Wav file (RIFF/WAVE) sound loader.
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bool | Load (SoundEntry &sound, bool new_format, std::vector< std::byte > &data) const override |
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| SoundLoader (std::string_view name, std::string_view description, int priority) |
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constexpr | PriorityBaseProvider (std::string_view name, std::string_view description, int priority) |
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int | GetPriority () const |
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constexpr | BaseProvider (std::string_view name, std::string_view description) |
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std::string_view | GetName () const |
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std::string_view | GetDescription () const |
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Wav file (RIFF/WAVE) sound loader.
Definition at line 20 of file soundloader_wav.cpp.
◆ SoundLoader_Wav()
SoundLoader_Wav::SoundLoader_Wav |
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inline |
◆ Load()
bool SoundLoader_Wav::Load |
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SoundEntry & |
sound, |
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bool |
new_format, |
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std::vector< std::byte > & |
data |
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) |
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inlineoverridevirtual |
◆ DEFAULT_SAMPLE_RATE
constexpr uint16_t SoundLoader_Wav::DEFAULT_SAMPLE_RATE = 11025 |
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staticconstexpr |
◆ instance
The documentation for this class was generated from the following file: