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OpenTTD Source 20260711-master-g3fb3006dff
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Base class and functions for all vehicles that move through ground. More...
#include "vehicle_base.h"#include "vehicle_gui.h"#include "landscape.h"#include "window_func.h"#include "widgets/vehicle_widget.h"Go to the source code of this file.
Data Structures | |
| struct | GroundVehicleCache |
| Cached, frequently calculated values. More... | |
| struct | GroundVehicle< T, Type > |
| Base class for all vehicles that move through ground. More... | |
Enumerations | |
| enum | AccelStatus : uint8_t { AS_ACCEL , AS_BRAKE } |
| What is the status of our acceleration? More... | |
Base class and functions for all vehicles that move through ground.
Definition in file ground_vehicle.hpp.
| enum AccelStatus : uint8_t |
What is the status of our acceleration?
| Enumerator | |
|---|---|
| AS_ACCEL | We want to go faster, if possible of course. |
| AS_BRAKE | We want to stop. |
Definition at line 21 of file ground_vehicle.hpp.