OpenTTD Source 20250206-master-g6089ed8059
tcp_game.cpp File Reference

Basic functions to receive and send TCP packets for game purposes. More...

#include "../../stdafx.h"
#include "../network.h"
#include "../network_internal.h"
#include "../../debug.h"
#include "../../error.h"
#include "table/strings.h"
#include "../../safeguards.h"

Go to the source code of this file.

Variables

static std::vector< std::unique_ptr< NetworkGameSocketHandler > > _deferred_deletions
 

Detailed Description

Basic functions to receive and send TCP packets for game purposes.

Definition in file tcp_game.cpp.

Variable Documentation

◆ _deferred_deletions

std::vector<std::unique_ptr<NetworkGameSocketHandler> > _deferred_deletions
static

Definition at line 23 of file tcp_game.cpp.