OpenTTD Source 20241224-master-gee860a5c8e
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Data stored about a (single) sprite. More...
#include <8bpp_optimized.hpp>
Data Fields | |
uint32_t | offset [ZOOM_LVL_END] |
Offsets (from .data) to streams for different zoom levels. | |
uint8_t | data [] |
Data, all zoomlevels. | |
Data stored about a (single) sprite.
Definition at line 20 of file 8bpp_optimized.hpp.
uint8_t Blitter_8bppOptimized::SpriteData::data[] |
Data, all zoomlevels.
Definition at line 22 of file 8bpp_optimized.hpp.
Referenced by Blitter_8bppOptimized::Draw(), and Blitter_8bppOptimized::Encode().
uint32_t Blitter_8bppOptimized::SpriteData::offset[ZOOM_LVL_END] |
Offsets (from .data) to streams for different zoom levels.
Definition at line 21 of file 8bpp_optimized.hpp.
Referenced by Blitter_8bppOptimized::Draw(), and Blitter_8bppOptimized::Encode().