OpenTTD Source 20241224-master-gee860a5c8e
Blitter_8bppOptimized::SpriteData Struct Reference

Data stored about a (single) sprite. More...

#include <8bpp_optimized.hpp>

Data Fields

uint32_t offset [ZOOM_LVL_END]
 Offsets (from .data) to streams for different zoom levels.
 
uint8_t data []
 Data, all zoomlevels.
 

Detailed Description

Data stored about a (single) sprite.

Definition at line 20 of file 8bpp_optimized.hpp.

Field Documentation

◆ data

uint8_t Blitter_8bppOptimized::SpriteData::data[]

Data, all zoomlevels.

Definition at line 22 of file 8bpp_optimized.hpp.

Referenced by Blitter_8bppOptimized::Draw(), and Blitter_8bppOptimized::Encode().

◆ offset

uint32_t Blitter_8bppOptimized::SpriteData::offset[ZOOM_LVL_END]

Offsets (from .data) to streams for different zoom levels.

Definition at line 21 of file 8bpp_optimized.hpp.

Referenced by Blitter_8bppOptimized::Draw(), and Blitter_8bppOptimized::Encode().


The documentation for this struct was generated from the following file: