OpenTTD Source
20241121-master-g67a0fccfad
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Scope resolver for houses. More...
#include <newgrf_house.h>
Public Member Functions | |
HouseScopeResolver (ResolverObject &ro, HouseID house_id, TileIndex tile, Town *town, bool not_yet_constructed, uint8_t initial_random_bits, CargoTypes watched_cargo_triggers, int view) | |
Constructor of a house scope resolver. More... | |
uint32_t | GetRandomBits () const override |
Get a few random bits. More... | |
uint32_t | GetVariable (uint8_t variable, [[maybe_unused]] uint32_t parameter, bool &available) const override |
uint32_t | GetTriggers () const override |
Get the triggers. More... | |
Public Member Functions inherited from ScopeResolver | |
ScopeResolver (ResolverObject &ro) | |
virtual void | StorePSA (uint reg, int32_t value) |
Store a value into the persistent storage area (PSA). More... | |
Data Fields | |
HouseID | house_id |
Type of house being queried. | |
TileIndex | tile |
Tile of this house. | |
Town * | town |
Town of this house. | |
bool | not_yet_constructed |
True for construction check. | |
uint16_t | initial_random_bits |
Random bits during construction checks. | |
CargoTypes | watched_cargo_triggers |
Cargo types that triggered the watched cargo callback. | |
int | view |
View when house does yet exist. | |
Data Fields inherited from ScopeResolver | |
ResolverObject & | ro |
Surrounding resolver object. | |
Scope resolver for houses.
Definition at line 20 of file newgrf_house.h.
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inline |
Constructor of a house scope resolver.
ro | Surrounding resolver. |
house_id | House type being queried. |
tile | Tile containing the house. |
town | Town containing the house. |
not_yet_constructed | House is still under construction. |
initial_random_bits | Random bits during construction checks. |
watched_cargo_triggers | Cargo types that triggered the watched cargo callback. |
Definition at line 39 of file newgrf_house.h.
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overridevirtual |
Get a few random bits.
Default implementation has no random bits.
Reimplemented from ScopeResolver.
Definition at line 222 of file newgrf_house.cpp.
References GetHouseRandomBits(), initial_random_bits, not_yet_constructed, and tile.
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overridevirtual |
Get the triggers.
Base class returns 0
to prevent trouble.
Reimplemented from ScopeResolver.
Definition at line 228 of file newgrf_house.cpp.
References GetHouseTriggers(), not_yet_constructed, and tile.
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overridevirtual |
Reimplemented from ScopeResolver.
Definition at line 373 of file newgrf_house.cpp.
References _generating_world, Debug, GetHouseAge(), GetHouseBuildingStage(), GetTerrainType(), GetTownRadiusGroup(), INVALID_TILE, IsTileType(), MP_HOUSE, tile, TileHash2Bit(), TileX(), TileY(), town, TOWN_HOUSE_COMPLETED, and view.