OpenTTD Source  20240919-master-gdf0233f4c2
SlLinkgraphNode Class Reference
Inheritance diagram for SlLinkgraphNode:
DefaultSaveLoadHandler< SlLinkgraphNode, LinkGraph > SaveLoadHandler

Public Member Functions

void Save (LinkGraph *lg) const override
 
void Load (LinkGraph *lg) const override
 
- Public Member Functions inherited from DefaultSaveLoadHandler< SlLinkgraphNode, LinkGraph >
SaveLoadTable GetDescription () const override
 Get the description of the fields in the savegame.
 
SaveLoadCompatTable GetCompatDescription () const override
 Get the pre-header description of the fields in the savegame.
 
virtual void Save ([[maybe_unused]] LinkGraph *object) const
 
void Save (void *object) const override
 
virtual void Load ([[maybe_unused]] LinkGraph *object) const
 
void Load (void *object) const override
 
virtual void LoadCheck ([[maybe_unused]] LinkGraph *object) const
 
void LoadCheck (void *object) const override
 
virtual void FixPointers ([[maybe_unused]] LinkGraph *object) const
 
void FixPointers (void *object) const override
 
- Public Member Functions inherited from SaveLoadHandler
virtual void Save ([[maybe_unused]] void *object) const
 Save the object to disk. More...
 
virtual void Load ([[maybe_unused]] void *object) const
 Load the object from disk. More...
 
virtual void LoadCheck ([[maybe_unused]] void *object) const
 Similar to load, but used only to validate savegames. More...
 
virtual void FixPointers ([[maybe_unused]] void *object) const
 A post-load callback to fix SL_REF integers into pointers. More...
 
virtual SaveLoadTable GetDescription () const =0
 Get the description of the fields in the savegame.
 
virtual SaveLoadCompatTable GetCompatDescription () const =0
 Get the pre-header description of the fields in the savegame.
 
SaveLoadTable GetLoadDescription () const
 Get the description for how to load the chunk. More...
 

Static Public Attributes

static const SaveLoad description []
 
const static SaveLoadCompatTable compat_description = _linkgraph_node_sl_compat
 

Additional Inherited Members

- Data Fields inherited from SaveLoadHandler
std::optional< std::vector< SaveLoad > > load_description
 

Detailed Description

Definition at line 96 of file linkgraph_sl.cpp.

Field Documentation

◆ description

const SaveLoad SlLinkgraphNode::description[]
inlinestatic
Initial value:
= {
SLE_CONDVAR(Node, xy, SLE_UINT32, SLV_191, SL_MAX_VERSION),
SLE_VAR(Node, supply, SLE_UINT32),
SLE_VAR(Node, demand, SLE_UINT32),
SLE_VAR(Node, station, SLE_UINT16),
SLE_VAR(Node, last_update, SLE_INT32),
}

Definition at line 98 of file linkgraph_sl.cpp.


The documentation for this class was generated from the following file:
SLV_191
@ SLV_191
191 26636 FS#6026 Fix disaster vehicle storage (No bump) 191 26646 FS#6041 Linkgraph - store location...
Definition: saveload.h:272
SLE_CONDVAR
#define SLE_CONDVAR(base, variable, type, from, to)
Storage of a variable in some savegame versions.
Definition: saveload.h:857
SlLinkgraphEdge
Definition: linkgraph_sl.cpp:31
SL_MAX_VERSION
@ SL_MAX_VERSION
Highest possible saveload version.
Definition: saveload.h:391
SLE_VAR
#define SLE_VAR(base, variable, type)
Storage of a variable in every version of a savegame.
Definition: saveload.h:971
LinkGraph::BaseNode
Node of the link graph.
Definition: linkgraph.h:90
SLEG_STRUCTLIST
#define SLEG_STRUCTLIST(name, handler)
Storage of a list of structs in every savegame version.
Definition: saveload.h:1201