OpenTTD Source 20250905-master-g122023be8d
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Public Member Functions | |
void | Save () const override |
Save the chunk. | |
void | Load () const override |
Load the chunk. | |
void | FixPointers () const override |
Fix the pointers. | |
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ChunkHandler (uint32_t id, ChunkType type) | |
virtual void | LoadCheck (size_t len=0) const |
Load the chunk for game preview. | |
std::string | GetName () const |
Additional Inherited Members | |
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uint32_t | id |
Unique ID (4 letters). | |
ChunkType | type |
Type of the chunk. | |
Definition at line 331 of file town_sl.cpp.
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inline |
Definition at line 332 of file town_sl.cpp.
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inlineoverridevirtual |
Fix the pointers.
Pointers are saved using the index of the pointed object. On load, pointers are filled with indices and need to be fixed to point to the real object. Must be overridden if the chunk saves any pointer.
Reimplemented from ChunkHandler.
Definition at line 374 of file town_sl.cpp.
References IsSavegameVersionBefore(), Pool< Titem, Tindex, Tgrowth_step, Tpool_type, Tcache >::PoolItem<&_town_pool >::Iterate(), SlObject(), and SLV_161.
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inlineoverridevirtual |
Load the chunk.
Must be overridden.
Implements ChunkHandler.
Definition at line 344 of file town_sl.cpp.
References _town_sl_compat, GetStringTab(), IsInsideMM(), IsSavegameVersionBefore(), SlCompatTableHeader(), SlErrorCorrupt(), SlIterateArray(), SlObject(), SLV_165, SLV_TOWN_SUPPLY_HISTORY, SPECSTR_TOWNNAME_START, Town::supplied, and Town::valid_history.
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inlineoverridevirtual |
Save the chunk.
Must be overridden, unless Chunk type is CH_READONLY.
Reimplemented from ChunkHandler.
Definition at line 334 of file town_sl.cpp.
References Pool< Titem, Tindex, Tgrowth_step, Tpool_type, Tcache >::PoolItem< Tpool >::index, Pool< Titem, Tindex, Tgrowth_step, Tpool_type, Tcache >::PoolItem<&_town_pool >::Iterate(), SlObject(), and SlTableHeader().