OpenTTD Source 20250513-master-gc718858999
Blitter_8bppOptimized::SpriteData Struct Reference

Data stored about a (single) sprite. More...

#include <8bpp_optimized.hpp>

Data Fields

SpriteCollMap< uint32_t > offset
 Offsets (from .data) to streams for different zoom levels.
 
uint8_t data []
 Data, all zoomlevels.
 

Detailed Description

Data stored about a (single) sprite.

Definition at line 20 of file 8bpp_optimized.hpp.

Field Documentation

◆ data

uint8_t Blitter_8bppOptimized::SpriteData::data[]

Data, all zoomlevels.

Definition at line 22 of file 8bpp_optimized.hpp.

Referenced by Blitter_8bppOptimized::Draw(), and Blitter_8bppOptimized::Encode().

◆ offset

SpriteCollMap<uint32_t> Blitter_8bppOptimized::SpriteData::offset

Offsets (from .data) to streams for different zoom levels.

Definition at line 21 of file 8bpp_optimized.hpp.

Referenced by Blitter_8bppOptimized::Draw(), and Blitter_8bppOptimized::Encode().


The documentation for this struct was generated from the following file: