OpenTTD Source 20241224-master-gee860a5c8e
|
Public Member Functions | |
void | Load () const override |
Load the chunk. | |
Public Member Functions inherited from ChunkHandler | |
ChunkHandler (uint32_t id, ChunkType type) | |
virtual void | Save () const |
Save the chunk. | |
virtual void | FixPointers () const |
Fix the pointers. | |
virtual void | LoadCheck (size_t len=0) const |
Load the chunk for game preview. | |
std::string | GetName () const |
Additional Inherited Members | |
Data Fields inherited from ChunkHandler | |
uint32_t | id |
Unique ID (4 letters). | |
ChunkType | type |
Type of the chunk. | |
Definition at line 158 of file engine_sl.cpp.
|
inline |
Definition at line 159 of file engine_sl.cpp.
|
inlineoverridevirtual |
Load the chunk.
Must be overridden.
Implements ChunkHandler.
Definition at line 161 of file engine_sl.cpp.
References CopyFromOldName(), lengthof, Engine::name, and SlCopy().