OpenTTD Source 20241224-master-gee860a5c8e
SlStationWaypoint Class Reference
Inheritance diagram for SlStationWaypoint:
DefaultSaveLoadHandler< SlStationWaypoint, BaseStation > SaveLoadHandler

Public Member Functions

void Save (BaseStation *bst) const override
 
void Load (BaseStation *bst) const override
 
void FixPointers (BaseStation *bst) const override
 
- Public Member Functions inherited from DefaultSaveLoadHandler< SlStationWaypoint, BaseStation >
SaveLoadTable GetDescription () const override
 Get the description of the fields in the savegame.
 
SaveLoadCompatTable GetCompatDescription () const override
 Get the pre-header description of the fields in the savegame.
 
void Save (void *object) const override
 Save the object to disk.
 
void Load (void *object) const override
 Load the object from disk.
 
virtual void LoadCheck (BaseStation *object) const
 
void LoadCheck (void *object) const override
 Similar to load, but used only to validate savegames.
 
void FixPointers (void *object) const override
 A post-load callback to fix SL_REF integers into pointers.
 
- Public Member Functions inherited from SaveLoadHandler
SaveLoadTable GetLoadDescription () const
 Get the description for how to load the chunk.
 

Static Public Attributes

static const SaveLoad description []
 
static const SaveLoadCompatTable compat_description = _station_waypoint_sl_compat
 

Additional Inherited Members

- Data Fields inherited from SaveLoadHandler
std::optional< std::vector< SaveLoad > > load_description
 

Detailed Description

Definition at line 620 of file station_sl.cpp.

Member Function Documentation

◆ FixPointers()

void SlStationWaypoint::FixPointers ( BaseStation bst) const
inlineoverridevirtual

Reimplemented from DefaultSaveLoadHandler< SlStationWaypoint, BaseStation >.

Definition at line 648 of file station_sl.cpp.

◆ Load()

void SlStationWaypoint::Load ( BaseStation bst) const
inlineoverridevirtual

Reimplemented from DefaultSaveLoadHandler< SlStationWaypoint, BaseStation >.

Definition at line 642 of file station_sl.cpp.

◆ Save()

void SlStationWaypoint::Save ( BaseStation bst) const
inlineoverridevirtual

Reimplemented from DefaultSaveLoadHandler< SlStationWaypoint, BaseStation >.

Definition at line 636 of file station_sl.cpp.

Field Documentation

◆ compat_description

const SaveLoadCompatTable SlStationWaypoint::compat_description = _station_waypoint_sl_compat
inlinestatic

Definition at line 634 of file station_sl.cpp.

◆ description

const SaveLoad SlStationWaypoint::description[]
inlinestatic
Initial value:
= {
SLE_VAR(Waypoint, town_cn, SLE_UINT16),
SLE_CONDVAR(Waypoint, train_station.tile, SLE_UINT32, SLV_124, SL_MAX_VERSION),
SLE_CONDVAR(Waypoint, train_station.w, SLE_FILE_U8 | SLE_VAR_U16, SLV_124, SL_MAX_VERSION),
SLE_CONDVAR(Waypoint, train_station.h, SLE_FILE_U8 | SLE_VAR_U16, SLV_124, SL_MAX_VERSION),
SLE_CONDVAR(Waypoint, waypoint_flags, SLE_UINT16, SLV_ROAD_WAYPOINTS, SL_MAX_VERSION),
SLE_CONDVAR(Waypoint, road_waypoint_area.tile, SLE_UINT32, SLV_ROAD_WAYPOINTS, SL_MAX_VERSION),
SLE_CONDVAR(Waypoint, road_waypoint_area.w, SLE_FILE_U8 | SLE_VAR_U16, SLV_ROAD_WAYPOINTS, SL_MAX_VERSION),
SLE_CONDVAR(Waypoint, road_waypoint_area.h, SLE_FILE_U8 | SLE_VAR_U16, SLV_ROAD_WAYPOINTS, SL_MAX_VERSION),
}
SaveLoad handler for the BaseStation, which all other stations / waypoints make use of.
#define SLEG_STRUCT(name, handler)
Storage of a structs in every savegame version.
Definition saveload.h:1218
#define SLE_CONDVAR(base, variable, type, from, to)
Storage of a variable in some savegame versions.
Definition saveload.h:868
@ SLV_ROAD_WAYPOINTS
338 PR#12572 Road waypoints
Definition saveload.h:385
@ SL_MAX_VERSION
Highest possible saveload version.
Definition saveload.h:399
@ SLV_124
124 16993
Definition saveload.h:191
#define SLE_VAR(base, variable, type)
Storage of a variable in every version of a savegame.
Definition saveload.h:1002
Representation of a waypoint.

Definition at line 622 of file station_sl.cpp.


The documentation for this class was generated from the following file: