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OpenTTD Source 20260704-master-gbf70c61fb8
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These are in fact two houses for the same houseID, so V1 and V2. More...
| static const SpriteID | SPR_CNST1_TOWNHOUSE_06_V1 = 1444 |
| static const SpriteID | SPR_CNST2_TOWNHOUSE_06_V1 = 1445 |
| static const SpriteID | SPR_BUILD_TOWNHOUSE_06_V1 = 1446 |
| static const SpriteID | SPR_GRND_TOWNHOUSE_06_V1 = 1447 |
| static const SpriteID | SPR_CNST1_TOWNHOUSE_06_V2 = 1501 |
| Used as ground, but is stage1. | |
| static const SpriteID | SPR_CNST1_TOWNHOUSE_06_V2_P = 1502 |
| Pipes extensions for previous. | |
| static const SpriteID | SPR_CNST2_TOWNHOUSE_06_V2_G = 1503 |
| Ground of cnst stage 2. | |
| static const SpriteID | SPR_CNST2_TOWNHOUSE_06_V2 = 1504 |
| Real cnst stage 2. | |
| static const SpriteID | SPR_GRND_TOWNHOUSE_06_V2 = 1505 |
| Ground of 2nd variation. | |
| static const SpriteID | SPR_BUILD_TOWNHOUSE_06_V2 = 1506 |
| 2nd variation. |
These are in fact two houses for the same houseID, so V1 and V2.
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