OpenTTD Source
20241125-master-g5b02f51e17
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Basic functions to receive and send TCP packets for game purposes. More...
#include "../../stdafx.h"
#include "../network.h"
#include "../network_internal.h"
#include "../../debug.h"
#include "../../error.h"
#include "table/strings.h"
#include "../../safeguards.h"
Go to the source code of this file.
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static std::vector< std::unique_ptr< NetworkGameSocketHandler > > | _deferred_deletions |
Basic functions to receive and send TCP packets for game purposes.
Definition in file tcp_game.cpp.