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typedef struct Pool< Titem, Tindex, Tgrowth_step, Tmax_size, Tpool_type, Tcache, Tzero > | Pool |
| Type of the pool this item is going to be part of.
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static const SpriteGroup * | Resolve (const SpriteGroup *group, ResolverObject &object, bool top_level=true) |
| ResolverObject (re)entry point.
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static bool | CanAllocateItem (size_t n=1) |
| Helper functions so we can use PoolItem::Function() instead of _poolitem_pool.Function()
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static bool | CleaningPool () |
| Returns current state of pool cleaning - yes or no.
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static bool | IsValidID (size_t index) |
| Tests whether given index can be used to get valid (non-nullptr) Titem.
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static Titem * | Get (size_t index) |
| Returns Titem with given index.
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static Titem * | GetIfValid (size_t index) |
| Returns Titem with given index.
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static size_t | GetPoolSize () |
| Returns first unused index.
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static size_t | GetNumItems () |
| Returns number of valid items in the pool.
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static void | PostDestructor (size_t index) |
| Dummy function called after destructor of each member.
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static Pool::IterateWrapper< Titem > | Iterate (size_t from=0) |
| Returns an iterable ensemble of all valid Titem.
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| SpriteGroup (SpriteGroupType type) |
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virtual const SpriteGroup * | Resolve (ResolverObject &object) const |
| Base sprite group resolver.
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Definition at line 224 of file newgrf_spritegroup.h.
◆ ResultSpriteGroup()
ResultSpriteGroup::ResultSpriteGroup |
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SpriteID |
sprite, |
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uint8_t |
num_sprites |
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inline |
Creates a spritegroup representing a sprite number result.
- Parameters
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sprite | The sprite number. |
num_sprites | The number of sprites per set. |
- Returns
- A spritegroup representing the sprite number result.
Definition at line 231 of file newgrf_spritegroup.h.
◆ GetNumResults()
uint8_t ResultSpriteGroup::GetNumResults |
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const |
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inlineoverridevirtual |
◆ GetResult()
SpriteID ResultSpriteGroup::GetResult |
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const |
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inlineoverridevirtual |
◆ num_sprites
uint8_t ResultSpriteGroup::num_sprites |
◆ sprite
The documentation for this struct was generated from the following file: