OpenTTD Source 20250312-master-gcdcc6b491d
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Definitions of classes for handling display of individual configuration settings. More...
#include "stdafx.h"
#include "company_base.h"
#include "company_func.h"
#include "settingentry_gui.h"
#include "settings_gui.h"
#include "settings_internal.h"
#include "stringfilter_type.h"
#include "strings_func.h"
#include "table/sprites.h"
#include "safeguards.h"
Go to the source code of this file.
Functions | |
const void * | ResolveObject (const GameSettings *settings_ptr, const IntSettingDesc *sd) |
SettingsContainer & | GetSettingsTree () |
Construct settings tree. | |
Definitions of classes for handling display of individual configuration settings.
Definition in file settingentry_gui.cpp.
SettingsContainer & GetSettingsTree | ( | ) |
Construct settings tree.
Definition at line 628 of file settingentry_gui.cpp.
Referenced by GameSettingsWindow::DrawWidget(), GameSettingsWindow::OnClick(), GameSettingsWindow::OnDropdownSelect(), GameSettingsWindow::OnEditboxChanged(), GameSettingsWindow::OnInvalidateData(), ResetAllSettingsConfirmationCallback(), and GameSettingsWindow::UpdateWidgetSize().
const void * ResolveObject | ( | const GameSettings * | settings_ptr, |
const IntSettingDesc * | sd | ||
) |
Definition at line 258 of file settingentry_gui.cpp.