OpenTTD Source 20250504-master-g7d7a6bd32c
|
Defines ScriptStorage and includes all files required for it. More...
#include <queue>
#include "../signs_func.h"
#include "../vehicle_func.h"
#include "../road_type.h"
#include "../group.h"
#include "../goal_type.h"
#include "../story_type.h"
#include "script_types.hpp"
#include "script_log_types.hpp"
#include "script_object.hpp"
Go to the source code of this file.
Data Structures | |
struct | ScriptEventQueue |
class | ScriptStorage |
The storage for each script. More... | |
Typedefs | |
typedef bool() | ScriptModeProc() |
The callback function for Mode-classes. | |
typedef bool() | ScriptAsyncModeProc() |
The callback function for Async Mode-classes. | |
Defines ScriptStorage and includes all files required for it.
Definition in file script_storage.hpp.
typedef bool() ScriptAsyncModeProc() |
The callback function for Async Mode-classes.
Definition at line 40 of file script_storage.hpp.
typedef bool() ScriptModeProc() |
The callback function for Mode-classes.
Definition at line 35 of file script_storage.hpp.