OpenTTD Source  20240919-master-gdf0233f4c2
SlLinkgraphEdge Class Reference
Inheritance diagram for SlLinkgraphEdge:
DefaultSaveLoadHandler< SlLinkgraphEdge, Node > SaveLoadHandler

Public Member Functions

void Save (Node *bn) const override
 
void Load (Node *bn) const override
 
- Public Member Functions inherited from DefaultSaveLoadHandler< SlLinkgraphEdge, Node >
SaveLoadTable GetDescription () const override
 Get the description of the fields in the savegame.
 
SaveLoadCompatTable GetCompatDescription () const override
 Get the pre-header description of the fields in the savegame.
 
virtual void Save ([[maybe_unused]] Node *object) const
 
void Save (void *object) const override
 
virtual void Load ([[maybe_unused]] Node *object) const
 
void Load (void *object) const override
 
virtual void LoadCheck ([[maybe_unused]] Node *object) const
 
void LoadCheck (void *object) const override
 
virtual void FixPointers ([[maybe_unused]] Node *object) const
 
void FixPointers (void *object) const override
 
- Public Member Functions inherited from SaveLoadHandler
virtual void Save ([[maybe_unused]] void *object) const
 Save the object to disk. More...
 
virtual void Load ([[maybe_unused]] void *object) const
 Load the object from disk. More...
 
virtual void LoadCheck ([[maybe_unused]] void *object) const
 Similar to load, but used only to validate savegames. More...
 
virtual void FixPointers ([[maybe_unused]] void *object) const
 A post-load callback to fix SL_REF integers into pointers. More...
 
virtual SaveLoadTable GetDescription () const =0
 Get the description of the fields in the savegame.
 
virtual SaveLoadCompatTable GetCompatDescription () const =0
 Get the pre-header description of the fields in the savegame.
 
SaveLoadTable GetLoadDescription () const
 Get the description for how to load the chunk. More...
 

Static Public Attributes

static const SaveLoad description []
 
const static SaveLoadCompatTable compat_description = _linkgraph_edge_sl_compat
 

Additional Inherited Members

- Data Fields inherited from SaveLoadHandler
std::optional< std::vector< SaveLoad > > load_description
 

Detailed Description

Definition at line 31 of file linkgraph_sl.cpp.

Field Documentation

◆ description

const SaveLoad SlLinkgraphEdge::description[]
inlinestatic
Initial value:
= {
SLE_VAR(Edge, capacity, SLE_UINT32),
SLE_VAR(Edge, usage, SLE_UINT32),
SLE_CONDVAR(Edge, travel_time_sum, SLE_UINT64, SLV_LINKGRAPH_TRAVEL_TIME, SL_MAX_VERSION),
SLE_VAR(Edge, last_unrestricted_update, SLE_INT32),
SLE_CONDVAR(Edge, last_restricted_update, SLE_INT32, SLV_187, SL_MAX_VERSION),
SLE_VAR(Edge, dest_node, SLE_UINT16),
SLE_CONDVARNAME(Edge, dest_node, "next_edge", SLE_UINT16, SL_MIN_VERSION, SLV_LINKGRAPH_EDGES),
}

Definition at line 33 of file linkgraph_sl.cpp.


The documentation for this class was generated from the following file:
SLE_CONDVARNAME
#define SLE_CONDVARNAME(base, variable, name, type, from, to)
Storage of a variable in some savegame versions.
Definition: saveload.h:868
SL_MIN_VERSION
@ SL_MIN_VERSION
First savegame version.
Definition: saveload.h:31
SLE_CONDVAR
#define SLE_CONDVAR(base, variable, type, from, to)
Storage of a variable in some savegame versions.
Definition: saveload.h:857
SLV_187
@ SLV_187
187 25899 Linkgraph - restricted flows
Definition: saveload.h:267
SLV_LINKGRAPH_TRAVEL_TIME
@ SLV_LINKGRAPH_TRAVEL_TIME
297 PR#9457 v12.0-RC1 Store travel time in the linkgraph.
Definition: saveload.h:336
LinkGraph::BaseEdge
An edge in the link graph.
Definition: linkgraph.h:42
SL_MAX_VERSION
@ SL_MAX_VERSION
Highest possible saveload version.
Definition: saveload.h:391
SLE_VAR
#define SLE_VAR(base, variable, type)
Storage of a variable in every version of a savegame.
Definition: saveload.h:971
SLV_LINKGRAPH_EDGES
@ SLV_LINKGRAPH_EDGES
304 PR#10314 Explicitly store link graph edges destination, PR#10471 int64_t instead of uint64_t leag...
Definition: saveload.h:344