|
OpenTTD Source 20251116-master-g21329071df
|
Handling of loading sounds. More...
#include "stdafx.h"#include "debug.h"#include "sound_type.h"#include "soundloader_type.h"#include "soundloader_func.h"#include "string_func.h"#include "newgrf_sound.h"#include "random_access_file_type.h"#include "safeguards.h"Go to the source code of this file.
Functions | |
| bool | LoadSoundData (SoundEntry &sound, bool new_format, SoundID sound_id, const std::string &name) |
| static bool | LoadBasesetSound (SoundEntry &sound, bool new_format, SoundID sound_id) |
| bool | LoadSound (SoundEntry &sound, SoundID sound_id) |
Handling of loading sounds.
Definition in file soundloader.cpp.
|
static |
Definition at line 53 of file soundloader.cpp.
| bool LoadSound | ( | SoundEntry & | sound, |
| SoundID | sound_id | ||
| ) |
Definition at line 65 of file soundloader.cpp.
| bool LoadSoundData | ( | SoundEntry & | sound, |
| bool | new_format, | ||
| SoundID | sound_id, | ||
| const std::string & | name | ||
| ) |
Definition at line 23 of file soundloader.cpp.