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| | ResultSpriteGroup (SpriteID sprite, uint8_t num_sprites) |
| | Creates a spritegroup representing a sprite number result.
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| void * | operator new (size_t size) |
| | Allocates space for new Titem.
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| void * | operator new (size_t size, Tindex index) |
| | Allocates space for new Titem with given index.
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| void * | operator new (size_t, void *ptr) |
| | Allocates space for new Titem at given memory address.
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| void | operator delete (void *p, size_t size) |
| | Marks Titem as free.
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| typedef struct Pool< Titem, Tindex, Tgrowth_step, Tpool_type, Tcache > | Pool |
| | Type of the pool this item is going to be part of.
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| static ResolverResult | Resolve (const SpriteGroup *group, ResolverObject &object, bool top_level=true) |
| | ResolverObject (re)entry point.
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| static bool | CanAllocateItem (size_t n=1) |
| | Helper functions so we can use PoolItem::Function() instead of _poolitem_pool.Function()
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| static bool | CleaningPool () |
| | Returns current state of pool cleaning - yes or no.
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| static bool | IsValidID (auto index) |
| | Tests whether given index can be used to get valid (non-nullptr) Titem.
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| static Titem * | Get (auto index) |
| | Returns Titem with given index.
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| static Titem * | GetIfValid (auto index) |
| | Returns Titem with given index.
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| static size_t | GetPoolSize () |
| | Returns first unused index.
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| static size_t | GetNumItems () |
| | Returns number of valid items in the pool.
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| static void | PostDestructor (size_t index) |
| | Dummy function called after destructor of each member.
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| static Pool::IterateWrapper< Titem > | Iterate (size_t from=0) |
| | Returns an iterable ensemble of all valid Titem.
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Definition at line 217 of file newgrf_spritegroup.h.
◆ ResultSpriteGroup()
| ResultSpriteGroup::ResultSpriteGroup |
( |
SpriteID |
sprite, |
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uint8_t |
num_sprites |
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) |
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inline |
Creates a spritegroup representing a sprite number result.
- Parameters
-
| sprite | The sprite number. |
| num_sprites | The number of sprites per set. |
- Returns
- A spritegroup representing the sprite number result.
Definition at line 224 of file newgrf_spritegroup.h.
◆ Resolve()
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inlineoverrideprotectedvirtual |
◆ num_sprites
| uint8_t ResultSpriteGroup::num_sprites = 0 |
◆ sprite
The documentation for this struct was generated from the following file: