OpenTTD Source 20260704-master-gbf70c61fb8

These are in fact two houses for the same houseID, so V1 and V2. More...

static const SpriteID SPR_CNST1_TOWNHOUSE_06_V1 = 1444
static const SpriteID SPR_CNST2_TOWNHOUSE_06_V1 = 1445
static const SpriteID SPR_BUILD_TOWNHOUSE_06_V1 = 1446
static const SpriteID SPR_GRND_TOWNHOUSE_06_V1 = 1447
static const SpriteID SPR_CNST1_TOWNHOUSE_06_V2 = 1501
 Used as ground, but is stage1.
static const SpriteID SPR_CNST1_TOWNHOUSE_06_V2_P = 1502
 Pipes extensions for previous.
static const SpriteID SPR_CNST2_TOWNHOUSE_06_V2_G = 1503
 Ground of cnst stage 2.
static const SpriteID SPR_CNST2_TOWNHOUSE_06_V2 = 1504
 Real cnst stage 2.
static const SpriteID SPR_GRND_TOWNHOUSE_06_V2 = 1505
 Ground of 2nd variation.
static const SpriteID SPR_BUILD_TOWNHOUSE_06_V2 = 1506
 2nd variation.

Detailed Description

These are in fact two houses for the same houseID, so V1 and V2.

Variable Documentation

◆ SPR_BUILD_TOWNHOUSE_06_V1

const SpriteID SPR_BUILD_TOWNHOUSE_06_V1 = 1446
static

1st variation.

Definition at line 1152 of file sprites.h.

◆ SPR_BUILD_TOWNHOUSE_06_V2

const SpriteID SPR_BUILD_TOWNHOUSE_06_V2 = 1506
static

2nd variation.

Definition at line 1159 of file sprites.h.

◆ SPR_CNST1_TOWNHOUSE_06_V1

const SpriteID SPR_CNST1_TOWNHOUSE_06_V1 = 1444
static

1st variation.

Definition at line 1150 of file sprites.h.

◆ SPR_CNST1_TOWNHOUSE_06_V2

const SpriteID SPR_CNST1_TOWNHOUSE_06_V2 = 1501
static

Used as ground, but is stage1.

Definition at line 1154 of file sprites.h.

◆ SPR_CNST1_TOWNHOUSE_06_V2_P

const SpriteID SPR_CNST1_TOWNHOUSE_06_V2_P = 1502
static

Pipes extensions for previous.

Definition at line 1155 of file sprites.h.

◆ SPR_CNST2_TOWNHOUSE_06_V1

const SpriteID SPR_CNST2_TOWNHOUSE_06_V1 = 1445
static

1st variation.

Definition at line 1151 of file sprites.h.

◆ SPR_CNST2_TOWNHOUSE_06_V2

const SpriteID SPR_CNST2_TOWNHOUSE_06_V2 = 1504
static

Real cnst stage 2.

Definition at line 1157 of file sprites.h.

◆ SPR_CNST2_TOWNHOUSE_06_V2_G

const SpriteID SPR_CNST2_TOWNHOUSE_06_V2_G = 1503
static

Ground of cnst stage 2.

Definition at line 1156 of file sprites.h.

◆ SPR_GRND_TOWNHOUSE_06_V1

const SpriteID SPR_GRND_TOWNHOUSE_06_V1 = 1447
static

1st variation.

Definition at line 1153 of file sprites.h.

◆ SPR_GRND_TOWNHOUSE_06_V2

const SpriteID SPR_GRND_TOWNHOUSE_06_V2 = 1505
static

Ground of 2nd variation.

Definition at line 1158 of file sprites.h.