|
OpenTTD Source 20251117-master-g7398d2e290
|
Default handler for saving/loading a vector to/from disk. More...
#include <saveload.h>
Public Member Functions | |
| virtual std::vector< TElementType > & | GetVector (TObject *object) const =0 |
| Get instance of vector to load/save. | |
| virtual size_t | GetLength () const |
| Get number of elements to load into vector. | |
| void | Save (TObject *object) const override |
| void | Load (TObject *object) const override |
Public Member Functions inherited from DefaultSaveLoadHandler< TImpl, TObject > | |
| SaveLoadTable | GetDescription () const override |
| Get the description of the fields in the savegame. | |
| SaveLoadCompatTable | GetCompatDescription () const override |
| Get the pre-header description of the fields in the savegame. | |
| void | Save (void *object) const override |
| Save the object to disk. | |
| void | Load (void *object) const override |
| Load the object from disk. | |
| virtual void | LoadCheck (TObject *object) const |
| void | LoadCheck (void *object) const override |
| Similar to load, but used only to validate savegames. | |
| virtual void | FixPointers (TObject *object) const |
| void | FixPointers (void *object) const override |
| A post-load callback to fix SL_REF integers into pointers. | |
Public Member Functions inherited from SaveLoadHandler | |
| SaveLoadTable | GetLoadDescription () const |
| Get the description for how to load the chunk. | |
Additional Inherited Members | |
Data Fields inherited from SaveLoadHandler | |
| std::optional< std::vector< SaveLoad > > | load_description |
Default handler for saving/loading a vector to/from disk.
This handles a few common things for handlers, meaning the actual handler needs less code.
| TImpl | The class initializing this template. |
| TObject | The class of the object using this SaveLoadHandler. |
| TElementType | The type of the elements contained within the vector. |
| MAX_LENGTH | maximum number of elements to load. |
Definition at line 1382 of file saveload.h.
|
inlinevirtual |
Get number of elements to load into vector.
Reimplemented in SlStationSpecList< T >.
Definition at line 1396 of file saveload.h.
References SlGetStructListLength().
|
pure virtual |
Get instance of vector to load/save.
| object | Object containing vector. |
Implemented in SlStationSpecList< T >, SlRoadStopTileData, SlAllowListData, SlIndustryAccepted, SlIndustryProduced, SlVehicleRoadVehPath, SlVehicleShipPath, SlOrders< T >, and SlTownSupplied.
|
inlineoverridevirtual |
Reimplemented from DefaultSaveLoadHandler< TImpl, TObject >.
Definition at line 1408 of file saveload.h.
|
inlineoverridevirtual |
Reimplemented from DefaultSaveLoadHandler< TImpl, TObject >.
Definition at line 1398 of file saveload.h.