service or replacement. | ||
bool | NeedsAutomaticServicing () const | |
Checks if the current order should be interrupted for a service-in-depot order. | ||
virtual TileIndex | GetOrderStationLocation (StationID station) | |
Determine the location for the station where the vehicle goes to next. | ||
virtual TileIndex | GetCargoTile () const | |
virtual ClosestDepot | FindClosestDepot () | |
Find the closest depot for this vehicle and tell us the location, DestinationID and whether we should reverse. | ||
virtual void | SetDestTile (TileIndex tile) | |
CommandCost | SendToDepot (DoCommandFlags flags, DepotCommandFlags command) | |
Send this vehicle to the depot using the given command(s). | ||
void | UpdateVisualEffect (bool allow_power_change=true) | |
Update the cached visual effect. | ||
void | ShowVisualEffect () const | |
Draw visual effects (smoke and/or sparks) for a vehicle chain. | ||
void | UpdatePosition () | |
Update the position of the vehicle. | ||
void | UpdateViewport (bool dirty) | |
Update the vehicle on the viewport, updating the right hash and setting the new coordinates. | ||
void | UpdateBoundingBoxCoordinates (bool update_cache) const | |
Update the bounding box co-ordinates of the vehicle. | ||
void | UpdatePositionAndViewport () | |
Update the position of the vehicle, and update the viewport. | ||
bool | MarkAllViewportsDirty () const | |
Marks viewports dirty where the vehicle's image is. | ||
uint16_t | GetServiceInterval () const | |
void | SetServiceInterval (uint16_t interval) | |
bool | ServiceIntervalIsCustom () const | |
bool | ServiceIntervalIsPercent () const | |
void | SetServiceIntervalIsCustom (bool on) | |
void | SetServiceIntervalIsPercent (bool on) | |
bool | HasFullLoadOrder () const | |
Check if the current vehicle has a full load order. | ||
bool | HasConditionalOrder () const | |
Check if the current vehicle has a conditional order. | ||
bool | HasUnbunchingOrder () const | |
Check if the current vehicle has an unbunching order. | ||
void | LeaveUnbunchingDepot () | |
Leave an unbunching depot and calculate the next departure time for shared order vehicles. | ||
bool | IsWaitingForUnbunching () const | |
Check whether a vehicle inside a depot is waiting for unbunching. | ||
void | IncrementImplicitOrderIndex () | |
Increments cur_implicit_order_index, keeps care of the wrap-around and invalidates the GUI. | ||
void | IncrementRealOrderIndex () | |
Advanced cur_real_order_index to the next real order, keeps care of the wrap-around and invalidates the GUI. | ||
void | UpdateRealOrderIndex () | |
Skip implicit orders until cur_real_order_index is a non-implicit order. | ||
Order * | GetOrder (int index) const | |
Returns order 'index' of a vehicle or nullptr when it doesn't exists. | ||
const Order * | GetLastOrder () const | |
Returns the last order of a vehicle, or nullptr if it doesn't exists. | ||
bool | IsEngineCountable () const | |
Check if a vehicle is counted in num_engines in each company struct. | ||
bool | HasEngineType () const | |
Check whether Vehicle::engine_type has any meaning. | ||
bool | HasDepotOrder () const | |
Checks if a vehicle has a depot in its order list. | ||
void | HandlePathfindingResult (bool path_found) | |
Handle the pathfinding result, especially the lost status. | ||
debug_inline bool | IsFrontEngine () const | |
Check if the vehicle is a front engine. | ||
bool | IsArticulatedPart () const | |
Check if the vehicle is an articulated part of an engine. | ||
bool | HasArticulatedPart () const | |
Check if an engine has an articulated part. | ||
Vehicle * | GetNextArticulatedPart () const | |
Get the next part of an articulated engine. | ||
Vehicle * | GetFirstEnginePart () | |
Get the first part of an articulated engine. | ||
const Vehicle * | GetFirstEnginePart () const | |
Get the first part of an articulated engine. | ||
Vehicle * | GetLastEnginePart () | |
Get the last part of an articulated engine. | ||
Vehicle * | GetNextVehicle () const | |
Get the next real (non-articulated part) vehicle in the consist. | ||
Vehicle * | GetPrevVehicle () const | |
Get the previous real (non-articulated part) vehicle in the consist. | ||
uint32_t | GetDisplayMaxWeight () const | |
Calculates the maximum weight of the ground vehicle when loaded. | ||
uint32_t | GetDisplayMinPowerToWeight () const | |
Calculates the minimum power-to-weight ratio using the maximum weight of the ground vehicle. | ||
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void * | operator new (size_t size) | |
Allocates space for new Titem. | ||
void * | operator new (size_t size, Tindex index) | |
Allocates space for new Titem with given index. | ||
void * | operator new (size_t, void *ptr) | |
Allocates space for new Titem at given memory address. | ||
void | operator delete (void *p, size_t size) | |
Marks Titem as free. | ||
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void | CopyConsistPropertiesFrom (const BaseConsist *src) | |
Copy properties of other BaseConsist. | ||
void | ResetDepotUnbunching () | |
Resets all the data used for depot unbunching. | ||
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static uint | GetAdvanceSpeed (uint speed) | |
Determines the effective vehicle movement speed. | ||
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static bool | CanAllocateItem (size_t n=1) | |
Helper functions so we can use PoolItem::Function() instead of _poolitem_pool.Function() | ||
static bool | CleaningPool () | |
Returns current state of pool cleaning - yes or no. | ||
static bool | IsValidID (auto index) | |
Tests whether given index can be used to get valid (non-nullptr) Titem. | ||
static Titem * | Get (auto index) | |
Returns Titem with given index. | ||
static Titem * | GetIfValid (auto index) | |
Returns Titem with given index. | ||
static size_t | GetPoolSize () | |
Returns first unused index. | ||
static size_t | GetNumItems () | |
Returns number of valid items in the pool. | ||
static void | PostDestructor (size_t index) | |
Dummy function called after destructor of each member. | ||
static Pool::IterateWrapper< Titem > | Iterate (size_t from=0) | |
Returns an iterable ensemble of all valid Titem. | ||
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TileIndex | tile = INVALID_TILE | |
Current tile index. | ||
TileIndex | dest_tile = INVALID_TILE | |
Heading for this tile. | ||
Money | profit_this_year = 0 | |
Profit this year << 8, low 8 bits are fract. | ||
Money | profit_last_year = 0 | |
Profit last year << 8, low 8 bits are fract. | ||
Money | value = 0 | |
Value of the vehicle. | ||
CargoPayment * | cargo_payment = nullptr | |
The cargo payment we're currently in. | ||
Rect | coord {} | |
NOSAVE: Graphical bounding box of the vehicle, i.e. what to redraw on moves. | ||
Vehicle * | hash_viewport_next = nullptr | |
NOSAVE: Next vehicle in the visual location hash. | ||
Vehicle ** | hash_viewport_prev = nullptr | |
NOSAVE: Previous vehicle in the visual location hash. | ||
Vehicle * | hash_tile_next = nullptr | |
NOSAVE: Next vehicle in the tile location hash. | ||
Vehicle ** | hash_tile_prev = nullptr | |
NOSAVE: Previous vehicle in the tile location hash. | ||
Vehicle ** | hash_tile_current = nullptr | |
NOSAVE: Cache of the current hash chain. | ||
SpriteID | colourmap {} | |
NOSAVE: cached colour mapping. | ||
TimerGameCalendar::Year | build_year {} | |
Year the vehicle has been built. | ||
TimerGameCalendar::Date | age {} | |
Age in calendar days. | ||
TimerGameEconomy::Date | economy_age {} | |
Age in economy days. | ||
TimerGameCalendar::Date | max_age {} | |
Maximum age. | ||
TimerGameEconomy::Date | date_of_last_service {} | |
Last economy date the vehicle had a service at a depot. | ||
TimerGameCalendar::Date | date_of_last_service_newgrf {} | |
Last calendar date the vehicle had a service at a depot, unchanged by the date cheat to protect against unsafe NewGRF behavior. | ||
uint16_t | reliability = 0 | |
Reliability. | ||
uint16_t | reliability_spd_dec = 0 | |
Reliability decrease speed. | ||
uint8_t | breakdown_ctr = 0 | |
Counter for managing breakdown events. | ||
uint8_t | breakdown_delay = 0 | |
Counter for managing breakdown length. | ||
uint8_t | breakdowns_since_last_service = 0 | |
Counter for the amount of breakdowns. | ||
uint8_t | breakdown_chance = 0 | |
Current chance of breakdowns. | ||
int32_t | x_pos = 0 | |
x coordinate. | ||
int32_t | y_pos = 0 | |
y coordinate. | ||
int32_t | z_pos = 0 | |
z coordinate. | ||
Direction | direction = INVALID_DIR | |
facing | ||
Owner | owner = INVALID_OWNER | |
Which company owns the vehicle? | ||
uint8_t | spritenum = 0 | |
currently displayed sprite index 0xfd == custom sprite, 0xfe == custom second head sprite 0xff == reserved for another custom sprite | ||
SpriteBounds | bounds {} | |
Bounding box of vehicle. | ||
EngineID | engine_type = EngineID::Invalid() | |
The type of engine used for this vehicle. | ||
TextEffectID | fill_percent_te_id = INVALID_TE_ID | |
a text-effect id to a loading indicator object | ||
UnitID | unitnumber {} | |
unit number, for display purposes only | ||
uint16_t | cur_speed = 0 | |
current speed | ||
uint8_t | subspeed = 0 | |
fractional speed | ||
uint8_t | acceleration = 0 | |
used by train & aircraft | ||
uint32_t | motion_counter = 0 | |
counter to occasionally play a vehicle sound. | ||
uint8_t | progress = 0 | |
The percentage (if divided by 256) this vehicle already crossed the tile unit. | ||
VehicleRandomTriggers | waiting_random_triggers | |
Triggers to be yet matched before rerandomizing the random bits. | ||
uint16_t | random_bits = 0 | |
Bits used for randomized variational spritegroups. | ||
StationID | last_station_visited = StationID::Invalid() | |
The last station we stopped at. | ||
StationID | last_loading_station = StationID::Invalid() | |
Last station the vehicle has stopped at and could possibly leave from with any cargo loaded. | ||
TimerGameTick::TickCounter | last_loading_tick {} | |
Last TimerGameTick::counter tick that the vehicle has stopped at a station and could possibly leave with any cargo loaded. | ||
VehicleCargoList | cargo {} | |
The cargo this vehicle is carrying. | ||
CargoType | cargo_type {} | |
type of cargo this vehicle is carrying | ||
uint8_t | cargo_subtype = 0 | |
Used for livery refits (NewGRF variations) | ||
uint16_t | cargo_cap = 0 | |
total capacity | ||
uint16_t | refit_cap = 0 | |
Capacity left over from before last refit. | ||
uint16_t | cargo_age_counter = 0 | |
Ticks till cargo is aged next. | ||
int8_t | trip_occupancy = 0 | |
NOSAVE: Occupancy of vehicle of the current trip (updated after leaving a station). | ||
uint8_t | day_counter = 0 | |
Increased by one for each day. | ||
uint8_t | tick_counter = 0 | |
Increased by one for each tick. | ||
uint8_t | running_ticks = 0 | |
Number of ticks this vehicle was not stopped this day. | ||
uint16_t | load_unload_ticks = 0 | |
Ticks to wait before starting next cycle. | ||
VehStates | vehstatus {} | |
Status. | ||
uint8_t | subtype = 0 | |
subtype (Filled with values from AircraftSubType/DisasterSubType/EffectVehicleType/GroundVehicleSubtypeFlags) | ||
Order | current_order {} | |
The current order (+ status, like: loading) | ||
union { | ||
OrderList * orders = nullptr | ||
Pointer to the order list for this vehicle. More... | ||
uint32_t old_orders | ||
Only used during conversion of old save games. More... | ||
}; | ||
NewGRFCache | grf_cache {} | |
Cache of often used calculated NewGRF values. | ||
VehicleCache | vcache {} | |
Cache of often used vehicle values. | ||
GroupID | group_id = GroupID::Invalid() | |
Index of group Pool array. | ||
MutableSpriteCache | sprite_cache {} | |
Cache of sprites and values related to recalculating them, see MutableSpriteCache. | ||
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Tindex | index | |
Index of this pool item. | ||
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VehicleType | type = VEH_INVALID | |
Type of vehicle. | ||
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std::string | name {} | |
Name of vehicle. | ||
TimerGameTick::Ticks | current_order_time {} | |
How many ticks have passed since this order started. | ||
TimerGameTick::Ticks | lateness_counter {} | |
How many ticks late (or early if negative) this vehicle is. | ||
TimerGameTick::TickCounter | timetable_start {} | |
At what tick of TimerGameTick::counter the vehicle should start its timetable. | ||
TimerGameTick::TickCounter | depot_unbunching_last_departure {} | |
When the vehicle last left its unbunching depot. | ||
TimerGameTick::TickCounter | depot_unbunching_next_departure {} | |
When the vehicle will next try to leave its unbunching depot. | ||
TimerGameTick::Ticks | round_trip_time | |
How many ticks for a single circumnavigation of the orders. | ||
uint16_t | service_interval = 0 | |
The interval for (automatic) servicing; either in days or %. | ||
VehicleOrderID | cur_real_order_index = 0 | |
The index to the current real (non-implicit) order. | ||
VehicleOrderID | cur_implicit_order_index = 0 | |
The index to the current implicit order. | ||
VehicleFlags | vehicle_flags {} | |
Used for gradual loading and other miscellaneous things (. | ||
Definition at line 28 of file yapf_river_builder.cpp.