OpenTTD Source  20241111-master-gce64d5f5d9
NetworkTurnConnecter Class Reference

Connect to the TURN server. More...

Inheritance diagram for NetworkTurnConnecter:
TCPConnecter

Public Member Functions

 NetworkTurnConnecter (ClientNetworkTurnSocketHandler *handler, const std::string &connection_string)
 Initiate the connecting. More...
 
void OnFailure () override
 Callback for when the connection attempt failed.
 
void OnConnect (SOCKET s) override
 
- Public Member Functions inherited from TCPConnecter
 TCPConnecter (const std::string &connection_string, uint16_t default_port, const NetworkAddress &bind_address={}, int family=AF_UNSPEC)
 Create a new connecter for the given address. More...
 
virtual void OnConnect ([[maybe_unused]] SOCKET s)
 Callback when the connection succeeded. More...
 
void Kill ()
 Kill this connecter. More...
 

Private Attributes

ClientNetworkTurnSocketHandlerhandler
 

Additional Inherited Members

- Static Public Member Functions inherited from TCPConnecter
static void CheckCallbacks ()
 Check whether we need to call the callback, i.e. More...
 
static void KillAll ()
 Kill all connection attempts.
 
template<class T , typename... Args>
static std::shared_ptr< TCPConnecterCreate (Args &&... args)
 Create the connecter, and initiate connecting by putting it in the collection of TCP connections to make. More...
 

Detailed Description

Connect to the TURN server.

Definition at line 22 of file network_turn.cpp.

Constructor & Destructor Documentation

◆ NetworkTurnConnecter()

NetworkTurnConnecter::NetworkTurnConnecter ( ClientNetworkTurnSocketHandler handler,
const std::string &  connection_string 
)
inline

Initiate the connecting.

Parameters
connection_stringThe address of the TURN server.

Definition at line 31 of file network_turn.cpp.


The documentation for this class was generated from the following file: