OpenTTD Source 20260704-master-gbf70c61fb8
LoggedChangeGRFAdd Struct Reference

A log entry for a NewGRF that was added. More...

#include <gamelog_internal.h>

Inheritance diagram for LoggedChangeGRFAdd:
LoggedChange GRFIdentifier

Public Member Functions

 LoggedChangeGRFAdd ()
 Constructor for savegame loading.
 LoggedChangeGRFAdd (const GRFIdentifier &ident)
 Create a log entry for an added NewGRF.
void FormatTo (std::back_insert_iterator< std::string > &output_iterator, GrfIDMapping &grf_names, GamelogActionType action_type) override
 Format the content of this change into the given output.
Public Member Functions inherited from LoggedChange
 LoggedChange (GamelogChangeType type=GamelogChangeType::None)
 Create the log entry.
virtual ~LoggedChange ()=default
 Ensure the destructor of the sub classes are called as well.
Public Member Functions inherited from GRFIdentifier
bool HasGrfIdentifier (uint32_t grfid, const MD5Hash *md5sum) const
 Does the identification match the provided values?

Additional Inherited Members

Data Fields inherited from LoggedChange
GamelogChangeType ct {}
 The type of change.
Data Fields inherited from GRFIdentifier
uint32_t grfid
 GRF ID (defined by Action 0x08).
MD5Hash md5sum
 MD5 checksum of file to distinguish files with the same GRF ID (eg. newer version of GRF).

Detailed Description

A log entry for a NewGRF that was added.

Definition at line 120 of file gamelog_internal.h.

Constructor & Destructor Documentation

◆ LoggedChangeGRFAdd() [1/2]

LoggedChangeGRFAdd::LoggedChangeGRFAdd ( )
inline

Constructor for savegame loading.

Definition at line 122 of file gamelog_internal.h.

References LoggedChange::LoggedChange().

◆ LoggedChangeGRFAdd() [2/2]

LoggedChangeGRFAdd::LoggedChangeGRFAdd ( const GRFIdentifier & ident)
inline

Create a log entry for an added NewGRF.

Parameters
identThe NewGRF that is added.

Definition at line 128 of file gamelog_internal.h.

References LoggedChange::LoggedChange().

Member Function Documentation

◆ FormatTo()

void LoggedChangeGRFAdd::FormatTo ( std::back_insert_iterator< std::string > & output_iterator,
GrfIDMapping & grf_names,
GamelogActionType action_type )
overridevirtual

Format the content of this change into the given output.

Parameters
output_iteratorDestination of the formatted content.
grf_namesCache/mapping of names of NewGRFs seen in the logs.
action_typeThe context in which this method was called.

Implements LoggedChange.

Definition at line 229 of file gamelog.cpp.

References AddGrfInfo(), Exact, FindGRFConfig(), GRFIdentifier::grfid, and GRFIdentifier::md5sum.


The documentation for this struct was generated from the following files: