OpenTTD Source 20250312-master-gcdcc6b491d
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Public Member Functions | |
void | Save () const override |
Save the chunk. | |
void | Load () const override |
Load the chunk. | |
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ChunkHandler (uint32_t id, ChunkType type) | |
virtual void | FixPointers () const |
Fix the pointers. | |
virtual void | LoadCheck (size_t len=0) const |
Load the chunk for game preview. | |
std::string | GetName () const |
Additional Inherited Members | |
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uint32_t | id |
Unique ID (4 letters). | |
ChunkType | type |
Type of the chunk. | |
Definition at line 57 of file engine_sl.cpp.
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inline |
Definition at line 58 of file engine_sl.cpp.
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inlineoverridevirtual |
Load the chunk.
Must be overridden.
Implements ChunkHandler.
Definition at line 70 of file engine_sl.cpp.
References _engine_sl_compat, Engine::flags, IsSavegameVersionBefore(), Engine::preview_asked, Engine::preview_company, BaseBitSet< Timpl, Tvalue_type, Tstorage, Tmask >::Reset(), BaseBitSet< Timpl, Tvalue_type, Tstorage, Tmask >::Set(), SlCompatTableHeader(), SlIterateArray(), SlObject(), and SLV_179.
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inlineoverridevirtual |
Save the chunk.
Must be overridden, unless Chunk type is CH_READONLY.
Reimplemented from ChunkHandler.
Definition at line 60 of file engine_sl.cpp.
References Pool< Titem, Tindex, Tgrowth_step, Tpool_type, Tcache >::PoolItem<&_engine_pool >::Iterate(), SlObject(), and SlTableHeader().