OpenTTD Source 20241224-master-gf74b0cf984
RealSpriteGroup Struct Reference
Inheritance diagram for RealSpriteGroup:
SpriteGroup Pool< Titem, Tindex, Tgrowth_step, Tmax_size, Tpool_type, Tcache, Tzero >::PoolItem<&_spritegroup_pool >

Data Fields

std::vector< const SpriteGroup * > loaded
 List of loaded groups (can be SpriteIDs or Callback results)
 
std::vector< const SpriteGroup * > loading
 List of loading groups (can be SpriteIDs or Callback results)
 
- Data Fields inherited from SpriteGroup
uint32_t nfo_line
 
SpriteGroupType type
 
- Data Fields inherited from Pool< Titem, Tindex, Tgrowth_step, Tmax_size, Tpool_type, Tcache, Tzero >::PoolItem<&_spritegroup_pool >
Tindex index
 Index of this pool item.
 

Protected Member Functions

const SpriteGroupResolve (ResolverObject &object) const override
 Base sprite group resolver.
 
- Protected Member Functions inherited from SpriteGroup
 SpriteGroup (SpriteGroupType type)
 

Additional Inherited Members

- Public Types inherited from Pool< Titem, Tindex, Tgrowth_step, Tmax_size, Tpool_type, Tcache, Tzero >::PoolItem<&_spritegroup_pool >
typedef struct Pool< Titem, Tindex, Tgrowth_step, Tmax_size, Tpool_type, Tcache, Tzero > Pool
 Type of the pool this item is going to be part of.
 
- Public Member Functions inherited from SpriteGroup
virtual SpriteID GetResult () const
 
virtual uint8_t GetNumResults () const
 
virtual uint16_t GetCallbackResult () const
 
- Public Member Functions inherited from Pool< Titem, Tindex, Tgrowth_step, Tmax_size, Tpool_type, Tcache, Tzero >::PoolItem<&_spritegroup_pool >
void * operator new (size_t size)
 Allocates space for new Titem.
 
void * operator new (size_t size, size_t index)
 Allocates space for new Titem with given index.
 
void * operator new (size_t, void *ptr)
 Allocates space for new Titem at given memory address.
 
void operator delete (void *p)
 Marks Titem as free.
 
- Static Public Member Functions inherited from SpriteGroup
static const SpriteGroupResolve (const SpriteGroup *group, ResolverObject &object, bool top_level=true)
 ResolverObject (re)entry point.
 
- Static Public Member Functions inherited from Pool< Titem, Tindex, Tgrowth_step, Tmax_size, Tpool_type, Tcache, Tzero >::PoolItem<&_spritegroup_pool >
static bool CanAllocateItem (size_t n=1)
 Helper functions so we can use PoolItem::Function() instead of _poolitem_pool.Function()
 
static bool CleaningPool ()
 Returns current state of pool cleaning - yes or no.
 
static bool IsValidID (size_t index)
 Tests whether given index can be used to get valid (non-nullptr) Titem.
 
static Titem * Get (size_t index)
 Returns Titem with given index.
 
static Titem * GetIfValid (size_t index)
 Returns Titem with given index.
 
static size_t GetPoolSize ()
 Returns first unused index.
 
static size_t GetNumItems ()
 Returns number of valid items in the pool.
 
static void PostDestructor (size_t index)
 Dummy function called after destructor of each member.
 
static Pool::IterateWrapper< Titem > Iterate (size_t from=0)
 Returns an iterable ensemble of all valid Titem.
 

Detailed Description

Definition at line 79 of file newgrf_spritegroup.h.

Constructor & Destructor Documentation

◆ RealSpriteGroup()

RealSpriteGroup::RealSpriteGroup ( )
inline

Definition at line 80 of file newgrf_spritegroup.h.

Member Function Documentation

◆ Resolve()

const SpriteGroup * RealSpriteGroup::Resolve ( ResolverObject object) const
overrideprotectedvirtual

Base sprite group resolver.

Reimplemented from SpriteGroup.

Definition at line 277 of file newgrf_spritegroup.cpp.

Field Documentation

◆ loaded

std::vector<const SpriteGroup *> RealSpriteGroup::loaded

List of loaded groups (can be SpriteIDs or Callback results)

Definition at line 89 of file newgrf_spritegroup.h.

Referenced by ResolverObject::ResolveReal(), VehicleResolverObject::ResolveReal(), and StationResolverObject::ResolveReal().

◆ loading

std::vector<const SpriteGroup *> RealSpriteGroup::loading

List of loading groups (can be SpriteIDs or Callback results)

Definition at line 90 of file newgrf_spritegroup.h.

Referenced by ResolverObject::ResolveReal(), VehicleResolverObject::ResolveReal(), RoadStopResolverObject::ResolveReal(), and StationResolverObject::ResolveReal().


The documentation for this struct was generated from the following files: