OpenTTD Source 20250221-master-gcc93699459
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Resolver of badges. More...
Public Member Functions | |
BadgeResolverObject (const Badge &badge, GrfSpecFeature feature, std::optional< TimerGameCalendar::Date > introduction_date, CallbackID callback=CBID_NO_CALLBACK, uint32_t callback_param1=0, uint32_t callback_param2=0) | |
Constructor of the badge resolver. | |
ScopeResolver * | GetScope (VarSpriteGroupScope scope=VSG_SCOPE_SELF, uint8_t relative=0) override |
Get a resolver for the scope. | |
GrfSpecFeature | GetFeature () const override |
Get the feature number being resolved for. | |
uint32_t | GetDebugID () const override |
Get an identifier for the item being resolved. | |
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ResolverObject (const GRFFile *grffile, CallbackID callback=CBID_NO_CALLBACK, uint32_t callback_param1=0, uint32_t callback_param2=0) | |
Resolver constructor. | |
const SpriteGroup * | Resolve () |
Resolve SpriteGroup. | |
uint16_t | ResolveCallback () |
Resolve callback. | |
virtual const SpriteGroup * | ResolveReal (const RealSpriteGroup *group) const |
Get the real sprites of the grf. | |
uint32_t | GetRemainingTriggers () const |
Returns the waiting triggers that did not trigger any rerandomisation. | |
uint32_t | GetReseedSum () const |
Returns the OR-sum of all bits that need reseeding independent of the scope they were accessed with. | |
void | ResetState () |
Resets the dynamic state of the resolver object. | |
Data Fields | |
BadgeScopeResolver | self_scope |
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ScopeResolver | default_scope |
Default implementation of the grf scope. | |
CallbackID | callback |
Callback being resolved. | |
uint32_t | callback_param1 |
First parameter (var 10) of the callback. | |
uint32_t | callback_param2 |
Second parameter (var 18) of the callback. | |
uint32_t | last_value |
Result of most recent DeterministicSpriteGroup (including procedure calls) | |
uint32_t | waiting_triggers |
Waiting triggers to be used by any rerandomisation. (scope independent) | |
uint32_t | used_triggers |
Subset of cur_triggers, which actually triggered some rerandomisation. (scope independent) | |
uint32_t | reseed [VSG_END] |
Collects bits to rerandomise while triggering triggers. | |
const GRFFile * | grffile |
GRFFile the resolved SpriteGroup belongs to. | |
const SpriteGroup * | root_spritegroup |
Root SpriteGroup to use for resolving. | |
Resolver of badges.
Definition at line 161 of file newgrf_badge.cpp.
BadgeResolverObject::BadgeResolverObject | ( | const Badge & | badge, |
GrfSpecFeature | feature, | ||
std::optional< TimerGameCalendar::Date > | introduction_date, | ||
CallbackID | callback = CBID_NO_CALLBACK , |
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uint32_t | callback_param1 = 0 , |
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uint32_t | callback_param2 = 0 |
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Constructor of the badge resolver.
badge | Badge being resolved. |
feature | GRF feature being used. |
introduction_date | Optional introduction date of entity. |
callback | Callback ID. |
callback_param1 | First parameter (var 10) of the callback. |
callback_param2 | Second parameter (var 18) of the callback. |
Definition at line 197 of file newgrf_badge.cpp.
References VariableGRFFileProps::GetSpriteGroup(), Badge::grf_prop, and ResolverObject::root_spritegroup.
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overridevirtual |
Get an identifier for the item being resolved.
This function is mainly intended for the callback profiling feature, and should return an identifier recognisable by the NewGRF developer.
Reimplemented from ResolverObject.
Definition at line 183 of file newgrf_badge.cpp.
References Badge::index.
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overridevirtual |
Get the feature number being resolved for.
This function is mainly intended for the callback profiling feature.
Reimplemented from ResolverObject.
Definition at line 178 of file newgrf_badge.cpp.
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inlineoverridevirtual |
Get a resolver for the scope.
Reimplemented from ResolverObject.
Definition at line 166 of file newgrf_badge.cpp.
References ResolverObject::GetScope(), and VSG_SCOPE_SELF.
BadgeScopeResolver BadgeResolverObject::self_scope |
Definition at line 162 of file newgrf_badge.cpp.