OpenTTD Source 20250312-master-gcdcc6b491d
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Public Member Functions | |
Depot (TileIndex xy) | |
~Depot () | |
Clean up a depot. | |
bool | IsOfType (const Depot *d) const |
Is the "type" of depot the same as the given depot, i.e. | |
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void * | operator new (size_t size) |
Allocates space for new Titem. | |
void * | operator new (size_t size, Tindex index) |
Allocates space for new Titem with given index. | |
void * | operator new (size_t, void *ptr) |
Allocates space for new Titem at given memory address. | |
void | operator delete (void *p, size_t size) |
Marks Titem as free. | |
Static Public Member Functions | |
static Depot * | GetByTile (TileIndex tile) |
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static bool | CanAllocateItem (size_t n=1) |
Helper functions so we can use PoolItem::Function() instead of _poolitem_pool.Function() | |
static bool | CleaningPool () |
Returns current state of pool cleaning - yes or no. | |
static bool | IsValidID (auto index) |
Tests whether given index can be used to get valid (non-nullptr) Titem. | |
static Titem * | Get (auto index) |
Returns Titem with given index. | |
static Titem * | GetIfValid (auto index) |
Returns Titem with given index. | |
static size_t | GetPoolSize () |
Returns first unused index. | |
static size_t | GetNumItems () |
Returns number of valid items in the pool. | |
static void | PostDestructor (size_t index) |
Dummy function called after destructor of each member. | |
static Pool::IterateWrapper< Titem > | Iterate (size_t from=0) |
Returns an iterable ensemble of all valid Titem. | |
Data Fields | |
uint16_t | town_cn = 0 |
The N-1th depot for this town (consecutive number) | |
TileIndex | xy = INVALID_TILE |
Town * | town = nullptr |
std::string | name {} |
TimerGameCalendar::Date | build_date {} |
Date of construction. | |
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Tindex | index |
Index of this pool item. | |
Additional Inherited Members | |
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typedef struct Pool< Titem, Tindex, Tgrowth_step, Tpool_type, Tcache > | Pool |
Type of the pool this item is going to be part of. | |
Definition at line 20 of file depot_base.h.
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inline |
Definition at line 28 of file depot_base.h.
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inline |
Definition at line 29 of file depot_base.h.
Depot::~Depot | ( | ) |
Clean up a depot.
Definition at line 28 of file depot.cpp.
References CloseWindowById(), GetDepotIndex(), GetDepotVehicleType(), GetTileOwner(), GetWindowClassForVehicleType(), IsDepotTile(), RemoveOrderFromAllVehicles(), OrderBackup::Reset(), VL_DEPOT_LIST, and WC_VEHICLE_DEPOT.
Definition at line 32 of file depot_base.h.
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inline |
Is the "type" of depot the same as the given depot, i.e.
are both a rail, road or ship depots?
d | The depot to compare to. |
Definition at line 43 of file depot_base.h.
References GetTileType().
TimerGameCalendar::Date Depot::build_date {} |
Date of construction.
Definition at line 26 of file depot_base.h.
Referenced by RailTypeScopeResolver::GetVariable(), and RoadTypeScopeResolver::GetVariable().
std::string Depot::name {} |
Definition at line 25 of file depot_base.h.
Town* Depot::town = nullptr |
Definition at line 24 of file depot_base.h.
uint16_t Depot::town_cn = 0 |
The N-1th depot for this town (consecutive number)
Definition at line 22 of file depot_base.h.
Referenced by FormatString().
TileIndex Depot::xy = INVALID_TILE |
Definition at line 23 of file depot_base.h.