OpenTTD Source 20241224-master-gee860a5c8e
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Public Member Functions | |
void | Load () const override |
Load the chunk. | |
void | FixPointers () const override |
Fix the pointers. | |
Public Member Functions inherited from ChunkHandler | |
ChunkHandler (uint32_t id, ChunkType type) | |
virtual void | Save () const |
Save the chunk. | |
virtual void | LoadCheck (size_t len=0) const |
Load the chunk for game preview. | |
std::string | GetName () const |
Additional Inherited Members | |
Data Fields inherited from ChunkHandler | |
uint32_t | id |
Unique ID (4 letters). | |
ChunkType | type |
Type of the chunk. | |
Definition at line 474 of file station_sl.cpp.
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inline |
Definition at line 475 of file station_sl.cpp.
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inlineoverridevirtual |
Fix the pointers.
Pointers are saved using the index of the pointed object. On load, pointers are filled with indices and need to be fixed to point to the real object. Must be overridden if the chunk saves any pointer.
Reimplemented from ChunkHandler.
Definition at line 494 of file station_sl.cpp.
References IsSavegameVersionBefore(), SpecializedStation< Station, false >::Iterate(), SlObject(), and SLV_123.
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inlineoverridevirtual |
Load the chunk.
Must be overridden.
Implements ChunkHandler.
Definition at line 477 of file station_sl.cpp.
References _old_station_sl_compat, SlCompatTableHeader(), SlIterateArray(), and SlObject().