OpenTTD Source
20241121-master-g67a0fccfad
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Functions related to creating heightmaps from files. More...
#include "fileio_type.h"
Go to the source code of this file.
Enumerations | |
enum | HeightmapRotation { HM_COUNTER_CLOCKWISE , HM_CLOCKWISE } |
Order of these enums has to be the same as in lang/english.txt Otherwise you will get inconsistent behaviour. More... | |
Functions | |
bool | GetHeightmapDimensions (DetailedFileType dft, const char *filename, uint *x, uint *y) |
Get the dimensions of a heightmap. More... | |
bool | LoadHeightmap (DetailedFileType dft, const char *filename) |
Load a heightmap from file and change the map in its current dimensions to a landscape representing the heightmap. More... | |
void | FlatEmptyWorld (uint8_t tile_height) |
Make an empty world where all tiles are of height 'tile_height'. More... | |
void | FixSlopes () |
This function takes care of the fact that land in OpenTTD can never differ more than 1 in height. | |
Functions related to creating heightmaps from files.
Definition in file heightmap.h.
enum HeightmapRotation |
Order of these enums has to be the same as in lang/english.txt Otherwise you will get inconsistent behaviour.
Enumerator | |
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HM_COUNTER_CLOCKWISE | Rotate the map counter clockwise 45 degrees. |
HM_CLOCKWISE | Rotate the map clockwise 45 degrees. |
Definition at line 19 of file heightmap.h.
void FlatEmptyWorld | ( | uint8_t | tile_height | ) |
Make an empty world where all tiles are of height 'tile_height'.
tile_height | of the desired new empty world |
Definition at line 521 of file heightmap.cpp.
References _settings_game, GameSettings::construction, FixSlopes(), ConstructionSettings::freeform_edges, MarkWholeScreenDirty(), SetTileHeight(), Map::SizeX(), Map::SizeY(), and TileXY().
bool GetHeightmapDimensions | ( | DetailedFileType | dft, |
const char * | filename, | ||
uint * | x, | ||
uint * | y | ||
) |
Get the dimensions of a heightmap.
dft | Type of image file. |
filename | to query |
x | dimension x |
y | dimension y |
Definition at line 488 of file heightmap.cpp.
bool LoadHeightmap | ( | DetailedFileType | dft, |
const char * | filename | ||
) |
Load a heightmap from file and change the map in its current dimensions to a landscape representing the heightmap.
It converts pixels to height. The brighter, the higher.
dft | Type of image file. |
filename | of the heightmap file to be imported |
Definition at line 500 of file heightmap.cpp.