OpenTTD Source 20241224-master-gf74b0cf984
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Base class for engines. More...
#include "engine_type.h"
#include "vehicle_type.h"
#include "core/pool_type.hpp"
#include "newgrf_commons.h"
#include "timer/timer_game_calendar.h"
Go to the source code of this file.
Data Structures | |
struct | WagonOverride |
struct | Engine |
struct | Engine::EngineTypeFilter |
struct | EngineIDMapping |
struct | EngineIDMappingKeyProjection |
Projection to get a unique key of an EngineIDMapping, used for sorting in EngineOverrideManager. More... | |
struct | EngineOverrideManager |
Stores the mapping of EngineID to the internal id of newgrfs. More... | |
Typedefs | |
typedef Pool< Engine, EngineID, 64, 64000 > | EnginePool |
Enumerations | |
enum class | EngineDisplayFlags : uint8_t { None = 0 , HasVariants = (1U << 0) , IsFolded = (1U << 1) , Shaded = (1U << 2) } |
Flags used client-side in the purchase/autorenew engine list. More... | |
Functions | |
const EngineInfo * | EngInfo (EngineID e) |
const RailVehicleInfo * | RailVehInfo (EngineID e) |
const RoadVehicleInfo * | RoadVehInfo (EngineID e) |
const ShipVehicleInfo * | ShipVehInfo (EngineID e) |
const AircraftVehicleInfo * | AircraftVehInfo (EngineID e) |
Variables | |
EnginePool | _engine_pool |
EngineOverrideManager | _engine_mngr |
Base class for engines.
Definition in file engine_base.h.
typedef Pool<Engine, EngineID, 64, 64000> EnginePool |
Definition at line 34 of file engine_base.h.
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Flags used client-side in the purchase/autorenew engine list.
Enumerator | |
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None | No flag set. |
HasVariants | Set if engine has variants. |
IsFolded | Set if display of variants should be folded (hidden). |
Shaded | Set if engine should be masked. |
Definition at line 26 of file engine_base.h.
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Definition at line 254 of file engine_base.h.
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inline |
Definition at line 234 of file engine_base.h.
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inline |
Definition at line 239 of file engine_base.h.
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inline |
Definition at line 244 of file engine_base.h.
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inline |
Definition at line 249 of file engine_base.h.
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extern |
Definition at line 45 of file engine.cpp.