OpenTTD Source  20241121-master-g67a0fccfad
DATEChunkHandler Struct Reference
Inheritance diagram for DATEChunkHandler:
ChunkHandler

Public Member Functions

void Save () const override
 Save the chunk. More...
 
void LoadCommon (const SaveLoadTable &slt, const SaveLoadCompatTable &slct) const
 
void Load () const override
 Load the chunk. More...
 
void LoadCheck (size_t) const override
 Load the chunk for game preview. More...
 
- Public Member Functions inherited from ChunkHandler
 ChunkHandler (uint32_t id, ChunkType type)
 
virtual void FixPointers () const
 Fix the pointers. More...
 
std::string GetName () const
 

Additional Inherited Members

- Data Fields inherited from ChunkHandler
uint32_t id
 Unique ID (4 letters).
 
ChunkType type
 Type of the chunk. More...
 

Detailed Description

Definition at line 116 of file misc_sl.cpp.

Member Function Documentation

◆ Load()

void DATEChunkHandler::Load ( ) const
inlineoverridevirtual

Load the chunk.

Must be overridden.

Implements ChunkHandler.

Definition at line 136 of file misc_sl.cpp.

◆ LoadCheck()

void DATEChunkHandler::LoadCheck ( size_t  len) const
inlineoverridevirtual

Load the chunk for game preview.

Default implementation just skips the data.

Parameters
lenNumber of bytes to skip.

Reimplemented from ChunkHandler.

Definition at line 142 of file misc_sl.cpp.

◆ Save()

void DATEChunkHandler::Save ( ) const
inlineoverridevirtual

Save the chunk.

Must be overridden, unless Chunk type is CH_READONLY.

Reimplemented from ChunkHandler.

Definition at line 119 of file misc_sl.cpp.

References SlTableHeader().


The documentation for this struct was generated from the following file: