OpenTTD Source 20241224-master-gee860a5c8e
SlTownAcceptanceMatrix Class Reference
Inheritance diagram for SlTownAcceptanceMatrix:
DefaultSaveLoadHandler< SlTownAcceptanceMatrix, Town > SaveLoadHandler

Data Structures

struct  AcceptanceMatrix
 Compatibility struct with just enough of TileMatrix to facilitate loading. More...
 

Public Member Functions

void Load (Town *) const override
 
- Public Member Functions inherited from DefaultSaveLoadHandler< SlTownAcceptanceMatrix, Town >
SaveLoadTable GetDescription () const override
 Get the description of the fields in the savegame.
 
SaveLoadCompatTable GetCompatDescription () const override
 Get the pre-header description of the fields in the savegame.
 
virtual void Save (Town *object) const
 
void Save (void *object) const override
 Save the object to disk.
 
void Load (void *object) const override
 Load the object from disk.
 
virtual void LoadCheck (Town *object) const
 
void LoadCheck (void *object) const override
 Similar to load, but used only to validate savegames.
 
virtual void FixPointers (Town *object) const
 
void FixPointers (void *object) const override
 A post-load callback to fix SL_REF integers into pointers.
 
- Public Member Functions inherited from SaveLoadHandler
SaveLoadTable GetLoadDescription () const
 Get the description for how to load the chunk.
 

Static Public Attributes

static const SaveLoad description []
 
static const SaveLoadCompatTable compat_description = _town_acceptance_matrix_sl_compat
 

Additional Inherited Members

- Data Fields inherited from SaveLoadHandler
std::optional< std::vector< SaveLoad > > load_description
 

Detailed Description

Definition at line 181 of file town_sl.cpp.

Member Function Documentation

◆ Load()

void SlTownAcceptanceMatrix::Load ( Town ) const
inlineoverridevirtual

Reimplemented from DefaultSaveLoadHandler< SlTownAcceptanceMatrix, Town >.

Definition at line 196 of file town_sl.cpp.

Field Documentation

◆ compat_description

const SaveLoadCompatTable SlTownAcceptanceMatrix::compat_description = _town_acceptance_matrix_sl_compat
inlinestatic

Definition at line 194 of file town_sl.cpp.

◆ description

const SaveLoad SlTownAcceptanceMatrix::description[]
inlinestatic
Initial value:
= {
SLE_VAR(AcceptanceMatrix, area.tile, SLE_UINT32),
SLE_VAR(AcceptanceMatrix, area.w, SLE_UINT16),
SLE_VAR(AcceptanceMatrix, area.h, SLE_UINT16),
}
#define SLE_VAR(base, variable, type)
Storage of a variable in every version of a savegame.
Definition saveload.h:1002

Definition at line 189 of file town_sl.cpp.


The documentation for this class was generated from the following file: