OpenTTD Source 20241224-master-gee860a5c8e
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Character mapping for using Unicode characters in OTTD. More...
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Data Structures | |
struct | DefaultUnicodeMapping |
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static const uint8_t | CLRA = 0 |
Identifier to clear all glyphs at this codepoint. | |
static const DefaultUnicodeMapping | _default_unicode_map [] |
Character mapping for using Unicode characters in OTTD.
Definition in file unicode.h.
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Identifier to clear all glyphs at this codepoint.
Definition at line 15 of file unicode.h.
Referenced by SpriteFontCache::InitializeUnicodeGlyphMap().