OpenTTD Source 20241224-master-gee860a5c8e
SlCompanyLiveries Class Reference
Inheritance diagram for SlCompanyLiveries:
DefaultSaveLoadHandler< SlCompanyLiveries, CompanyProperties > SaveLoadHandler

Public Member Functions

size_t GetNumLiveries () const
 Get the number of liveries used by this savegame version.
 
void Save (CompanyProperties *c) const override
 
void Load (CompanyProperties *c) const override
 
void LoadCheck (CompanyProperties *c) const override
 
- Public Member Functions inherited from DefaultSaveLoadHandler< SlCompanyLiveries, CompanyProperties >
SaveLoadTable GetDescription () const override
 Get the description of the fields in the savegame.
 
SaveLoadCompatTable GetCompatDescription () const override
 Get the pre-header description of the fields in the savegame.
 
void Save (void *object) const override
 Save the object to disk.
 
void Load (void *object) const override
 Load the object from disk.
 
void LoadCheck (void *object) const override
 Similar to load, but used only to validate savegames.
 
virtual void FixPointers (CompanyProperties *object) const
 
void FixPointers (void *object) const override
 A post-load callback to fix SL_REF integers into pointers.
 
- Public Member Functions inherited from SaveLoadHandler
SaveLoadTable GetLoadDescription () const
 Get the description for how to load the chunk.
 

Static Public Attributes

static const SaveLoad description []
 
static const SaveLoadCompatTable compat_description = _company_liveries_compat
 

Additional Inherited Members

- Data Fields inherited from SaveLoadHandler
std::optional< std::vector< SaveLoad > > load_description
 

Detailed Description

Definition at line 380 of file company_sl.cpp.

Member Function Documentation

◆ GetNumLiveries()

size_t SlCompanyLiveries::GetNumLiveries ( ) const
inline

Get the number of liveries used by this savegame version.

Returns
The number of liveries used by this savegame version.

Definition at line 393 of file company_sl.cpp.

References IsSavegameVersionBefore(), SlGetStructListLength(), SLV_63, SLV_85, and SLV_SAVELOAD_LIST_LENGTH.

◆ Load()

void SlCompanyLiveries::Load ( CompanyProperties c) const
inlineoverridevirtual

◆ LoadCheck()

void SlCompanyLiveries::LoadCheck ( CompanyProperties c) const
inlineoverridevirtual

◆ Save()

void SlCompanyLiveries::Save ( CompanyProperties c) const
inlineoverridevirtual

Field Documentation

◆ compat_description

const SaveLoadCompatTable SlCompanyLiveries::compat_description = _company_liveries_compat
inlinestatic

Definition at line 387 of file company_sl.cpp.

◆ description

const SaveLoad SlCompanyLiveries::description[]
inlinestatic
Initial value:
= {
SLE_CONDVAR(Livery, in_use, SLE_UINT8, SLV_34, SL_MAX_VERSION),
SLE_CONDVAR(Livery, colour1, SLE_UINT8, SLV_34, SL_MAX_VERSION),
SLE_CONDVAR(Livery, colour2, SLE_UINT8, SLV_34, SL_MAX_VERSION),
}
#define SLE_CONDVAR(base, variable, type, from, to)
Storage of a variable in some savegame versions.
Definition saveload.h:868
@ SLV_34
34 6455
Definition saveload.h:83
@ SL_MAX_VERSION
Highest possible saveload version.
Definition saveload.h:399
Information about a particular livery.
Definition livery.h:78

Definition at line 382 of file company_sl.cpp.


The documentation for this class was generated from the following file: