OpenTTD Source  20241108-master-g80f628063a
yapf_ship_regions.h
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1 /*
2  * This file is part of OpenTTD.
3  * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
4  * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
5  * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
6  */
7 
10 #ifndef YAPF_SHIP_REGIONS_H
11 #define YAPF_SHIP_REGIONS_H
12 
13 #include "../../stdafx.h"
14 #include "../../tile_type.h"
15 #include "../water_regions.h"
16 
17 struct Ship;
18 
19 std::vector<WaterRegionPatchDesc> YapfShipFindWaterRegionPath(const Ship *v, TileIndex start_tile, int max_returned_path_length);
20 
21 #endif /* YAPF_SHIP_REGIONS_H */
All ships have this type.
Definition: ship.h:24
std::vector< WaterRegionPatchDesc > YapfShipFindWaterRegionPath(const Ship *v, TileIndex start_tile, int max_returned_path_length)
Finds a path at the water region level.