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OpenTTD Source 20260704-master-gbf70c61fb8
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A log entry denoting that this savegame was involved in an emergency (crash) save. More...
#include <gamelog_internal.h>
Public Member Functions | |
| LoggedChangeEmergencySave () | |
| Create the entry. | |
| void | FormatTo (std::back_insert_iterator< std::string > &output_iterator, GrfIDMapping &grf_names, GamelogActionType action_type) override |
| Format the content of this change into the given output. | |
| Public Member Functions inherited from LoggedChange | |
| LoggedChange (GamelogChangeType type=GamelogChangeType::None) | |
| Create the log entry. | |
| virtual | ~LoggedChange ()=default |
| Ensure the destructor of the sub classes are called as well. | |
Additional Inherited Members | |
| Data Fields inherited from LoggedChange | |
| GamelogChangeType | ct {} |
| The type of change. | |
A log entry denoting that this savegame was involved in an emergency (crash) save.
Definition at line 238 of file gamelog_internal.h.
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inline |
Create the entry.
Definition at line 240 of file gamelog_internal.h.
References LoggedChange::LoggedChange().
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overridevirtual |
Format the content of this change into the given output.
| output_iterator | Destination of the formatted content. |
| grf_names | Cache/mapping of names of NewGRFs seen in the logs. |
| action_type | The context in which this method was called. |
Implements LoggedChange.
Definition at line 302 of file gamelog.cpp.