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OpenTTD Source 20260903-master-ged04d336ed
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Parsed town data. More...
Data Fields | |
| std::string | name |
| The name of the town. | |
| uint | population |
| The target population of the town when created in OpenTTD. If input is blank, defaults to 0. | |
| bool | is_city |
| Should it be created as a city in OpenTTD? If input is blank, defaults to false. | |
| TileIndex | target_tile |
| The target tile of the town. | |
Parsed town data.
Definition at line 357 of file genworld.cpp.
| bool ParsedTown::is_city |
Should it be created as a city in OpenTTD? If input is blank, defaults to false.
Definition at line 360 of file genworld.cpp.
Referenced by ParseTownData().
| std::string ParsedTown::name |
| uint ParsedTown::population |
The target population of the town when created in OpenTTD. If input is blank, defaults to 0.
Definition at line 359 of file genworld.cpp.
Referenced by ParseTownData().
| TileIndex ParsedTown::target_tile |
The target tile of the town.
Definition at line 361 of file genworld.cpp.
Referenced by ParseTownData().