OpenTTD Source  20241121-master-g67a0fccfad
bridge_land.h File Reference

This file contains all the sprites for bridges It consists of a number of arrays. More...

Go to the source code of this file.

Macros

#define MN(a)   {a, PAL_NONE}
 
#define MR(a)   {a, PALETTE_TO_STRUCT_RED}
 
#define MW(a)   {a, PALETTE_TO_STRUCT_WHITE}
 
#define MC(a)   {a, PALETTE_TO_STRUCT_CONCRETE}
 
#define MBR(y, mnl, mxl, p, mxs, spr, plt, dsc, nrl, nrd)    {y, mnl, mxl, p, mxs, spr, plt, dsc, { nrl, nrd }, nullptr, 0}
 Describes the data that defines each bridge in the game. More...
 

Variables

static const PalSpriteID _aqueduct_sprites []
 
static const PalSpriteID _bridge_sprite_table_4_0 []
 
static const PalSpriteID _bridge_sprite_table_4_1 []
 
static const PalSpriteID _bridge_sprite_table_4_2 []
 
static const PalSpriteID _bridge_sprite_table_4_3 []
 
static const PalSpriteID _bridge_sprite_table_4_4 []
 
static const PalSpriteID _bridge_sprite_table_4_5 []
 
static const PalSpriteID _bridge_sprite_table_4_6 []
 
static const PalSpriteID _bridge_sprite_table_5_0 []
 
static const PalSpriteID _bridge_sprite_table_5_1 []
 
static const PalSpriteID _bridge_sprite_table_5_2 []
 
static const PalSpriteID _bridge_sprite_table_5_3 []
 
static const PalSpriteID _bridge_sprite_table_5_4 []
 
static const PalSpriteID _bridge_sprite_table_5_5 []
 
static const PalSpriteID _bridge_sprite_table_5_6 []
 
static const PalSpriteID _bridge_sprite_table_6_0 []
 
static const PalSpriteID _bridge_sprite_table_6_1 []
 
static const PalSpriteID _bridge_sprite_table_6_2 []
 
static const PalSpriteID _bridge_sprite_table_6_3 []
 
static const PalSpriteID _bridge_sprite_table_7_0 []
 
static const PalSpriteID _bridge_sprite_table_7_1 []
 
static const PalSpriteID _bridge_sprite_table_7_2 []
 
static const PalSpriteID _bridge_sprite_table_7_3 []
 
static const PalSpriteID _bridge_sprite_table_8_0 []
 
static const PalSpriteID _bridge_sprite_table_8_1 []
 
static const PalSpriteID _bridge_sprite_table_8_2 []
 
static const PalSpriteID _bridge_sprite_table_8_3 []
 
static const PalSpriteID _bridge_sprite_table_wood_middle []
 
static const PalSpriteID _bridge_sprite_table_wood_heads []
 
static const PalSpriteID _bridge_sprite_table_concrete_middle []
 
static const PalSpriteID _bridge_sprite_table_concrete_heads []
 
static const PalSpriteID _bridge_sprite_table_archgirder_middle []
 
static const PalSpriteID _bridge_sprite_table_archgirder_heads []
 
static const PalSpriteID _bridge_sprite_table_concrete_suspended_A []
 
static const PalSpriteID _bridge_sprite_table_concrete_suspended_B []
 
static const PalSpriteID _bridge_sprite_table_concrete_suspended_C []
 
static const PalSpriteID _bridge_sprite_table_concrete_suspended_D []
 
static const PalSpriteID _bridge_sprite_table_concrete_suspended_E []
 
static const PalSpriteID _bridge_sprite_table_concrete_suspended_F []
 
static const PalSpriteID _bridge_sprite_table_concrete_suspended_heads []
 
static const PalSpriteID _bridge_sprite_table_9_0 []
 
static const PalSpriteID _bridge_sprite_table_10_0 []
 
static const PalSpriteID _bridge_sprite_table_10_1 []
 
static const PalSpriteID _bridge_sprite_table_10_2 []
 
static const PalSpriteID _bridge_sprite_table_11_0 []
 
static const PalSpriteID _bridge_sprite_table_11_1 []
 
static const PalSpriteID _bridge_sprite_table_11_2 []
 
static const PalSpriteID _bridge_sprite_table_12_0 []
 
static const PalSpriteID _bridge_sprite_table_12_1 []
 
static const PalSpriteID _bridge_sprite_table_12_2 []
 
static const PalSpriteID *const _bridge_sprite_table_archgirder []
 
static const PalSpriteID *const _bridge_sprite_table_4 []
 
static const PalSpriteID *const _bridge_sprite_table_5 []
 
static const PalSpriteID *const _bridge_sprite_table_concrete_suspended []
 
static const PalSpriteID *const _bridge_sprite_table_6 []
 
static const PalSpriteID *const _bridge_sprite_table_7 []
 
static const PalSpriteID *const _bridge_sprite_table_8 []
 
static const PalSpriteID *const _bridge_sprite_table_wood []
 
static const PalSpriteID *const _bridge_sprite_table_concrete []
 
static const PalSpriteID *const _bridge_sprite_table_9 []
 
static const PalSpriteID *const _bridge_sprite_table_10 []
 
static const PalSpriteID *const _bridge_sprite_table_11 []
 
static const PalSpriteID *const _bridge_sprite_table_12 []
 
static const PalSpriteID *const *const _bridge_sprite_table [MAX_BRIDGES]
 
const BridgeSpec _orig_bridge []
 

Detailed Description

This file contains all the sprites for bridges It consists of a number of arrays.

  • _bridge_sprite_table_n_m. Defines all the sprites of a bridge besides the pylons. n defines the number of the bridge type, m the number of the section. the highest m for each bridge set defines the heads.
    Sprites for middle sections are arranged in groups of four, the elements are:

    1. Element containing the track. This element is logically behind the vehicle.
    2. Element containing the structure that is logically between the vehicle and the camera
    3. Element containing the pylons.

    First group is for railway in X direction, second for railway in Y direction, two groups each follow for road, monorail and maglev


    Elements for heads are arranged in groups of eight:

    1. X direction, north end, flat
    2. Y direction, north end, flat
    3. X direction, south end, flat
    4. Y direction, south end, flat
    5. X direction, north end, sloped
    6. Y direction, north end, sloped
    7. X direction, south end, sloped
    8. Y direction, south end, sloped

    This is repeated 4 times, for rail, road, monorail, maglev

Definition in file bridge_land.h.

Macro Definition Documentation

◆ MBR

#define MBR (   y,
  mnl,
  mxl,
  p,
  mxs,
  spr,
  plt,
  dsc,
  nrl,
  nrd 
)     {y, mnl, mxl, p, mxs, spr, plt, dsc, { nrl, nrd }, nullptr, 0}

Describes the data that defines each bridge in the game.

Parameters
yyear of availability
mnlminimum length (not counting bridge heads)
mxlmaximum length (not counting bridge heads)
pprice multiplier
mxsmaximum speed allowed (1 unit = 1/1.6 mph = 1 km-ish/h)
sprsprite to use in purchase GUI
pltpalette for the sprite in purchase GUI
dscdescription of the bridge in purchase GUI
nrldescription of the rail bridge in query tool
nrddescription of the road bridge in query tool

Definition at line 741 of file bridge_land.h.

Variable Documentation

◆ _aqueduct_sprites

const PalSpriteID _aqueduct_sprites[]
static
Initial value:
= {
{ SPR_AQUEDUCT_MIDDLE_X, PAL_NONE }, { 0x0, PAL_NONE }, { SPR_AQUEDUCT_PILLAR_X, PAL_NONE }, { 0x0, PAL_NONE },
{ SPR_AQUEDUCT_MIDDLE_Y, PAL_NONE }, { 0x0, PAL_NONE }, { SPR_AQUEDUCT_PILLAR_Y, PAL_NONE }, { 0x0, PAL_NONE },
{ SPR_AQUEDUCT_RAMP_SW, PAL_NONE }, { SPR_AQUEDUCT_RAMP_SE, PAL_NONE }, { SPR_AQUEDUCT_RAMP_NE, PAL_NONE }, { SPR_AQUEDUCT_RAMP_NW, PAL_NONE },
}

Definition at line 37 of file bridge_land.h.

◆ _bridge_sprite_table

const PalSpriteID* const* const _bridge_sprite_table[MAX_BRIDGES]
static
Initial value:
= {
_bridge_sprite_table_wood,
_bridge_sprite_table_concrete,
_bridge_sprite_table_archgirder,
_bridge_sprite_table_concrete_suspended,
_bridge_sprite_table_4,
_bridge_sprite_table_5,
_bridge_sprite_table_6,
_bridge_sprite_table_7,
_bridge_sprite_table_8,
_bridge_sprite_table_9,
_bridge_sprite_table_10,
_bridge_sprite_table_11,
_bridge_sprite_table_12
}

Definition at line 712 of file bridge_land.h.

◆ _bridge_sprite_table_10

const PalSpriteID* const _bridge_sprite_table_10[]
static
Initial value:
= {
_bridge_sprite_table_10_0,
_bridge_sprite_table_10_1,
_bridge_sprite_table_10_2,
_bridge_sprite_table_10_2,
_bridge_sprite_table_10_2,
_bridge_sprite_table_10_2,
_bridge_sprite_table_4_6,
}

Definition at line 682 of file bridge_land.h.

◆ _bridge_sprite_table_10_0

const PalSpriteID _bridge_sprite_table_10_0[]
static
Initial value:
= {
{ 0xA0B, PAL_NONE }, { 0xA01, PAL_NONE }, { 0x0, PAL_NONE }, { 0x0, PAL_NONE },
{ 0xA0C, PAL_NONE }, { 0xA02, PAL_NONE }, { 0x0, PAL_NONE }, { 0x0, PAL_NONE },
{ 0xA11, PAL_NONE }, { 0xA01, PAL_NONE }, { 0x0, PAL_NONE }, { 0x0, PAL_NONE },
{ 0xA12, PAL_NONE }, { 0xA02, PAL_NONE }, { 0x0, PAL_NONE }, { 0x0, PAL_NONE },
{ 0xA17, PAL_NONE }, { 0xA01, PAL_NONE }, { 0x0, PAL_NONE }, { 0x0, PAL_NONE },
{ 0xA18, PAL_NONE }, { 0xA02, PAL_NONE }, { 0x0, PAL_NONE }, { 0x0, PAL_NONE },
{ 0xA1D, PAL_NONE }, { 0xA01, PAL_NONE }, { 0x0, PAL_NONE }, { 0x0, PAL_NONE },
{ 0xA1E, PAL_NONE }, { 0xA02, PAL_NONE }, { 0x0, PAL_NONE }, { 0x0, PAL_NONE },
}

Definition at line 483 of file bridge_land.h.

◆ _bridge_sprite_table_10_1

const PalSpriteID _bridge_sprite_table_10_1[]
static
Initial value:
= {
{ 0xA09, PAL_NONE }, { 0x9FF, PAL_NONE }, { 0xA05, PAL_NONE }, { 0x0, PAL_NONE },
{ 0xA0E, PAL_NONE }, { 0xA04, PAL_NONE }, { 0xA08, PAL_NONE }, { 0x0, PAL_NONE },
{ 0xA0F, PAL_NONE }, { 0x9FF, PAL_NONE }, { 0xA05, PAL_NONE }, { 0x0, PAL_NONE },
{ 0xA14, PAL_NONE }, { 0xA04, PAL_NONE }, { 0xA08, PAL_NONE }, { 0x0, PAL_NONE },
{ 0xA15, PAL_NONE }, { 0x9FF, PAL_NONE }, { 0xA05, PAL_NONE }, { 0x0, PAL_NONE },
{ 0xA1A, PAL_NONE }, { 0xA04, PAL_NONE }, { 0xA08, PAL_NONE }, { 0x0, PAL_NONE },
{ 0xA1B, PAL_NONE }, { 0x9FF, PAL_NONE }, { 0xA05, PAL_NONE }, { 0x0, PAL_NONE },
{ 0xA20, PAL_NONE }, { 0xA04, PAL_NONE }, { 0xA08, PAL_NONE }, { 0x0, PAL_NONE },
}

Definition at line 494 of file bridge_land.h.

◆ _bridge_sprite_table_10_2

const PalSpriteID _bridge_sprite_table_10_2[]
static
Initial value:
= {
{ 0xA0A, PAL_NONE }, { 0xA00, PAL_NONE }, { 0xA06, PAL_NONE }, { 0x0, PAL_NONE },
{ 0xA0D, PAL_NONE }, { 0xA03, PAL_NONE }, { 0xA07, PAL_NONE }, { 0x0, PAL_NONE },
{ 0xA10, PAL_NONE }, { 0xA00, PAL_NONE }, { 0xA06, PAL_NONE }, { 0x0, PAL_NONE },
{ 0xA13, PAL_NONE }, { 0xA03, PAL_NONE }, { 0xA07, PAL_NONE }, { 0x0, PAL_NONE },
{ 0xA16, PAL_NONE }, { 0xA00, PAL_NONE }, { 0xA06, PAL_NONE }, { 0x0, PAL_NONE },
{ 0xA19, PAL_NONE }, { 0xA03, PAL_NONE }, { 0xA07, PAL_NONE }, { 0x0, PAL_NONE },
{ 0xA1C, PAL_NONE }, { 0xA00, PAL_NONE }, { 0xA06, PAL_NONE }, { 0x0, PAL_NONE },
{ 0xA1F, PAL_NONE }, { 0xA03, PAL_NONE }, { 0xA07, PAL_NONE }, { 0x0, PAL_NONE },
}

Definition at line 505 of file bridge_land.h.

◆ _bridge_sprite_table_11

const PalSpriteID* const _bridge_sprite_table_11[]
static
Initial value:
= {
_bridge_sprite_table_11_0,
_bridge_sprite_table_11_1,
_bridge_sprite_table_11_2,
_bridge_sprite_table_11_2,
_bridge_sprite_table_11_2,
_bridge_sprite_table_11_2,
_bridge_sprite_table_5_6,
}

Definition at line 692 of file bridge_land.h.

◆ _bridge_sprite_table_11_0

const PalSpriteID _bridge_sprite_table_11_0[]
static
Initial value:
= {
{ 0xA0B, PALETTE_TO_STRUCT_YELLOW }, { 0xA01, PALETTE_TO_STRUCT_YELLOW }, { 0x0, PAL_NONE }, { 0x0, PAL_NONE },
{ 0xA0C, PALETTE_TO_STRUCT_YELLOW }, { 0xA02, PALETTE_TO_STRUCT_YELLOW }, { 0x0, PAL_NONE }, { 0x0, PAL_NONE },
{ 0xA11, PALETTE_TO_STRUCT_YELLOW }, { 0xA01, PALETTE_TO_STRUCT_YELLOW }, { 0x0, PAL_NONE }, { 0x0, PAL_NONE },
{ 0xA12, PALETTE_TO_STRUCT_YELLOW }, { 0xA02, PALETTE_TO_STRUCT_YELLOW }, { 0x0, PAL_NONE }, { 0x0, PAL_NONE },
{ 0xA17, PALETTE_TO_STRUCT_YELLOW }, { 0xA01, PALETTE_TO_STRUCT_YELLOW }, { 0x0, PAL_NONE }, { 0x0, PAL_NONE },
{ 0xA18, PALETTE_TO_STRUCT_YELLOW }, { 0xA02, PALETTE_TO_STRUCT_YELLOW }, { 0x0, PAL_NONE }, { 0x0, PAL_NONE },
{ 0xA1D, PALETTE_TO_STRUCT_YELLOW }, { 0xA01, PALETTE_TO_STRUCT_YELLOW }, { 0x0, PAL_NONE }, { 0x0, PAL_NONE },
{ 0xA1E, PALETTE_TO_STRUCT_YELLOW }, { 0xA02, PALETTE_TO_STRUCT_YELLOW }, { 0x0, PAL_NONE }, { 0x0, PAL_NONE },
}
static const PaletteID PALETTE_TO_STRUCT_YELLOW
Sets the bridge colour to yellow (suspension and tubular)
Definition: sprites.h:1601

Definition at line 516 of file bridge_land.h.

◆ _bridge_sprite_table_11_1

const PalSpriteID _bridge_sprite_table_11_1[]
static
Initial value:
= {
{ 0xA09, PALETTE_TO_STRUCT_YELLOW }, { 0x9FF, PALETTE_TO_STRUCT_YELLOW }, { 0xA05, PALETTE_TO_STRUCT_YELLOW }, { 0x0, PAL_NONE },
{ 0xA0E, PALETTE_TO_STRUCT_YELLOW }, { 0xA04, PALETTE_TO_STRUCT_YELLOW }, { 0xA08, PALETTE_TO_STRUCT_YELLOW }, { 0x0, PAL_NONE },
{ 0xA0F, PALETTE_TO_STRUCT_YELLOW }, { 0x9FF, PALETTE_TO_STRUCT_YELLOW }, { 0xA05, PALETTE_TO_STRUCT_YELLOW }, { 0x0, PAL_NONE },
{ 0xA14, PALETTE_TO_STRUCT_YELLOW }, { 0xA04, PALETTE_TO_STRUCT_YELLOW }, { 0xA08, PALETTE_TO_STRUCT_YELLOW }, { 0x0, PAL_NONE },
{ 0xA15, PALETTE_TO_STRUCT_YELLOW }, { 0x9FF, PALETTE_TO_STRUCT_YELLOW }, { 0xA05, PALETTE_TO_STRUCT_YELLOW }, { 0x0, PAL_NONE },
{ 0xA1A, PALETTE_TO_STRUCT_YELLOW }, { 0xA04, PALETTE_TO_STRUCT_YELLOW }, { 0xA08, PALETTE_TO_STRUCT_YELLOW }, { 0x0, PAL_NONE },
{ 0xA1B, PALETTE_TO_STRUCT_YELLOW }, { 0x9FF, PALETTE_TO_STRUCT_YELLOW }, { 0xA05, PALETTE_TO_STRUCT_YELLOW }, { 0x0, PAL_NONE },
{ 0xA20, PALETTE_TO_STRUCT_YELLOW }, { 0xA04, PALETTE_TO_STRUCT_YELLOW }, { 0xA08, PALETTE_TO_STRUCT_YELLOW }, { 0x0, PAL_NONE },
}

Definition at line 527 of file bridge_land.h.

◆ _bridge_sprite_table_11_2

const PalSpriteID _bridge_sprite_table_11_2[]
static
Initial value:
= {
{ 0xA0A, PALETTE_TO_STRUCT_YELLOW }, { 0xA00, PALETTE_TO_STRUCT_YELLOW }, { 0xA06, PALETTE_TO_STRUCT_YELLOW }, { 0x0, PAL_NONE },
{ 0xA0D, PALETTE_TO_STRUCT_YELLOW }, { 0xA03, PALETTE_TO_STRUCT_YELLOW }, { 0xA07, PALETTE_TO_STRUCT_YELLOW }, { 0x0, PAL_NONE },
{ 0xA10, PALETTE_TO_STRUCT_YELLOW }, { 0xA00, PALETTE_TO_STRUCT_YELLOW }, { 0xA06, PALETTE_TO_STRUCT_YELLOW }, { 0x0, PAL_NONE },
{ 0xA13, PALETTE_TO_STRUCT_YELLOW }, { 0xA03, PALETTE_TO_STRUCT_YELLOW }, { 0xA07, PALETTE_TO_STRUCT_YELLOW }, { 0x0, PAL_NONE },
{ 0xA16, PALETTE_TO_STRUCT_YELLOW }, { 0xA00, PALETTE_TO_STRUCT_YELLOW }, { 0xA06, PALETTE_TO_STRUCT_YELLOW }, { 0x0, PAL_NONE },
{ 0xA19, PALETTE_TO_STRUCT_YELLOW }, { 0xA03, PALETTE_TO_STRUCT_YELLOW }, { 0xA07, PALETTE_TO_STRUCT_YELLOW }, { 0x0, PAL_NONE },
{ 0xA1C, PALETTE_TO_STRUCT_YELLOW }, { 0xA00, PALETTE_TO_STRUCT_YELLOW }, { 0xA06, PALETTE_TO_STRUCT_YELLOW }, { 0x0, PAL_NONE },
{ 0xA1F, PALETTE_TO_STRUCT_YELLOW }, { 0xA03, PALETTE_TO_STRUCT_YELLOW }, { 0xA07, PALETTE_TO_STRUCT_YELLOW }, { 0x0, PAL_NONE },
}

Definition at line 538 of file bridge_land.h.

◆ _bridge_sprite_table_12

const PalSpriteID* const _bridge_sprite_table_12[]
static
Initial value:
= {
_bridge_sprite_table_12_0,
_bridge_sprite_table_12_1,
_bridge_sprite_table_12_2,
_bridge_sprite_table_12_2,
_bridge_sprite_table_12_2,
_bridge_sprite_table_12_2,
_bridge_sprite_table_concrete_suspended_heads,
}

Definition at line 702 of file bridge_land.h.

◆ _bridge_sprite_table_12_0

const PalSpriteID _bridge_sprite_table_12_0[]
static
Initial value:
= {
{ 0xA0B, PALETTE_TO_STRUCT_CONCRETE }, { 0xA01, PALETTE_TO_STRUCT_CONCRETE }, { 0x0, PAL_NONE }, { 0x0, PAL_NONE },
{ 0xA0C, PALETTE_TO_STRUCT_CONCRETE }, { 0xA02, PALETTE_TO_STRUCT_CONCRETE }, { 0x0, PAL_NONE }, { 0x0, PAL_NONE },
{ 0xA11, PALETTE_TO_STRUCT_CONCRETE }, { 0xA01, PALETTE_TO_STRUCT_CONCRETE }, { 0x0, PAL_NONE }, { 0x0, PAL_NONE },
{ 0xA12, PALETTE_TO_STRUCT_CONCRETE }, { 0xA02, PALETTE_TO_STRUCT_CONCRETE }, { 0x0, PAL_NONE }, { 0x0, PAL_NONE },
{ 0xA17, PALETTE_TO_STRUCT_CONCRETE }, { 0xA01, PALETTE_TO_STRUCT_CONCRETE }, { 0x0, PAL_NONE }, { 0x0, PAL_NONE },
{ 0xA18, PALETTE_TO_STRUCT_CONCRETE }, { 0xA02, PALETTE_TO_STRUCT_CONCRETE }, { 0x0, PAL_NONE }, { 0x0, PAL_NONE },
{ 0xA1D, PALETTE_TO_STRUCT_CONCRETE }, { 0xA01, PALETTE_TO_STRUCT_CONCRETE }, { 0x0, PAL_NONE }, { 0x0, PAL_NONE },
{ 0xA1E, PALETTE_TO_STRUCT_CONCRETE }, { 0xA02, PALETTE_TO_STRUCT_CONCRETE }, { 0x0, PAL_NONE }, { 0x0, PAL_NONE },
}
static const PaletteID PALETTE_TO_STRUCT_CONCRETE
Sets the suspension bridge to concrete, also other structures use it.
Definition: sprites.h:1600

Definition at line 549 of file bridge_land.h.

◆ _bridge_sprite_table_12_1

const PalSpriteID _bridge_sprite_table_12_1[]
static
Initial value:
= {
{ 0xA09, PALETTE_TO_STRUCT_CONCRETE }, { 0x9FF, PALETTE_TO_STRUCT_CONCRETE }, { 0xA05, PALETTE_TO_STRUCT_CONCRETE }, { 0x0, PAL_NONE },
{ 0xA0E, PALETTE_TO_STRUCT_CONCRETE }, { 0xA04, PALETTE_TO_STRUCT_CONCRETE }, { 0xA08, PALETTE_TO_STRUCT_CONCRETE }, { 0x0, PAL_NONE },
{ 0xA0F, PALETTE_TO_STRUCT_CONCRETE }, { 0x9FF, PALETTE_TO_STRUCT_CONCRETE }, { 0xA05, PALETTE_TO_STRUCT_CONCRETE }, { 0x0, PAL_NONE },
{ 0xA14, PALETTE_TO_STRUCT_CONCRETE }, { 0xA04, PALETTE_TO_STRUCT_CONCRETE }, { 0xA08, PALETTE_TO_STRUCT_CONCRETE }, { 0x0, PAL_NONE },
{ 0xA15, PALETTE_TO_STRUCT_CONCRETE }, { 0x9FF, PALETTE_TO_STRUCT_CONCRETE }, { 0xA05, PALETTE_TO_STRUCT_CONCRETE }, { 0x0, PAL_NONE },
{ 0xA1A, PALETTE_TO_STRUCT_CONCRETE }, { 0xA04, PALETTE_TO_STRUCT_CONCRETE }, { 0xA08, PALETTE_TO_STRUCT_CONCRETE }, { 0x0, PAL_NONE },
{ 0xA1B, PALETTE_TO_STRUCT_CONCRETE }, { 0x9FF, PALETTE_TO_STRUCT_CONCRETE }, { 0xA05, PALETTE_TO_STRUCT_CONCRETE }, { 0x0, PAL_NONE },
{ 0xA20, PALETTE_TO_STRUCT_CONCRETE }, { 0xA04, PALETTE_TO_STRUCT_CONCRETE }, { 0xA08, PALETTE_TO_STRUCT_CONCRETE }, { 0x0, PAL_NONE },
}

Definition at line 560 of file bridge_land.h.

◆ _bridge_sprite_table_12_2

const PalSpriteID _bridge_sprite_table_12_2[]
static
Initial value:
= {
{ 0xA0A, PALETTE_TO_STRUCT_CONCRETE }, { 0xA00, PALETTE_TO_STRUCT_CONCRETE }, { 0xA06, PALETTE_TO_STRUCT_CONCRETE }, { 0x0, PAL_NONE },
{ 0xA0D, PALETTE_TO_STRUCT_CONCRETE }, { 0xA03, PALETTE_TO_STRUCT_CONCRETE }, { 0xA07, PALETTE_TO_STRUCT_CONCRETE }, { 0x0, PAL_NONE },
{ 0xA10, PALETTE_TO_STRUCT_CONCRETE }, { 0xA00, PALETTE_TO_STRUCT_CONCRETE }, { 0xA06, PALETTE_TO_STRUCT_CONCRETE }, { 0x0, PAL_NONE },
{ 0xA13, PALETTE_TO_STRUCT_CONCRETE }, { 0xA03, PALETTE_TO_STRUCT_CONCRETE }, { 0xA07, PALETTE_TO_STRUCT_CONCRETE }, { 0x0, PAL_NONE },
{ 0xA16, PALETTE_TO_STRUCT_CONCRETE }, { 0xA00, PALETTE_TO_STRUCT_CONCRETE }, { 0xA06, PALETTE_TO_STRUCT_CONCRETE }, { 0x0, PAL_NONE },
{ 0xA19, PALETTE_TO_STRUCT_CONCRETE }, { 0xA03, PALETTE_TO_STRUCT_CONCRETE }, { 0xA07, PALETTE_TO_STRUCT_CONCRETE }, { 0x0, PAL_NONE },
{ 0xA1C, PALETTE_TO_STRUCT_CONCRETE }, { 0xA00, PALETTE_TO_STRUCT_CONCRETE }, { 0xA06, PALETTE_TO_STRUCT_CONCRETE }, { 0x0, PAL_NONE },
{ 0xA1F, PALETTE_TO_STRUCT_CONCRETE }, { 0xA03, PALETTE_TO_STRUCT_CONCRETE }, { 0xA07, PALETTE_TO_STRUCT_CONCRETE }, { 0x0, PAL_NONE },
}

Definition at line 571 of file bridge_land.h.

◆ _bridge_sprite_table_4

const PalSpriteID* const _bridge_sprite_table_4[]
static
Initial value:
= {
_bridge_sprite_table_4_0,
_bridge_sprite_table_4_1,
_bridge_sprite_table_4_2,
_bridge_sprite_table_4_3,
_bridge_sprite_table_4_4,
_bridge_sprite_table_4_5,
_bridge_sprite_table_4_6,
}

Definition at line 592 of file bridge_land.h.

◆ _bridge_sprite_table_4_0

const PalSpriteID _bridge_sprite_table_4_0[]
static
Initial value:
= {
{ 0x9A9, PAL_NONE }, { 0x99F, PAL_NONE }, { 0x9B1, PAL_NONE }, { 0x0, PAL_NONE },
{ 0x9A5, PAL_NONE }, { 0x997, PAL_NONE }, { 0x9AD, PAL_NONE }, { 0x0, PAL_NONE },
{ 0x99D, PAL_NONE }, { 0x99F, PAL_NONE }, { 0x9B1, PAL_NONE }, { 0x0, PAL_NONE },
{ 0x995, PAL_NONE }, { 0x997, PAL_NONE }, { 0x9AD, PAL_NONE }, { 0x0, PAL_NONE },
{ 0x10F2, PAL_NONE }, { 0x99F, PAL_NONE }, { 0x9B1, PAL_NONE }, { 0x0, PAL_NONE },
{ 0x10EE, PAL_NONE }, { 0x997, PAL_NONE }, { 0x9AD, PAL_NONE }, { 0x0, PAL_NONE },
{ 0x111A, PAL_NONE }, { 0x99F, PAL_NONE }, { 0x9B1, PAL_NONE }, { 0x0, PAL_NONE },
{ 0x1116, PAL_NONE }, { 0x997, PAL_NONE }, { 0x9AD, PAL_NONE }, { 0x0, PAL_NONE },
}

Definition at line 43 of file bridge_land.h.

◆ _bridge_sprite_table_4_1

const PalSpriteID _bridge_sprite_table_4_1[]
static
Initial value:
= {
{ 0x9AA, PAL_NONE }, { 0x9A0, PAL_NONE }, { 0x9B2, PAL_NONE }, { 0x0, PAL_NONE },
{ 0x9A6, PAL_NONE }, { 0x998, PAL_NONE }, { 0x9AE, PAL_NONE }, { 0x0, PAL_NONE },
{ 0x99E, PAL_NONE }, { 0x9A0, PAL_NONE }, { 0x9B2, PAL_NONE }, { 0x0, PAL_NONE },
{ 0x996, PAL_NONE }, { 0x998, PAL_NONE }, { 0x9AE, PAL_NONE }, { 0x0, PAL_NONE },
{ 0x10F3, PAL_NONE }, { 0x9A0, PAL_NONE }, { 0x9B2, PAL_NONE }, { 0x0, PAL_NONE },
{ 0x10EF, PAL_NONE }, { 0x998, PAL_NONE }, { 0x9AE, PAL_NONE }, { 0x0, PAL_NONE },
{ 0x111B, PAL_NONE }, { 0x9A0, PAL_NONE }, { 0x9B2, PAL_NONE }, { 0x0, PAL_NONE },
{ 0x1117, PAL_NONE }, { 0x998, PAL_NONE }, { 0x9AE, PAL_NONE }, { 0x0, PAL_NONE },
}

Definition at line 54 of file bridge_land.h.

◆ _bridge_sprite_table_4_2

const PalSpriteID _bridge_sprite_table_4_2[]
static
Initial value:
= {
{ 0x9AC, PAL_NONE }, { 0x9A4, PAL_NONE }, { 0x9B4, PAL_NONE }, { 0x0, PAL_NONE },
{ 0x9A8, PAL_NONE }, { 0x99C, PAL_NONE }, { 0x9B0, PAL_NONE }, { 0x0, PAL_NONE },
{ 0x9A2, PAL_NONE }, { 0x9A4, PAL_NONE }, { 0x9B4, PAL_NONE }, { 0x0, PAL_NONE },
{ 0x99A, PAL_NONE }, { 0x99C, PAL_NONE }, { 0x9B0, PAL_NONE }, { 0x0, PAL_NONE },
{ 0x10F5, PAL_NONE }, { 0x9A4, PAL_NONE }, { 0x9B4, PAL_NONE }, { 0x0, PAL_NONE },
{ 0x10F1, PAL_NONE }, { 0x99C, PAL_NONE }, { 0x9B0, PAL_NONE }, { 0x0, PAL_NONE },
{ 0x111D, PAL_NONE }, { 0x9A4, PAL_NONE }, { 0x9B4, PAL_NONE }, { 0x0, PAL_NONE },
{ 0x1119, PAL_NONE }, { 0x99C, PAL_NONE }, { 0x9B0, PAL_NONE }, { 0x0, PAL_NONE },
}

Definition at line 65 of file bridge_land.h.

◆ _bridge_sprite_table_4_3

const PalSpriteID _bridge_sprite_table_4_3[]
static
Initial value:
= {
{ 0x9AB, PAL_NONE }, { 0x9A3, PAL_NONE }, { 0x9B3, PAL_NONE }, { 0x0, PAL_NONE },
{ 0x9A7, PAL_NONE }, { 0x99B, PAL_NONE }, { 0x9AF, PAL_NONE }, { 0x0, PAL_NONE },
{ 0x9A1, PAL_NONE }, { 0x9A3, PAL_NONE }, { 0x9B3, PAL_NONE }, { 0x0, PAL_NONE },
{ 0x999, PAL_NONE }, { 0x99B, PAL_NONE }, { 0x9AF, PAL_NONE }, { 0x0, PAL_NONE },
{ 0x10F4, PAL_NONE }, { 0x9A3, PAL_NONE }, { 0x9B3, PAL_NONE }, { 0x0, PAL_NONE },
{ 0x10F0, PAL_NONE }, { 0x99B, PAL_NONE }, { 0x9AF, PAL_NONE }, { 0x0, PAL_NONE },
{ 0x111C, PAL_NONE }, { 0x9A3, PAL_NONE }, { 0x9B3, PAL_NONE }, { 0x0, PAL_NONE },
{ 0x1118, PAL_NONE }, { 0x99B, PAL_NONE }, { 0x9AF, PAL_NONE }, { 0x0, PAL_NONE },
}

Definition at line 76 of file bridge_land.h.

◆ _bridge_sprite_table_4_4

const PalSpriteID _bridge_sprite_table_4_4[]
static
Initial value:
= {
{ 0x9B6, PAL_NONE }, { 0x9BA, PAL_NONE }, { 0x9BC, PAL_NONE }, { 0x0, PAL_NONE },
{ 0x9B5, PAL_NONE }, { 0x9B9, PAL_NONE }, { 0x9BB, PAL_NONE }, { 0x0, PAL_NONE },
{ 0x9B8, PAL_NONE }, { 0x9BA, PAL_NONE }, { 0x9BC, PAL_NONE }, { 0x0, PAL_NONE },
{ 0x9B7, PAL_NONE }, { 0x9B9, PAL_NONE }, { 0x9BB, PAL_NONE }, { 0x0, PAL_NONE },
{ 0x10F7, PAL_NONE }, { 0x9BA, PAL_NONE }, { 0x9BC, PAL_NONE }, { 0x0, PAL_NONE },
{ 0x10F6, PAL_NONE }, { 0x9B9, PAL_NONE }, { 0x9BB, PAL_NONE }, { 0x0, PAL_NONE },
{ 0x111F, PAL_NONE }, { 0x9BA, PAL_NONE }, { 0x9BC, PAL_NONE }, { 0x0, PAL_NONE },
{ 0x111E, PAL_NONE }, { 0x9B9, PAL_NONE }, { 0x9BB, PAL_NONE }, { 0x0, PAL_NONE },
}

Definition at line 87 of file bridge_land.h.

◆ _bridge_sprite_table_4_5

const PalSpriteID _bridge_sprite_table_4_5[]
static
Initial value:
= {
{ 0x9BD, PAL_NONE }, { 0x9C1, PAL_NONE }, { 0x0, PAL_NONE }, { 0x0, PAL_NONE },
{ 0x9BE, PAL_NONE }, { 0x9C2, PAL_NONE }, { 0x0, PAL_NONE }, { 0x0, PAL_NONE },
{ 0x9BF, PAL_NONE }, { 0x9C1, PAL_NONE }, { 0x0, PAL_NONE }, { 0x0, PAL_NONE },
{ 0x9C0, PAL_NONE }, { 0x9C2, PAL_NONE }, { 0x0, PAL_NONE }, { 0x0, PAL_NONE },
{ 0x10F8, PAL_NONE }, { 0x9C1, PAL_NONE }, { 0x0, PAL_NONE }, { 0x0, PAL_NONE },
{ 0x10F9, PAL_NONE }, { 0x9C2, PAL_NONE }, { 0x0, PAL_NONE }, { 0x0, PAL_NONE },
{ 0x1120, PAL_NONE }, { 0x9C1, PAL_NONE }, { 0x0, PAL_NONE }, { 0x0, PAL_NONE },
{ 0x1121, PAL_NONE }, { 0x9C2, PAL_NONE }, { 0x0, PAL_NONE }, { 0x0, PAL_NONE },
}

Definition at line 98 of file bridge_land.h.

◆ _bridge_sprite_table_4_6

const PalSpriteID _bridge_sprite_table_4_6[]
static
Initial value:
= {
{ 0x986, PAL_NONE }, { 0x988, PAL_NONE }, { 0x985, PAL_NONE }, { 0x987, PAL_NONE },
{ 0x98A, PAL_NONE }, { 0x98C, PAL_NONE }, { 0x989, PAL_NONE }, { 0x98B, PAL_NONE },
{ 0x98E, PAL_NONE }, { 0x990, PAL_NONE }, { 0x98D, PAL_NONE }, { 0x98F, PAL_NONE },
{ 0x992, PAL_NONE }, { 0x994, PAL_NONE }, { 0x991, PAL_NONE }, { 0x993, PAL_NONE },
{ 0x10E7, PAL_NONE }, { 0x10E9, PAL_NONE }, { 0x10E6, PAL_NONE }, { 0x10E8, PAL_NONE },
{ 0x10EB, PAL_NONE }, { 0x10ED, PAL_NONE }, { 0x10EA, PAL_NONE }, { 0x10EC, PAL_NONE },
{ 0x110F, PAL_NONE }, { 0x1111, PAL_NONE }, { 0x110E, PAL_NONE }, { 0x1110, PAL_NONE },
{ 0x1113, PAL_NONE }, { 0x1115, PAL_NONE }, { 0x1112, PAL_NONE }, { 0x1114, PAL_NONE },
}

Definition at line 109 of file bridge_land.h.

◆ _bridge_sprite_table_5

const PalSpriteID* const _bridge_sprite_table_5[]
static
Initial value:
= {
_bridge_sprite_table_5_0,
_bridge_sprite_table_5_1,
_bridge_sprite_table_5_2,
_bridge_sprite_table_5_3,
_bridge_sprite_table_5_4,
_bridge_sprite_table_5_5,
_bridge_sprite_table_5_6,
}

Definition at line 602 of file bridge_land.h.

◆ _bridge_sprite_table_5_0

const PalSpriteID _bridge_sprite_table_5_0[]
static
Initial value:
= {
{ 0x9A9, PALETTE_TO_STRUCT_YELLOW }, { 0x99F, PALETTE_TO_STRUCT_YELLOW }, { 0x9B1, PALETTE_TO_STRUCT_YELLOW }, { 0x0, PAL_NONE },
{ 0x9A5, PALETTE_TO_STRUCT_YELLOW }, { 0x997, PALETTE_TO_STRUCT_YELLOW }, { 0x9AD, PALETTE_TO_STRUCT_YELLOW }, { 0x0, PAL_NONE },
{ 0x99D, PALETTE_TO_STRUCT_YELLOW }, { 0x99F, PALETTE_TO_STRUCT_YELLOW }, { 0x9B1, PALETTE_TO_STRUCT_YELLOW }, { 0x0, PAL_NONE },
{ 0x995, PALETTE_TO_STRUCT_YELLOW }, { 0x997, PALETTE_TO_STRUCT_YELLOW }, { 0x9AD, PALETTE_TO_STRUCT_YELLOW }, { 0x0, PAL_NONE },
{ 0x10F2, PALETTE_TO_STRUCT_YELLOW }, { 0x99F, PALETTE_TO_STRUCT_YELLOW }, { 0x9B1, PALETTE_TO_STRUCT_YELLOW }, { 0x0, PAL_NONE },
{ 0x10EE, PALETTE_TO_STRUCT_YELLOW }, { 0x997, PALETTE_TO_STRUCT_YELLOW }, { 0x9AD, PALETTE_TO_STRUCT_YELLOW }, { 0x0, PAL_NONE },
{ 0x111A, PALETTE_TO_STRUCT_YELLOW }, { 0x99F, PALETTE_TO_STRUCT_YELLOW }, { 0x9B1, PALETTE_TO_STRUCT_YELLOW }, { 0x0, PAL_NONE },
{ 0x1116, PALETTE_TO_STRUCT_YELLOW }, { 0x997, PALETTE_TO_STRUCT_YELLOW }, { 0x9AD, PALETTE_TO_STRUCT_YELLOW }, { 0x0, PAL_NONE },
}

Definition at line 120 of file bridge_land.h.

◆ _bridge_sprite_table_5_1

const PalSpriteID _bridge_sprite_table_5_1[]
static
Initial value:
= {
{ 0x9AA, PALETTE_TO_STRUCT_YELLOW }, { 0x9A0, PALETTE_TO_STRUCT_YELLOW }, { 0x9B2, PALETTE_TO_STRUCT_YELLOW }, { 0x0, PAL_NONE },
{ 0x9A6, PALETTE_TO_STRUCT_YELLOW }, { 0x998, PALETTE_TO_STRUCT_YELLOW }, { 0x9AE, PALETTE_TO_STRUCT_YELLOW }, { 0x0, PAL_NONE },
{ 0x99E, PALETTE_TO_STRUCT_YELLOW }, { 0x9A0, PALETTE_TO_STRUCT_YELLOW }, { 0x9B2, PALETTE_TO_STRUCT_YELLOW }, { 0x0, PAL_NONE },
{ 0x996, PALETTE_TO_STRUCT_YELLOW }, { 0x998, PALETTE_TO_STRUCT_YELLOW }, { 0x9AE, PALETTE_TO_STRUCT_YELLOW }, { 0x0, PAL_NONE },
{ 0x10F3, PALETTE_TO_STRUCT_YELLOW }, { 0x9A0, PALETTE_TO_STRUCT_YELLOW }, { 0x9B2, PALETTE_TO_STRUCT_YELLOW }, { 0x0, PAL_NONE },
{ 0x10EF, PALETTE_TO_STRUCT_YELLOW }, { 0x998, PALETTE_TO_STRUCT_YELLOW }, { 0x9AE, PALETTE_TO_STRUCT_YELLOW }, { 0x0, PAL_NONE },
{ 0x111B, PALETTE_TO_STRUCT_YELLOW }, { 0x9A0, PALETTE_TO_STRUCT_YELLOW }, { 0x9B2, PALETTE_TO_STRUCT_YELLOW }, { 0x0, PAL_NONE },
{ 0x1117, PALETTE_TO_STRUCT_YELLOW }, { 0x998, PALETTE_TO_STRUCT_YELLOW }, { 0x9AE, PALETTE_TO_STRUCT_YELLOW }, { 0x0, PAL_NONE },
}

Definition at line 131 of file bridge_land.h.

◆ _bridge_sprite_table_5_2

const PalSpriteID _bridge_sprite_table_5_2[]
static
Initial value:
= {
{ 0x9AC, PALETTE_TO_STRUCT_YELLOW }, { 0x9A4, PALETTE_TO_STRUCT_YELLOW }, { 0x9B4, PALETTE_TO_STRUCT_YELLOW }, { 0x0, PAL_NONE },
{ 0x9A8, PALETTE_TO_STRUCT_YELLOW }, { 0x99C, PALETTE_TO_STRUCT_YELLOW }, { 0x9B0, PALETTE_TO_STRUCT_YELLOW }, { 0x0, PAL_NONE },
{ 0x9A2, PALETTE_TO_STRUCT_YELLOW }, { 0x9A4, PALETTE_TO_STRUCT_YELLOW }, { 0x9B4, PALETTE_TO_STRUCT_YELLOW }, { 0x0, PAL_NONE },
{ 0x99A, PALETTE_TO_STRUCT_YELLOW }, { 0x99C, PALETTE_TO_STRUCT_YELLOW }, { 0x9B0, PALETTE_TO_STRUCT_YELLOW }, { 0x0, PAL_NONE },
{ 0x10F5, PALETTE_TO_STRUCT_YELLOW }, { 0x9A4, PALETTE_TO_STRUCT_YELLOW }, { 0x9B4, PALETTE_TO_STRUCT_YELLOW }, { 0x0, PAL_NONE },
{ 0x10F1, PALETTE_TO_STRUCT_YELLOW }, { 0x99C, PALETTE_TO_STRUCT_YELLOW }, { 0x9B0, PALETTE_TO_STRUCT_YELLOW }, { 0x0, PAL_NONE },
{ 0x111D, PALETTE_TO_STRUCT_YELLOW }, { 0x9A4, PALETTE_TO_STRUCT_YELLOW }, { 0x9B4, PALETTE_TO_STRUCT_YELLOW }, { 0x0, PAL_NONE },
{ 0x1119, PALETTE_TO_STRUCT_YELLOW }, { 0x99C, PALETTE_TO_STRUCT_YELLOW }, { 0x9B0, PALETTE_TO_STRUCT_YELLOW }, { 0x0, PAL_NONE },
}

Definition at line 142 of file bridge_land.h.

◆ _bridge_sprite_table_5_3

const PalSpriteID _bridge_sprite_table_5_3[]
static
Initial value:
= {
{ 0x9AB, PALETTE_TO_STRUCT_YELLOW }, { 0x9A3, PALETTE_TO_STRUCT_YELLOW }, { 0x9B3, PALETTE_TO_STRUCT_YELLOW }, { 0x0, PAL_NONE },
{ 0x9A7, PALETTE_TO_STRUCT_YELLOW }, { 0x99B, PALETTE_TO_STRUCT_YELLOW }, { 0x9AF, PALETTE_TO_STRUCT_YELLOW }, { 0x0, PAL_NONE },
{ 0x9A1, PALETTE_TO_STRUCT_YELLOW }, { 0x9A3, PALETTE_TO_STRUCT_YELLOW }, { 0x9B3, PALETTE_TO_STRUCT_YELLOW }, { 0x0, PAL_NONE },
{ 0x999, PALETTE_TO_STRUCT_YELLOW }, { 0x99B, PALETTE_TO_STRUCT_YELLOW }, { 0x9AF, PALETTE_TO_STRUCT_YELLOW }, { 0x0, PAL_NONE },
{ 0x10F4, PALETTE_TO_STRUCT_YELLOW }, { 0x9A3, PALETTE_TO_STRUCT_YELLOW }, { 0x9B3, PALETTE_TO_STRUCT_YELLOW }, { 0x0, PAL_NONE },
{ 0x10F0, PALETTE_TO_STRUCT_YELLOW }, { 0x99B, PALETTE_TO_STRUCT_YELLOW }, { 0x9AF, PALETTE_TO_STRUCT_YELLOW }, { 0x0, PAL_NONE },
{ 0x111C, PALETTE_TO_STRUCT_YELLOW }, { 0x9A3, PALETTE_TO_STRUCT_YELLOW }, { 0x9B3, PALETTE_TO_STRUCT_YELLOW }, { 0x0, PAL_NONE },
{ 0x1118, PALETTE_TO_STRUCT_YELLOW }, { 0x99B, PALETTE_TO_STRUCT_YELLOW }, { 0x9AF, PALETTE_TO_STRUCT_YELLOW }, { 0x0, PAL_NONE },
}

Definition at line 153 of file bridge_land.h.

◆ _bridge_sprite_table_5_4

const PalSpriteID _bridge_sprite_table_5_4[]
static
Initial value:
= {
{ 0x9B6, PALETTE_TO_STRUCT_YELLOW }, { 0x9BA, PALETTE_TO_STRUCT_YELLOW }, { 0x9BC, PALETTE_TO_STRUCT_YELLOW }, { 0x0, PAL_NONE },
{ 0x9B5, PALETTE_TO_STRUCT_YELLOW }, { 0x9B9, PALETTE_TO_STRUCT_YELLOW }, { 0x9BB, PALETTE_TO_STRUCT_YELLOW }, { 0x0, PAL_NONE },
{ 0x9B8, PALETTE_TO_STRUCT_YELLOW }, { 0x9BA, PALETTE_TO_STRUCT_YELLOW }, { 0x9BC, PALETTE_TO_STRUCT_YELLOW }, { 0x0, PAL_NONE },
{ 0x9B7, PALETTE_TO_STRUCT_YELLOW }, { 0x9B9, PALETTE_TO_STRUCT_YELLOW }, { 0x9BB, PALETTE_TO_STRUCT_YELLOW }, { 0x0, PAL_NONE },
{ 0x10F7, PALETTE_TO_STRUCT_YELLOW }, { 0x9BA, PALETTE_TO_STRUCT_YELLOW }, { 0x9BC, PALETTE_TO_STRUCT_YELLOW }, { 0x0, PAL_NONE },
{ 0x10F6, PALETTE_TO_STRUCT_YELLOW }, { 0x9B9, PALETTE_TO_STRUCT_YELLOW }, { 0x9BB, PALETTE_TO_STRUCT_YELLOW }, { 0x0, PAL_NONE },
{ 0x111F, PALETTE_TO_STRUCT_YELLOW }, { 0x9BA, PALETTE_TO_STRUCT_YELLOW }, { 0x9BC, PALETTE_TO_STRUCT_YELLOW }, { 0x0, PAL_NONE },
{ 0x111E, PALETTE_TO_STRUCT_YELLOW }, { 0x9B9, PALETTE_TO_STRUCT_YELLOW }, { 0x9BB, PALETTE_TO_STRUCT_YELLOW }, { 0x0, PAL_NONE },
}

Definition at line 164 of file bridge_land.h.

◆ _bridge_sprite_table_5_5

const PalSpriteID _bridge_sprite_table_5_5[]
static
Initial value:
= {
{ 0x9BD, PALETTE_TO_STRUCT_YELLOW }, { 0x9C1, PALETTE_TO_STRUCT_YELLOW }, { 0x0, PAL_NONE }, { 0x0, PAL_NONE },
{ 0x9BE, PALETTE_TO_STRUCT_YELLOW }, { 0x9C2, PALETTE_TO_STRUCT_YELLOW }, { 0x0, PAL_NONE }, { 0x0, PAL_NONE },
{ 0x9BF, PALETTE_TO_STRUCT_YELLOW }, { 0x9C1, PALETTE_TO_STRUCT_YELLOW }, { 0x0, PAL_NONE }, { 0x0, PAL_NONE },
{ 0x9C0, PALETTE_TO_STRUCT_YELLOW }, { 0x9C2, PALETTE_TO_STRUCT_YELLOW }, { 0x0, PAL_NONE }, { 0x0, PAL_NONE },
{ 0x10F8, PALETTE_TO_STRUCT_YELLOW }, { 0x9C1, PALETTE_TO_STRUCT_YELLOW }, { 0x0, PAL_NONE }, { 0x0, PAL_NONE },
{ 0x10F9, PALETTE_TO_STRUCT_YELLOW }, { 0x9C2, PALETTE_TO_STRUCT_YELLOW }, { 0x0, PAL_NONE }, { 0x0, PAL_NONE },
{ 0x1120, PALETTE_TO_STRUCT_YELLOW }, { 0x9C1, PALETTE_TO_STRUCT_YELLOW }, { 0x0, PAL_NONE }, { 0x0, PAL_NONE },
{ 0x1121, PALETTE_TO_STRUCT_YELLOW }, { 0x9C2, PALETTE_TO_STRUCT_YELLOW }, { 0x0, PAL_NONE }, { 0x0, PAL_NONE },
}

Definition at line 175 of file bridge_land.h.

◆ _bridge_sprite_table_5_6

const PalSpriteID _bridge_sprite_table_5_6[]
static
Initial value:
= {
{ 0x986, PAL_NONE }, { 0x988, PAL_NONE }, { 0x985, PAL_NONE }, { 0x987, PAL_NONE },
{ 0x98A, PAL_NONE }, { 0x98C, PAL_NONE }, { 0x989, PAL_NONE }, { 0x98B, PAL_NONE },
}

Definition at line 186 of file bridge_land.h.

◆ _bridge_sprite_table_6

const PalSpriteID* const _bridge_sprite_table_6[]
static
Initial value:
= {
_bridge_sprite_table_6_0,
_bridge_sprite_table_6_1,
_bridge_sprite_table_6_2,
_bridge_sprite_table_6_2,
_bridge_sprite_table_6_2,
_bridge_sprite_table_6_2,
_bridge_sprite_table_6_3,
}

Definition at line 622 of file bridge_land.h.

◆ _bridge_sprite_table_6_0

const PalSpriteID _bridge_sprite_table_6_0[]
static
Initial value:
= {
{ 0x9CD, PAL_NONE }, { 0x9D9, PAL_NONE }, { 0x0, PAL_NONE }, { 0x0, PAL_NONE },
{ 0x9CE, PAL_NONE }, { 0x9DA, PAL_NONE }, { 0x0, PAL_NONE }, { 0x0, PAL_NONE },
{ 0x9D3, PAL_NONE }, { 0x9D9, PAL_NONE }, { 0x0, PAL_NONE }, { 0x0, PAL_NONE },
{ 0x9D4, PAL_NONE }, { 0x9DA, PAL_NONE }, { 0x0, PAL_NONE }, { 0x0, PAL_NONE },
{ 0x10FC, PAL_NONE }, { 0x9D9, PAL_NONE }, { 0x0, PAL_NONE }, { 0x0, PAL_NONE },
{ 0x10FD, PAL_NONE }, { 0x9DA, PAL_NONE }, { 0x0, PAL_NONE }, { 0x0, PAL_NONE },
{ 0x1124, PAL_NONE }, { 0x9D9, PAL_NONE }, { 0x0, PAL_NONE }, { 0x0, PAL_NONE },
{ 0x1125, PAL_NONE }, { 0x9DA, PAL_NONE }, { 0x0, PAL_NONE }, { 0x0, PAL_NONE },
}

Definition at line 197 of file bridge_land.h.

◆ _bridge_sprite_table_6_1

const PalSpriteID _bridge_sprite_table_6_1[]
static
Initial value:
= {
{ 0x9CB, PAL_NONE }, { 0x9D7, PAL_NONE }, { 0x9DD, PAL_NONE }, { 0x0, PAL_NONE },
{ 0x9D0, PAL_NONE }, { 0x9DC, PAL_NONE }, { 0x9E0, PAL_NONE }, { 0x0, PAL_NONE },
{ 0x9D1, PAL_NONE }, { 0x9D7, PAL_NONE }, { 0x9DD, PAL_NONE }, { 0x0, PAL_NONE },
{ 0x9D6, PAL_NONE }, { 0x9DC, PAL_NONE }, { 0x9E0, PAL_NONE }, { 0x0, PAL_NONE },
{ 0x10FA, PAL_NONE }, { 0x9D7, PAL_NONE }, { 0x9DD, PAL_NONE }, { 0x0, PAL_NONE },
{ 0x10FF, PAL_NONE }, { 0x9DC, PAL_NONE }, { 0x9E0, PAL_NONE }, { 0x0, PAL_NONE },
{ 0x1122, PAL_NONE }, { 0x9D7, PAL_NONE }, { 0x9DD, PAL_NONE }, { 0x0, PAL_NONE },
{ 0x1127, PAL_NONE }, { 0x9DC, PAL_NONE }, { 0x9E0, PAL_NONE }, { 0x0, PAL_NONE },
}

Definition at line 208 of file bridge_land.h.

◆ _bridge_sprite_table_6_2

const PalSpriteID _bridge_sprite_table_6_2[]
static
Initial value:
= {
{ 0x9CC, PAL_NONE }, { 0x9D8, PAL_NONE }, { 0x9DE, PAL_NONE }, { 0x0, PAL_NONE },
{ 0x9CF, PAL_NONE }, { 0x9DB, PAL_NONE }, { 0x9DF, PAL_NONE }, { 0x0, PAL_NONE },
{ 0x9D2, PAL_NONE }, { 0x9D8, PAL_NONE }, { 0x9DE, PAL_NONE }, { 0x0, PAL_NONE },
{ 0x9D5, PAL_NONE }, { 0x9DB, PAL_NONE }, { 0x9DF, PAL_NONE }, { 0x0, PAL_NONE },
{ 0x10FB, PAL_NONE }, { 0x9D8, PAL_NONE }, { 0x9DE, PAL_NONE }, { 0x0, PAL_NONE },
{ 0x10FE, PAL_NONE }, { 0x9DB, PAL_NONE }, { 0x9DF, PAL_NONE }, { 0x0, PAL_NONE },
{ 0x1123, PAL_NONE }, { 0x9D8, PAL_NONE }, { 0x9DE, PAL_NONE }, { 0x0, PAL_NONE },
{ 0x1126, PAL_NONE }, { 0x9DB, PAL_NONE }, { 0x9DF, PAL_NONE }, { 0x0, PAL_NONE },
}

Definition at line 219 of file bridge_land.h.

◆ _bridge_sprite_table_6_3

const PalSpriteID _bridge_sprite_table_6_3[]
static
Initial value:
= {
{ 0x986, PAL_NONE }, { 0x988, PAL_NONE }, { 0x985, PAL_NONE }, { 0x987, PAL_NONE },
{ 0x98A, PAL_NONE }, { 0x98C, PAL_NONE }, { 0x989, PAL_NONE }, { 0x98B, PAL_NONE },
{ 0x98E, PAL_NONE }, { 0x990, PAL_NONE }, { 0x98D, PAL_NONE }, { 0x98F, PAL_NONE },
{ 0x992, PAL_NONE }, { 0x994, PAL_NONE }, { 0x991, PAL_NONE }, { 0x993, PAL_NONE },
{ 0x10E7, PAL_NONE }, { 0x10E9, PAL_NONE }, { 0x10E6, PAL_NONE }, { 0x10E8, PAL_NONE },
{ 0x10EB, PAL_NONE }, { 0x10ED, PAL_NONE }, { 0x10EA, PAL_NONE }, { 0x10EC, PAL_NONE },
{ 0x110F, PAL_NONE }, { 0x1111, PAL_NONE }, { 0x110E, PAL_NONE }, { 0x1110, PAL_NONE },
{ 0x1113, PAL_NONE }, { 0x1115, PAL_NONE }, { 0x1112, PAL_NONE }, { 0x1114, PAL_NONE },
}

Definition at line 230 of file bridge_land.h.

◆ _bridge_sprite_table_7

const PalSpriteID* const _bridge_sprite_table_7[]
static
Initial value:
= {
_bridge_sprite_table_7_0,
_bridge_sprite_table_7_1,
_bridge_sprite_table_7_2,
_bridge_sprite_table_7_2,
_bridge_sprite_table_7_2,
_bridge_sprite_table_7_2,
_bridge_sprite_table_7_3,
}

Definition at line 632 of file bridge_land.h.

◆ _bridge_sprite_table_7_0

const PalSpriteID _bridge_sprite_table_7_0[]
static
Initial value:
= {
{ 0x9CD, PALETTE_TO_STRUCT_BROWN }, { 0x9D9, PALETTE_TO_STRUCT_BROWN }, { 0x0, PAL_NONE }, { 0x0, PAL_NONE },
{ 0x9CE, PALETTE_TO_STRUCT_BROWN }, { 0x9DA, PALETTE_TO_STRUCT_BROWN }, { 0x0, PAL_NONE }, { 0x0, PAL_NONE },
{ 0x9D3, PALETTE_TO_STRUCT_BROWN }, { 0x9D9, PALETTE_TO_STRUCT_BROWN }, { 0x0, PAL_NONE }, { 0x0, PAL_NONE },
{ 0x9D4, PALETTE_TO_STRUCT_BROWN }, { 0x9DA, PALETTE_TO_STRUCT_BROWN }, { 0x0, PAL_NONE }, { 0x0, PAL_NONE },
{ 0x10FC, PALETTE_TO_STRUCT_BROWN }, { 0x9D9, PALETTE_TO_STRUCT_BROWN }, { 0x0, PAL_NONE }, { 0x0, PAL_NONE },
{ 0x10FD, PALETTE_TO_STRUCT_BROWN }, { 0x9DA, PALETTE_TO_STRUCT_BROWN }, { 0x0, PAL_NONE }, { 0x0, PAL_NONE },
{ 0x1124, PALETTE_TO_STRUCT_BROWN }, { 0x9D9, PALETTE_TO_STRUCT_BROWN }, { 0x0, PAL_NONE }, { 0x0, PAL_NONE },
{ 0x1125, PALETTE_TO_STRUCT_BROWN }, { 0x9DA, PALETTE_TO_STRUCT_BROWN }, { 0x0, PAL_NONE }, { 0x0, PAL_NONE },
}
static const PaletteID PALETTE_TO_STRUCT_BROWN
sets bridge or structure to brown (e.g. cantilever bridge)
Definition: sprites.h:1596

Definition at line 241 of file bridge_land.h.

◆ _bridge_sprite_table_7_1

const PalSpriteID _bridge_sprite_table_7_1[]
static
Initial value:
= {
{ 0x9CB, PALETTE_TO_STRUCT_BROWN }, { 0x9D7, PALETTE_TO_STRUCT_BROWN }, { 0x9DD, PALETTE_TO_STRUCT_BROWN }, { 0x0, PAL_NONE },
{ 0x9D0, PALETTE_TO_STRUCT_BROWN }, { 0x9DC, PALETTE_TO_STRUCT_BROWN }, { 0x9E0, PALETTE_TO_STRUCT_BROWN }, { 0x0, PAL_NONE },
{ 0x9D1, PALETTE_TO_STRUCT_BROWN }, { 0x9D7, PALETTE_TO_STRUCT_BROWN }, { 0x9DD, PALETTE_TO_STRUCT_BROWN }, { 0x0, PAL_NONE },
{ 0x9D6, PALETTE_TO_STRUCT_BROWN }, { 0x9DC, PALETTE_TO_STRUCT_BROWN }, { 0x9E0, PALETTE_TO_STRUCT_BROWN }, { 0x0, PAL_NONE },
{ 0x10FA, PALETTE_TO_STRUCT_BROWN }, { 0x9D7, PALETTE_TO_STRUCT_BROWN }, { 0x9DD, PALETTE_TO_STRUCT_BROWN }, { 0x0, PAL_NONE },
{ 0x10FF, PALETTE_TO_STRUCT_BROWN }, { 0x9DC, PALETTE_TO_STRUCT_BROWN }, { 0x9E0, PALETTE_TO_STRUCT_BROWN }, { 0x0, PAL_NONE },
{ 0x1122, PALETTE_TO_STRUCT_BROWN }, { 0x9D7, PALETTE_TO_STRUCT_BROWN }, { 0x9DD, PALETTE_TO_STRUCT_BROWN }, { 0x0, PAL_NONE },
{ 0x1127, PALETTE_TO_STRUCT_BROWN }, { 0x9DC, PALETTE_TO_STRUCT_BROWN }, { 0x9E0, PALETTE_TO_STRUCT_BROWN }, { 0x0, PAL_NONE },
}

Definition at line 252 of file bridge_land.h.

◆ _bridge_sprite_table_7_2

const PalSpriteID _bridge_sprite_table_7_2[]
static
Initial value:
= {
{ 0x9CC, PALETTE_TO_STRUCT_BROWN }, { 0x9D8, PALETTE_TO_STRUCT_BROWN }, { 0x9DE, PALETTE_TO_STRUCT_BROWN }, { 0x0, PAL_NONE },
{ 0x9CF, PALETTE_TO_STRUCT_BROWN }, { 0x9DB, PALETTE_TO_STRUCT_BROWN }, { 0x9DF, PALETTE_TO_STRUCT_BROWN }, { 0x0, PAL_NONE },
{ 0x9D2, PALETTE_TO_STRUCT_BROWN }, { 0x9D8, PALETTE_TO_STRUCT_BROWN }, { 0x9DE, PALETTE_TO_STRUCT_BROWN }, { 0x0, PAL_NONE },
{ 0x9D5, PALETTE_TO_STRUCT_BROWN }, { 0x9DB, PALETTE_TO_STRUCT_BROWN }, { 0x9DF, PALETTE_TO_STRUCT_BROWN }, { 0x0, PAL_NONE },
{ 0x10FB, PALETTE_TO_STRUCT_BROWN }, { 0x9D8, PALETTE_TO_STRUCT_BROWN }, { 0x9DE, PALETTE_TO_STRUCT_BROWN }, { 0x0, PAL_NONE },
{ 0x10FE, PALETTE_TO_STRUCT_BROWN }, { 0x9DB, PALETTE_TO_STRUCT_BROWN }, { 0x9DF, PALETTE_TO_STRUCT_BROWN }, { 0x0, PAL_NONE },
{ 0x1123, PALETTE_TO_STRUCT_BROWN }, { 0x9D8, PALETTE_TO_STRUCT_BROWN }, { 0x9DE, PALETTE_TO_STRUCT_BROWN }, { 0x0, PAL_NONE },
{ 0x1126, PALETTE_TO_STRUCT_BROWN }, { 0x9DB, PALETTE_TO_STRUCT_BROWN }, { 0x9DF, PALETTE_TO_STRUCT_BROWN }, { 0x0, PAL_NONE },
}

Definition at line 263 of file bridge_land.h.

◆ _bridge_sprite_table_7_3

const PalSpriteID _bridge_sprite_table_7_3[]
static
Initial value:
= {
{ 0x986, PAL_NONE }, { 0x988, PAL_NONE }, { 0x985, PAL_NONE }, { 0x987, PAL_NONE },
{ 0x98A, PAL_NONE }, { 0x98C, PAL_NONE }, { 0x989, PAL_NONE }, { 0x98B, PAL_NONE },
}

Definition at line 274 of file bridge_land.h.

◆ _bridge_sprite_table_8

const PalSpriteID* const _bridge_sprite_table_8[]
static
Initial value:
= {
_bridge_sprite_table_8_0,
_bridge_sprite_table_8_1,
_bridge_sprite_table_8_2,
_bridge_sprite_table_8_2,
_bridge_sprite_table_8_2,
_bridge_sprite_table_8_2,
_bridge_sprite_table_8_3,
}

Definition at line 642 of file bridge_land.h.

◆ _bridge_sprite_table_8_0

const PalSpriteID _bridge_sprite_table_8_0[]
static
Initial value:
= {
{ 0x9CD, PALETTE_TO_STRUCT_RED }, { 0x9D9, PALETTE_TO_STRUCT_RED }, { 0x0, PAL_NONE }, { 0x0, PAL_NONE },
{ 0x9CE, PALETTE_TO_STRUCT_RED }, { 0x9DA, PALETTE_TO_STRUCT_RED }, { 0x0, PAL_NONE }, { 0x0, PAL_NONE },
{ 0x9D3, PALETTE_TO_STRUCT_RED }, { 0x9D9, PALETTE_TO_STRUCT_RED }, { 0x0, PAL_NONE }, { 0x0, PAL_NONE },
{ 0x9D4, PALETTE_TO_STRUCT_RED }, { 0x9DA, PALETTE_TO_STRUCT_RED }, { 0x0, PAL_NONE }, { 0x0, PAL_NONE },
{ 0x10FC, PALETTE_TO_STRUCT_RED }, { 0x9D9, PALETTE_TO_STRUCT_RED }, { 0x0, PAL_NONE }, { 0x0, PAL_NONE },
{ 0x10FD, PALETTE_TO_STRUCT_RED }, { 0x9DA, PALETTE_TO_STRUCT_RED }, { 0x0, PAL_NONE }, { 0x0, PAL_NONE },
{ 0x1124, PALETTE_TO_STRUCT_RED }, { 0x9D9, PALETTE_TO_STRUCT_RED }, { 0x0, PAL_NONE }, { 0x0, PAL_NONE },
{ 0x1125, PALETTE_TO_STRUCT_RED }, { 0x9DA, PALETTE_TO_STRUCT_RED }, { 0x0, PAL_NONE }, { 0x0, PAL_NONE },
}
static const PaletteID PALETTE_TO_STRUCT_RED
sets bridge or structure to red (e.g. concrete and cantilever bridge)
Definition: sprites.h:1598

Definition at line 285 of file bridge_land.h.

◆ _bridge_sprite_table_8_1

const PalSpriteID _bridge_sprite_table_8_1[]
static
Initial value:
= {
{ 0x9CB, PALETTE_TO_STRUCT_RED }, { 0x9D7, PALETTE_TO_STRUCT_RED }, { 0x9DD, PALETTE_TO_STRUCT_RED }, { 0x0, PAL_NONE },
{ 0x9D0, PALETTE_TO_STRUCT_RED }, { 0x9DC, PALETTE_TO_STRUCT_RED }, { 0x9E0, PALETTE_TO_STRUCT_RED }, { 0x0, PAL_NONE },
{ 0x9D1, PALETTE_TO_STRUCT_RED }, { 0x9D7, PALETTE_TO_STRUCT_RED }, { 0x9DD, PALETTE_TO_STRUCT_RED }, { 0x0, PAL_NONE },
{ 0x9D6, PALETTE_TO_STRUCT_RED }, { 0x9DC, PALETTE_TO_STRUCT_RED }, { 0x9E0, PALETTE_TO_STRUCT_RED }, { 0x0, PAL_NONE },
{ 0x10FA, PALETTE_TO_STRUCT_RED }, { 0x9D7, PALETTE_TO_STRUCT_RED }, { 0x9DD, PALETTE_TO_STRUCT_RED }, { 0x0, PAL_NONE },
{ 0x10FF, PALETTE_TO_STRUCT_RED }, { 0x9DC, PALETTE_TO_STRUCT_RED }, { 0x9E0, PALETTE_TO_STRUCT_RED }, { 0x0, PAL_NONE },
{ 0x1122, PALETTE_TO_STRUCT_RED }, { 0x9D7, PALETTE_TO_STRUCT_RED }, { 0x9DD, PALETTE_TO_STRUCT_RED }, { 0x0, PAL_NONE },
{ 0x1127, PALETTE_TO_STRUCT_RED }, { 0x9DC, PALETTE_TO_STRUCT_RED }, { 0x9E0, PALETTE_TO_STRUCT_RED }, { 0x0, PAL_NONE },
}

Definition at line 296 of file bridge_land.h.

◆ _bridge_sprite_table_8_2

const PalSpriteID _bridge_sprite_table_8_2[]
static
Initial value:
= {
{ 0x9CC, PALETTE_TO_STRUCT_RED }, { 0x9D8, PALETTE_TO_STRUCT_RED }, { 0x9DE, PALETTE_TO_STRUCT_RED }, { 0x0, PAL_NONE },
{ 0x9CF, PALETTE_TO_STRUCT_RED }, { 0x9DB, PALETTE_TO_STRUCT_RED }, { 0x9DF, PALETTE_TO_STRUCT_RED }, { 0x0, PAL_NONE },
{ 0x9D2, PALETTE_TO_STRUCT_RED }, { 0x9D8, PALETTE_TO_STRUCT_RED }, { 0x9DE, PALETTE_TO_STRUCT_RED }, { 0x0, PAL_NONE },
{ 0x9D5, PALETTE_TO_STRUCT_RED }, { 0x9DB, PALETTE_TO_STRUCT_RED }, { 0x9DF, PALETTE_TO_STRUCT_RED }, { 0x0, PAL_NONE },
{ 0x10FB, PALETTE_TO_STRUCT_RED }, { 0x9D8, PALETTE_TO_STRUCT_RED }, { 0x9DE, PALETTE_TO_STRUCT_RED }, { 0x0, PAL_NONE },
{ 0x10FE, PALETTE_TO_STRUCT_RED }, { 0x9DB, PALETTE_TO_STRUCT_RED }, { 0x9DF, PALETTE_TO_STRUCT_RED }, { 0x0, PAL_NONE },
{ 0x1123, PALETTE_TO_STRUCT_RED }, { 0x9D8, PALETTE_TO_STRUCT_RED }, { 0x9DE, PALETTE_TO_STRUCT_RED }, { 0x0, PAL_NONE },
{ 0x1126, PALETTE_TO_STRUCT_RED }, { 0x9DB, PALETTE_TO_STRUCT_RED }, { 0x9DF, PALETTE_TO_STRUCT_RED }, { 0x0, PAL_NONE },
}

Definition at line 307 of file bridge_land.h.

◆ _bridge_sprite_table_8_3

const PalSpriteID _bridge_sprite_table_8_3[]
static
Initial value:
= {
{ 0x986, PAL_NONE }, { 0x988, PAL_NONE }, { 0x985, PAL_NONE }, { 0x987, PAL_NONE },
{ 0x98A, PAL_NONE }, { 0x98C, PAL_NONE }, { 0x989, PAL_NONE }, { 0x98B, PAL_NONE },
{ 0x10E7, PALETTE_TO_STRUCT_RED }, { 0x10E9, PALETTE_TO_STRUCT_RED }, { 0x10E6, PALETTE_TO_STRUCT_RED }, { 0x10E8, PALETTE_TO_STRUCT_RED },
{ 0x10EB, PALETTE_TO_STRUCT_RED }, { 0x10ED, PALETTE_TO_STRUCT_RED }, { 0x10EA, PALETTE_TO_STRUCT_RED }, { 0x10EC, PALETTE_TO_STRUCT_RED },
{ 0x110F, PALETTE_TO_STRUCT_RED }, { 0x1111, PALETTE_TO_STRUCT_RED }, { 0x110E, PALETTE_TO_STRUCT_RED }, { 0x1110, PALETTE_TO_STRUCT_RED },
{ 0x1113, PALETTE_TO_STRUCT_RED }, { 0x1115, PALETTE_TO_STRUCT_RED }, { 0x1112, PALETTE_TO_STRUCT_RED }, { 0x1114, PALETTE_TO_STRUCT_RED },
}

Definition at line 318 of file bridge_land.h.

◆ _bridge_sprite_table_9

const PalSpriteID* const _bridge_sprite_table_9[]
static
Initial value:
= {
_bridge_sprite_table_9_0,
_bridge_sprite_table_9_0,
_bridge_sprite_table_9_0,
_bridge_sprite_table_9_0,
_bridge_sprite_table_9_0,
_bridge_sprite_table_9_0,
_bridge_sprite_table_4_6,
}

Definition at line 672 of file bridge_land.h.

◆ _bridge_sprite_table_9_0

const PalSpriteID _bridge_sprite_table_9_0[]
static
Initial value:
= {
{ 0x9F9, PAL_NONE }, { 0x9FD, PAL_NONE }, { 0x9C9, PAL_NONE }, { 0x0, PAL_NONE },
{ 0x9FA, PAL_NONE }, { 0x9FE, PAL_NONE }, { 0x9CA, PAL_NONE }, { 0x0, PAL_NONE },
{ 0x9FB, PAL_NONE }, { 0x9FD, PAL_NONE }, { 0x9C9, PAL_NONE }, { 0x0, PAL_NONE },
{ 0x9FC, PAL_NONE }, { 0x9FE, PAL_NONE }, { 0x9CA, PAL_NONE }, { 0x0, PAL_NONE },
{ 0x110A, PAL_NONE }, { 0x9FD, PAL_NONE }, { 0x9C9, PAL_NONE }, { 0x0, PAL_NONE },
{ 0x110B, PAL_NONE }, { 0x9FE, PAL_NONE }, { 0x9CA, PAL_NONE }, { 0x0, PAL_NONE },
{ 0x1132, PAL_NONE }, { 0x9FD, PAL_NONE }, { 0x9C9, PAL_NONE }, { 0x0, PAL_NONE },
{ 0x1133, PAL_NONE }, { 0x9FE, PAL_NONE }, { 0x9CA, PAL_NONE }, { 0x0, PAL_NONE },
}

Definition at line 472 of file bridge_land.h.

◆ _bridge_sprite_table_archgirder

const PalSpriteID* const _bridge_sprite_table_archgirder[]
static
Initial value:
= {
_bridge_sprite_table_archgirder_middle,
_bridge_sprite_table_archgirder_middle,
_bridge_sprite_table_archgirder_middle,
_bridge_sprite_table_archgirder_middle,
_bridge_sprite_table_archgirder_middle,
_bridge_sprite_table_archgirder_middle,
_bridge_sprite_table_archgirder_heads,
}

Definition at line 582 of file bridge_land.h.

◆ _bridge_sprite_table_archgirder_heads

const PalSpriteID _bridge_sprite_table_archgirder_heads[]
static
Initial value:
= {
MN( SPR_BTGEN_RAIL_X_SLOPE_UP ), MN( SPR_BTGEN_RAIL_Y_SLOPE_UP ), MN( SPR_BTGEN_RAIL_X_SLOPE_DOWN ), MN( SPR_BTGEN_RAIL_Y_SLOPE_DOWN ),
MN( SPR_BTGEN_RAIL_RAMP_X_DOWN ), MN( SPR_BTGEN_RAIL_RAMP_Y_DOWN ), MN( SPR_BTGEN_RAIL_RAMP_X_UP ), MN( SPR_BTGEN_RAIL_RAMP_Y_UP ),
MW( SPR_BTGEN_ROAD_X_SLOPE_UP ), MW( SPR_BTGEN_ROAD_Y_SLOPE_UP ), MW( SPR_BTGEN_ROAD_X_SLOPE_DOWN ), MW( SPR_BTGEN_ROAD_Y_SLOPE_DOWN ),
MW( SPR_BTGEN_ROAD_RAMP_X_DOWN ), MW( SPR_BTGEN_ROAD_RAMP_Y_DOWN ), MW( SPR_BTGEN_ROAD_RAMP_X_UP ), MW( SPR_BTGEN_ROAD_RAMP_Y_UP ),
MW( SPR_BTGEN_MONO_X_SLOPE_UP ), MW( SPR_BTGEN_MONO_Y_SLOPE_UP ), MW( SPR_BTGEN_MONO_X_SLOPE_DOWN ), MW( SPR_BTGEN_MONO_Y_SLOPE_DOWN ),
MW( SPR_BTGEN_MONO_RAMP_X_DOWN ), MW( SPR_BTGEN_MONO_RAMP_Y_DOWN ), MW( SPR_BTGEN_MONO_RAMP_X_UP ), MW( SPR_BTGEN_MONO_RAMP_Y_UP ),
MW( SPR_BTGEN_MGLV_X_SLOPE_UP ), MW( SPR_BTGEN_MGLV_Y_SLOPE_UP ), MW( SPR_BTGEN_MGLV_X_SLOPE_DOWN ), MW( SPR_BTGEN_MGLV_Y_SLOPE_DOWN ),
MW( SPR_BTGEN_MGLV_RAMP_X_DOWN ), MW( SPR_BTGEN_MGLV_RAMP_Y_DOWN ), MW( SPR_BTGEN_MGLV_RAMP_X_UP ), MW( SPR_BTGEN_MGLV_RAMP_Y_UP ),
}
#define MW(a, b, c, d, e, f)
Writes the properties of a train carriage into the EngineInfo struct.
Definition: engines.h:53

Definition at line 384 of file bridge_land.h.

◆ _bridge_sprite_table_archgirder_middle

const PalSpriteID _bridge_sprite_table_archgirder_middle[]
static
Initial value:
= {
MN( SPR_BTSGA_RAIL_X_REAR ), MN( SPR_BTSGA_X_FRONT ), MN( SPR_BTSGA_X_PILLAR ), MN( 0x0 ),
MN( SPR_BTSGA_RAIL_Y_REAR ), MN( SPR_BTSGA_Y_FRONT ), MN( SPR_BTSGA_Y_PILLAR ), MN( 0x0 ),
MN( SPR_BTSGA_ROAD_X_REAR ), MN( SPR_BTSGA_X_FRONT ), MN( SPR_BTSGA_X_PILLAR ), MN( 0x0 ),
MN( SPR_BTSGA_ROAD_Y_REAR ), MN( SPR_BTSGA_Y_FRONT ), MN( SPR_BTSGA_Y_PILLAR ), MN( 0x0 ),
MN( SPR_BTSGA_MONO_X_REAR ), MN( SPR_BTSGA_X_FRONT ), MN( SPR_BTSGA_X_PILLAR ), MN( 0x0 ),
MN( SPR_BTSGA_MONO_Y_REAR ), MN( SPR_BTSGA_Y_FRONT ), MN( SPR_BTSGA_Y_PILLAR ), MN( 0x0 ),
MN( SPR_BTSGA_MGLV_X_REAR ), MN( SPR_BTSGA_X_FRONT ), MN( SPR_BTSGA_X_PILLAR ), MN( 0x0 ),
MN( SPR_BTSGA_MGLV_Y_REAR ), MN( SPR_BTSGA_Y_FRONT ), MN( SPR_BTSGA_Y_PILLAR ), MN( 0x0 ),
}

Definition at line 373 of file bridge_land.h.

◆ _bridge_sprite_table_concrete

const PalSpriteID* const _bridge_sprite_table_concrete[]
static
Initial value:
= {
_bridge_sprite_table_concrete_middle,
_bridge_sprite_table_concrete_middle,
_bridge_sprite_table_concrete_middle,
_bridge_sprite_table_concrete_middle,
_bridge_sprite_table_concrete_middle,
_bridge_sprite_table_concrete_middle,
_bridge_sprite_table_concrete_heads,
}

Definition at line 662 of file bridge_land.h.

◆ _bridge_sprite_table_concrete_heads

const PalSpriteID _bridge_sprite_table_concrete_heads[]
static
Initial value:
= {
MN( SPR_BTGEN_RAIL_X_SLOPE_UP ), MN( SPR_BTGEN_RAIL_Y_SLOPE_UP ), MN( SPR_BTGEN_RAIL_X_SLOPE_DOWN ), MN( SPR_BTGEN_RAIL_Y_SLOPE_DOWN ),
MN( SPR_BTGEN_RAIL_RAMP_X_DOWN ), MN( SPR_BTGEN_RAIL_RAMP_Y_DOWN ), MN( SPR_BTGEN_RAIL_RAMP_X_UP ), MN( SPR_BTGEN_RAIL_RAMP_Y_UP ),
MR( SPR_BTGEN_ROAD_X_SLOPE_UP ), MR( SPR_BTGEN_ROAD_Y_SLOPE_UP ), MR( SPR_BTGEN_ROAD_X_SLOPE_DOWN ), MR( SPR_BTGEN_ROAD_Y_SLOPE_DOWN ),
MR( SPR_BTGEN_ROAD_RAMP_X_DOWN ), MR( SPR_BTGEN_ROAD_RAMP_Y_DOWN ), MR( SPR_BTGEN_ROAD_RAMP_X_UP ), MR( SPR_BTGEN_ROAD_RAMP_Y_UP ),
MR( SPR_BTGEN_MONO_X_SLOPE_UP ), MR( SPR_BTGEN_MONO_Y_SLOPE_UP ), MR( SPR_BTGEN_MONO_X_SLOPE_DOWN ), MR( SPR_BTGEN_MONO_Y_SLOPE_DOWN ),
MR( SPR_BTGEN_MONO_RAMP_X_DOWN ), MR( SPR_BTGEN_MONO_RAMP_Y_DOWN ), MR( SPR_BTGEN_MONO_RAMP_X_UP ), MR( SPR_BTGEN_MONO_RAMP_Y_UP ),
MR( SPR_BTGEN_MGLV_X_SLOPE_UP ), MR( SPR_BTGEN_MGLV_Y_SLOPE_UP ), MR( SPR_BTGEN_MGLV_X_SLOPE_DOWN ), MR( SPR_BTGEN_MGLV_Y_SLOPE_DOWN ),
MR( SPR_BTGEN_MGLV_RAMP_X_DOWN ), MR( SPR_BTGEN_MGLV_RAMP_Y_DOWN ), MR( SPR_BTGEN_MGLV_RAMP_X_UP ), MR( SPR_BTGEN_MGLV_RAMP_Y_UP ),
}
#define MR(a, b, c, d, e, f)
Writes the properties of a road vehicle into the EngineInfo struct.
Definition: engines.h:66

Definition at line 362 of file bridge_land.h.

◆ _bridge_sprite_table_concrete_middle

const PalSpriteID _bridge_sprite_table_concrete_middle[]
static
Initial value:
= {
MR( SPR_BTCON_RAIL_X ), MR( SPR_BTCON_X_FRONT ), MN( SPR_BTCON_X_PILLAR ), MN( 0x0 ),
MR( SPR_BTCON_RAIL_Y ), MR( SPR_BTCON_Y_FRONT ), MN( SPR_BTCON_Y_PILLAR ), MN( 0x0 ),
MR( SPR_BTCON_ROAD_X ), MR( SPR_BTCON_X_FRONT ), MN( SPR_BTCON_X_PILLAR ), MN( 0x0 ),
MR( SPR_BTCON_ROAD_Y ), MR( SPR_BTCON_Y_FRONT ), MN( SPR_BTCON_Y_PILLAR ), MN( 0x0 ),
MR( SPR_BTCON_MONO_X ), MR( SPR_BTCON_X_FRONT ), MN( SPR_BTCON_X_PILLAR ), MN( 0x0 ),
MR( SPR_BTCON_MONO_Y ), MR( SPR_BTCON_Y_FRONT ), MN( SPR_BTCON_Y_PILLAR ), MN( 0x0 ),
MR( SPR_BTCON_MGLV_X ), MR( SPR_BTCON_X_FRONT ), MN( SPR_BTCON_X_PILLAR ), MN( 0x0 ),
MR( SPR_BTCON_MGLV_Y ), MR( SPR_BTCON_Y_FRONT ), MN( SPR_BTCON_Y_PILLAR ), MN( 0x0 ),
}

Definition at line 351 of file bridge_land.h.

◆ _bridge_sprite_table_concrete_suspended

const PalSpriteID* const _bridge_sprite_table_concrete_suspended[]
static
Initial value:
= {
_bridge_sprite_table_concrete_suspended_A,
_bridge_sprite_table_concrete_suspended_B,
_bridge_sprite_table_concrete_suspended_C,
_bridge_sprite_table_concrete_suspended_D,
_bridge_sprite_table_concrete_suspended_E,
_bridge_sprite_table_concrete_suspended_F,
_bridge_sprite_table_concrete_suspended_heads,
}

Definition at line 612 of file bridge_land.h.

◆ _bridge_sprite_table_concrete_suspended_A

const PalSpriteID _bridge_sprite_table_concrete_suspended_A[]
static
Initial value:
= {
MC( SPR_BTSUS_RAIL_X_REAR_TILE_A ), MC( SPR_BTSUS_X_FRONT_TILE_A ), MC( SPR_BTSUS_X_PILLAR_TILE_A ), MN( 0x0 ),
MC( SPR_BTSUS_RAIL_Y_REAR_TILE_A ), MC( SPR_BTSUS_Y_FRONT_TILE_A ), MC( SPR_BTSUS_Y_PILLAR_TILE_A ), MN( 0x0 ),
MC( SPR_BTSUS_ROAD_X_REAR_TILE_A ), MC( SPR_BTSUS_X_FRONT_TILE_A ), MC( SPR_BTSUS_X_PILLAR_TILE_A ), MN( 0x0 ),
MC( SPR_BTSUS_ROAD_Y_REAR_TILE_A ), MC( SPR_BTSUS_Y_FRONT_TILE_A ), MC( SPR_BTSUS_Y_PILLAR_TILE_A ), MN( 0x0 ),
MC( SPR_BTSUS_MONO_X_REAR_TILE_A ), MC( SPR_BTSUS_X_FRONT_TILE_A ), MC( SPR_BTSUS_X_PILLAR_TILE_A ), MN( 0x0 ),
MC( SPR_BTSUS_MONO_Y_REAR_TILE_A ), MC( SPR_BTSUS_Y_FRONT_TILE_A ), MC( SPR_BTSUS_Y_PILLAR_TILE_A ), MN( 0x0 ),
MC( SPR_BTSUS_MGLV_X_REAR_TILE_A ), MC( SPR_BTSUS_X_FRONT_TILE_A ), MC( SPR_BTSUS_X_PILLAR_TILE_A ), MN( 0x0 ),
MC( SPR_BTSUS_MGLV_Y_REAR_TILE_A ), MC( SPR_BTSUS_Y_FRONT_TILE_A ), MC( SPR_BTSUS_Y_PILLAR_TILE_A ), MN( 0x0 ),
}
#define MC(col_break)
Macro for a height legend entry with configurable colour.

Definition at line 395 of file bridge_land.h.

◆ _bridge_sprite_table_concrete_suspended_B

const PalSpriteID _bridge_sprite_table_concrete_suspended_B[]
static
Initial value:
= {
MC( SPR_BTSUS_RAIL_X_REAR_TILE_B ), MC( SPR_BTSUS_X_FRONT_TILE_B ), MC( SPR_BTSUS_X_PILLAR_TILE_B ), MN( 0x0 ),
MC( SPR_BTSUS_RAIL_Y_REAR_TILE_B ), MC( SPR_BTSUS_Y_FRONT_TILE_B ), MC( SPR_BTSUS_Y_PILLAR_TILE_B ), MN( 0x0 ),
MC( SPR_BTSUS_ROAD_X_REAR_TILE_B ), MC( SPR_BTSUS_X_FRONT_TILE_B ), MC( SPR_BTSUS_X_PILLAR_TILE_B ), MN( 0x0 ),
MC( SPR_BTSUS_ROAD_Y_REAR_TILE_B ), MC( SPR_BTSUS_Y_FRONT_TILE_B ), MC( SPR_BTSUS_Y_PILLAR_TILE_B ), MN( 0x0 ),
MC( SPR_BTSUS_MONO_X_REAR_TILE_B ), MC( SPR_BTSUS_X_FRONT_TILE_B ), MC( SPR_BTSUS_X_PILLAR_TILE_B ), MN( 0x0 ),
MC( SPR_BTSUS_MONO_Y_REAR_TILE_B ), MC( SPR_BTSUS_Y_FRONT_TILE_B ), MC( SPR_BTSUS_Y_PILLAR_TILE_B ), MN( 0x0 ),
MC( SPR_BTSUS_MGLV_X_REAR_TILE_B ), MC( SPR_BTSUS_X_FRONT_TILE_B ), MC( SPR_BTSUS_X_PILLAR_TILE_B ), MN( 0x0 ),
MC( SPR_BTSUS_MGLV_Y_REAR_TILE_B ), MC( SPR_BTSUS_Y_FRONT_TILE_B ), MC( SPR_BTSUS_Y_PILLAR_TILE_B ), MN( 0x0 ),
}

Definition at line 406 of file bridge_land.h.

◆ _bridge_sprite_table_concrete_suspended_C

const PalSpriteID _bridge_sprite_table_concrete_suspended_C[]
static
Initial value:
= {
MC( SPR_BTSUS_RAIL_X_REAR_TILE_C ), MC( SPR_BTSUS_X_FRONT_TILE_C ), MC( SPR_BTSUS_X_PILLAR_TILE_C ), MN( 0x0 ),
MC( SPR_BTSUS_RAIL_Y_REAR_TILE_C ), MC( SPR_BTSUS_Y_FRONT_TILE_C ), MC( SPR_BTSUS_Y_PILLAR_TILE_C ), MN( 0x0 ),
MC( SPR_BTSUS_ROAD_X_REAR_TILE_C ), MC( SPR_BTSUS_X_FRONT_TILE_C ), MC( SPR_BTSUS_X_PILLAR_TILE_C ), MN( 0x0 ),
MC( SPR_BTSUS_ROAD_Y_REAR_TILE_C ), MC( SPR_BTSUS_Y_FRONT_TILE_C ), MC( SPR_BTSUS_Y_PILLAR_TILE_C ), MN( 0x0 ),
MC( SPR_BTSUS_MONO_X_REAR_TILE_C ), MC( SPR_BTSUS_X_FRONT_TILE_C ), MC( SPR_BTSUS_X_PILLAR_TILE_C ), MN( 0x0 ),
MC( SPR_BTSUS_MONO_Y_REAR_TILE_C ), MC( SPR_BTSUS_Y_FRONT_TILE_C ), MC( SPR_BTSUS_Y_PILLAR_TILE_C ), MN( 0x0 ),
MC( SPR_BTSUS_MGLV_X_REAR_TILE_C ), MC( SPR_BTSUS_X_FRONT_TILE_C ), MC( SPR_BTSUS_X_PILLAR_TILE_C ), MN( 0x0 ),
MC( SPR_BTSUS_MGLV_Y_REAR_TILE_C ), MC( SPR_BTSUS_Y_FRONT_TILE_C ), MC( SPR_BTSUS_Y_PILLAR_TILE_C ), MN( 0x0 ),
}

Definition at line 417 of file bridge_land.h.

◆ _bridge_sprite_table_concrete_suspended_D

const PalSpriteID _bridge_sprite_table_concrete_suspended_D[]
static
Initial value:
= {
MC( SPR_BTSUS_RAIL_X_REAR_TILE_D ), MC( SPR_BTSUS_X_FRONT_TILE_D ), MC( SPR_BTSUS_X_PILLAR_TILE_D ), MN( 0x0 ),
MC( SPR_BTSUS_RAIL_Y_REAR_TILE_D ), MC( SPR_BTSUS_Y_FRONT_TILE_D ), MC( SPR_BTSUS_Y_PILLAR_TILE_D ), MN( 0x0 ),
MC( SPR_BTSUS_ROAD_X_REAR_TILE_D ), MC( SPR_BTSUS_X_FRONT_TILE_D ), MC( SPR_BTSUS_X_PILLAR_TILE_D ), MN( 0x0 ),
MC( SPR_BTSUS_ROAD_Y_REAR_TILE_D ), MC( SPR_BTSUS_Y_FRONT_TILE_D ), MC( SPR_BTSUS_Y_PILLAR_TILE_D ), MN( 0x0 ),
MC( SPR_BTSUS_MONO_X_REAR_TILE_D ), MC( SPR_BTSUS_X_FRONT_TILE_D ), MC( SPR_BTSUS_X_PILLAR_TILE_D ), MN( 0x0 ),
MC( SPR_BTSUS_MONO_Y_REAR_TILE_D ), MC( SPR_BTSUS_Y_FRONT_TILE_D ), MC( SPR_BTSUS_Y_PILLAR_TILE_D ), MN( 0x0 ),
MC( SPR_BTSUS_MGLV_X_REAR_TILE_D ), MC( SPR_BTSUS_X_FRONT_TILE_D ), MC( SPR_BTSUS_X_PILLAR_TILE_D ), MN( 0x0 ),
MC( SPR_BTSUS_MGLV_Y_REAR_TILE_D ), MC( SPR_BTSUS_Y_FRONT_TILE_D ), MC( SPR_BTSUS_Y_PILLAR_TILE_D ), MN( 0x0 ),
}

Definition at line 428 of file bridge_land.h.

◆ _bridge_sprite_table_concrete_suspended_E

const PalSpriteID _bridge_sprite_table_concrete_suspended_E[]
static
Initial value:
= {
MC( SPR_BTSUS_RAIL_X_REAR_TILE_E ), MC( SPR_BTSUS_X_FRONT_TILE_E ), MC( SPR_BTSUS_X_PILLAR_TILE_E ), MN( 0x0 ),
MC( SPR_BTSUS_RAIL_Y_REAR_TILE_E ), MC( SPR_BTSUS_Y_FRONT_TILE_E ), MC( SPR_BTSUS_Y_PILLAR_TILE_E ), MN( 0x0 ),
MC( SPR_BTSUS_ROAD_X_REAR_TILE_E ), MC( SPR_BTSUS_X_FRONT_TILE_E ), MC( SPR_BTSUS_X_PILLAR_TILE_E ), MN( 0x0 ),
MC( SPR_BTSUS_ROAD_Y_REAR_TILE_E ), MC( SPR_BTSUS_Y_FRONT_TILE_E ), MC( SPR_BTSUS_Y_PILLAR_TILE_E ), MN( 0x0 ),
MC( SPR_BTSUS_MONO_X_REAR_TILE_E ), MC( SPR_BTSUS_X_FRONT_TILE_E ), MC( SPR_BTSUS_X_PILLAR_TILE_E ), MN( 0x0 ),
MC( SPR_BTSUS_MONO_Y_REAR_TILE_E ), MC( SPR_BTSUS_Y_FRONT_TILE_E ), MC( SPR_BTSUS_Y_PILLAR_TILE_E ), MN( 0x0 ),
MC( SPR_BTSUS_MGLV_X_REAR_TILE_E ), MC( SPR_BTSUS_X_FRONT_TILE_E ), MC( SPR_BTSUS_X_PILLAR_TILE_E ), MN( 0x0 ),
MC( SPR_BTSUS_MGLV_Y_REAR_TILE_E ), MC( SPR_BTSUS_Y_FRONT_TILE_E ), MC( SPR_BTSUS_Y_PILLAR_TILE_E ), MN( 0x0 ),
}

Definition at line 439 of file bridge_land.h.

◆ _bridge_sprite_table_concrete_suspended_F

const PalSpriteID _bridge_sprite_table_concrete_suspended_F[]
static
Initial value:
= {
MC( SPR_BTSUS_RAIL_X_REAR_TILE_F ), MC( SPR_BTSUS_X_FRONT ), MN( 0x0 ), MN( 0x0 ),
MC( SPR_BTSUS_RAIL_Y_REAR_TILE_F ), MC( SPR_BTSUS_Y_FRONT ), MN( 0x0 ), MN( 0x0 ),
MC( SPR_BTSUS_ROAD_X_REAR_TILE_F ), MC( SPR_BTSUS_X_FRONT ), MN( 0x0 ), MN( 0x0 ),
MC( SPR_BTSUS_ROAD_Y_REAR_TILE_F ), MC( SPR_BTSUS_Y_FRONT ), MN( 0x0 ), MN( 0x0 ),
MC( SPR_BTSUS_MONO_X_REAR_TILE_F ), MC( SPR_BTSUS_X_FRONT ), MN( 0x0 ), MN( 0x0 ),
MC( SPR_BTSUS_MONO_Y_REAR_TILE_F ), MC( SPR_BTSUS_Y_FRONT ), MN( 0x0 ), MN( 0x0 ),
MC( SPR_BTSUS_MGLV_X_REAR_TILE_F ), MC( SPR_BTSUS_X_FRONT ), MN( 0x0 ), MN( 0x0 ),
MC( SPR_BTSUS_MGLV_Y_REAR_TILE_F ), MC( SPR_BTSUS_Y_FRONT ), MN( 0x0 ), MN( 0x0 ),
}

Definition at line 450 of file bridge_land.h.

◆ _bridge_sprite_table_concrete_suspended_heads

const PalSpriteID _bridge_sprite_table_concrete_suspended_heads[]
static
Initial value:
= {
MN( SPR_BTGEN_RAIL_X_SLOPE_UP ), MN( SPR_BTGEN_RAIL_Y_SLOPE_UP ), MN( SPR_BTGEN_RAIL_X_SLOPE_DOWN ), MN( SPR_BTGEN_RAIL_Y_SLOPE_DOWN ),
MN( SPR_BTGEN_RAIL_RAMP_X_DOWN ), MN( SPR_BTGEN_RAIL_RAMP_Y_DOWN ), MN( SPR_BTGEN_RAIL_RAMP_X_UP ), MN( SPR_BTGEN_RAIL_RAMP_Y_UP ),
MC( SPR_BTGEN_ROAD_X_SLOPE_UP ), MC( SPR_BTGEN_ROAD_Y_SLOPE_UP ), MC( SPR_BTGEN_ROAD_X_SLOPE_DOWN ), MC( SPR_BTGEN_ROAD_Y_SLOPE_DOWN ),
MC( SPR_BTGEN_ROAD_RAMP_X_DOWN ), MC( SPR_BTGEN_ROAD_RAMP_Y_DOWN ), MC( SPR_BTGEN_ROAD_RAMP_X_UP ), MC( SPR_BTGEN_ROAD_RAMP_Y_UP ),
MC( SPR_BTGEN_MONO_X_SLOPE_UP ), MC( SPR_BTGEN_MONO_Y_SLOPE_UP ), MC( SPR_BTGEN_MONO_X_SLOPE_DOWN ), MC( SPR_BTGEN_MONO_Y_SLOPE_DOWN ),
MC( SPR_BTGEN_MONO_RAMP_X_DOWN ), MC( SPR_BTGEN_MONO_RAMP_Y_DOWN ), MC( SPR_BTGEN_MONO_RAMP_X_UP ), MC( SPR_BTGEN_MONO_RAMP_Y_UP ),
MC( SPR_BTGEN_MGLV_X_SLOPE_UP ), MC( SPR_BTGEN_MGLV_Y_SLOPE_UP ), MC( SPR_BTGEN_MGLV_X_SLOPE_DOWN ), MC( SPR_BTGEN_MGLV_Y_SLOPE_DOWN ),
MC( SPR_BTGEN_MGLV_RAMP_X_DOWN ), MC( SPR_BTGEN_MGLV_RAMP_Y_DOWN ), MC( SPR_BTGEN_MGLV_RAMP_X_UP ), MC( SPR_BTGEN_MGLV_RAMP_Y_UP ),
}

Definition at line 461 of file bridge_land.h.

◆ _bridge_sprite_table_wood

const PalSpriteID* const _bridge_sprite_table_wood[]
static
Initial value:
= {
_bridge_sprite_table_wood_middle,
_bridge_sprite_table_wood_middle,
_bridge_sprite_table_wood_middle,
_bridge_sprite_table_wood_middle,
_bridge_sprite_table_wood_middle,
_bridge_sprite_table_wood_middle,
_bridge_sprite_table_wood_heads,
}

Definition at line 652 of file bridge_land.h.

◆ _bridge_sprite_table_wood_heads

const PalSpriteID _bridge_sprite_table_wood_heads[]
static
Initial value:
= {
MN( SPR_BTWDN_RAIL_X_SLOPE_UP ), MN( SPR_BTWDN_RAIL_Y_SLOPE_UP ), MN( SPR_BTWDN_RAIL_X_SLOPE_DOWN ), MN( SPR_BTWDN_RAIL_Y_SLOPE_DOWN ),
MN( SPR_BTWDN_RAIL_RAMP_X_DOWN ), MN( SPR_BTWDN_RAIL_RAMP_Y_DOWN ), MN( SPR_BTWDN_RAIL_RAMP_X_UP ), MN( SPR_BTWDN_RAIL_RAMP_Y_UP ),
MN( SPR_BTWDN_ROAD_X_SLOPE_UP ), MN( SPR_BTWDN_ROAD_Y_SLOPE_UP ), MN( SPR_BTWDN_ROAD_X_SLOPE_DOWN ), MN( SPR_BTWDN_ROAD_Y_SLOPE_DOWN ),
MN( SPR_BTWDN_ROAD_RAMP_X_DOWN ), MN( SPR_BTWDN_ROAD_RAMP_Y_DOWN ), MN( SPR_BTWDN_ROAD_RAMP_X_UP ), MN( SPR_BTWDN_ROAD_RAMP_Y_UP ),
MN( SPR_BTWDN_MONO_X_SLOPE_UP ), MN( SPR_BTWDN_MONO_Y_SLOPE_UP ), MN( SPR_BTWDN_MONO_X_SLOPE_DOWN ), MN( SPR_BTWDN_MONO_Y_SLOPE_DOWN ),
MN( SPR_BTWDN_MONO_RAMP_X_DOWN ), MN( SPR_BTWDN_MONO_RAMP_Y_DOWN ), MN( SPR_BTWDN_MONO_RAMP_X_UP ), MN( SPR_BTWDN_MONO_RAMP_Y_UP ),
MN( SPR_BTWDN_MGLV_X_SLOPE_UP ), MN( SPR_BTWDN_MGLV_Y_SLOPE_UP ), MN( SPR_BTWDN_MGLV_X_SLOPE_DOWN ), MN( SPR_BTWDN_MGLV_Y_SLOPE_DOWN ),
MN( SPR_BTWDN_MGLV_RAMP_X_DOWN ), MN( SPR_BTWDN_MGLV_RAMP_Y_DOWN ), MN( SPR_BTWDN_MGLV_RAMP_X_UP ), MN( SPR_BTWDN_MGLV_RAMP_Y_UP ),
}

Definition at line 340 of file bridge_land.h.

◆ _bridge_sprite_table_wood_middle

const PalSpriteID _bridge_sprite_table_wood_middle[]
static
Initial value:
= {
MN( SPR_BTWDN_RAIL_X_REAR ), MN( SPR_BTWDN_X_FRONT ), MN( SPR_BTWDN_X_PILLAR ), MN( 0x0 ),
MN( SPR_BTWDN_RAIL_Y_REAR ), MN( SPR_BTWDN_Y_FRONT ), MN( SPR_BTWDN_Y_PILLAR ), MN( 0x0 ),
MN( SPR_BTWDN_ROAD_X_REAR ), MN( SPR_BTWDN_X_FRONT ), MN( SPR_BTWDN_X_PILLAR ), MN( 0x0 ),
MN( SPR_BTWDN_ROAD_Y_REAR ), MN( SPR_BTWDN_Y_FRONT ), MN( SPR_BTWDN_Y_PILLAR ), MN( 0x0 ),
MN( SPR_BTWDN_MONO_X_REAR ), MN( SPR_BTWDN_X_FRONT ), MN( SPR_BTWDN_X_PILLAR ), MN( 0x0 ),
MN( SPR_BTWDN_MONO_Y_REAR ), MN( SPR_BTWDN_Y_FRONT ), MN( SPR_BTWDN_Y_PILLAR ), MN( 0x0 ),
MN( SPR_BTWDN_MGLV_X_REAR ), MN( SPR_BTWDN_X_FRONT ), MN( SPR_BTWDN_X_PILLAR ), MN( 0x0 ),
MN( SPR_BTWDN_MGLV_Y_REAR ), MN( SPR_BTWDN_Y_FRONT ), MN( SPR_BTWDN_Y_PILLAR ), MN( 0x0 ),
}

Definition at line 329 of file bridge_land.h.