OpenTTD Source 20241224-master-gee860a5c8e
|
Public Member Functions | |
void | Save () const override |
Save the chunk. | |
void | Load () const override |
Load the chunk. | |
void | FixPointers () const override |
Fix the pointers. | |
Public Member Functions inherited from ChunkHandler | |
ChunkHandler (uint32_t id, ChunkType type) | |
virtual void | LoadCheck (size_t len=0) const |
Load the chunk for game preview. | |
std::string | GetName () const |
Additional Inherited Members | |
Data Fields inherited from ChunkHandler | |
uint32_t | id |
Unique ID (4 letters). | |
ChunkType | type |
Type of the chunk. | |
Definition at line 32 of file object_sl.cpp.
|
inline |
Definition at line 33 of file object_sl.cpp.
|
inlineoverridevirtual |
Fix the pointers.
Pointers are saved using the index of the pointed object. On load, pointers are filled with indices and need to be fixed to point to the real object. Must be overridden if the chunk saves any pointer.
Reimplemented from ChunkHandler.
Definition at line 57 of file object_sl.cpp.
References IsSavegameVersionBefore(), IsTileType(), Pool< Titem, Tindex, Tgrowth_step, Tmax_size, Tpool_type, Tcache, Tzero >::PoolItem<&_object_pool >::Iterate(), MP_OBJECT, SlObject(), and SLV_148.
|
inlineoverridevirtual |
Load the chunk.
Must be overridden.
Implements ChunkHandler.
Definition at line 46 of file object_sl.cpp.
References _object_sl_compat, SlCompatTableHeader(), SlIterateArray(), and SlObject().
|
inlineoverridevirtual |
Save the chunk.
Must be overridden, unless Chunk type is CH_READONLY.
Reimplemented from ChunkHandler.
Definition at line 35 of file object_sl.cpp.
References Pool< Titem, Tindex, Tgrowth_step, Tmax_size, Tpool_type, Tcache, Tzero >::PoolItem<&_object_pool >::Iterate(), SlObject(), and SlTableHeader().