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OpenTTD Source 20251104-master-g3befbdd52f
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Sprites to use and how to display them for train depot tiles. More...
Go to the source code of this file.
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| #define | TILE_SEQ_LINE(img, dx, dy, sx, sy) { dx, dy, 0, sx, sy, 23, {img, PAL_NONE} }, |
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| static const DrawTileSeqStruct | _depot_gfx_NE [] |
| static const DrawTileSeqStruct | _depot_gfx_SE [] |
| static const DrawTileSeqStruct | _depot_gfx_SW [] |
| static const DrawTileSeqStruct | _depot_gfx_NW [] |
| static const DrawTileSpriteSpan | _depot_gfx_table [] |
| static const DrawTileSpriteSpan | _depot_invisible_gfx_table [] |
Sprites to use and how to display them for train depot tiles.
Definition in file track_land.h.
| #define TILE_SEQ_LINE | ( | img, | |
| dx, | |||
| dy, | |||
| sx, | |||
| sy | |||
| ) | { dx, dy, 0, sx, sy, 23, {img, PAL_NONE} }, |
Definition at line 10 of file track_land.h.
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Definition at line 38 of file track_land.h.