Definition at line 103 of file gamelog_internal.h.
◆ LoggedChangeGRFMoved() [1/2]
LoggedChangeGRFMoved::LoggedChangeGRFMoved |
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inline |
◆ LoggedChangeGRFMoved() [2/2]
LoggedChangeGRFMoved::LoggedChangeGRFMoved |
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uint32_t |
grfid, |
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int32_t |
offset |
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inline |
◆ FormatTo()
void LoggedChangeGRFMoved::FormatTo |
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std::back_insert_iterator< std::string > & |
output_iterator, |
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GrfIDMapping & |
grf_names, |
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GamelogActionType |
action_type |
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) |
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overridevirtual |
◆ grfid
uint32_t LoggedChangeGRFMoved::grfid |
◆ offset
int32_t LoggedChangeGRFMoved::offset |
The documentation for this struct was generated from the following files: