OpenTTD Source 20260704-master-gbf70c61fb8
Sloped water sprites.
static const SpriteID SPR_WATER_SLOPE_Y_UP = SPR_CANALS_BASE + 0
 Water flowing negative Y direction.
static const SpriteID SPR_WATER_SLOPE_X_DOWN = SPR_CANALS_BASE + 1
 Water flowing positive X direction.
static const SpriteID SPR_WATER_SLOPE_X_UP = SPR_CANALS_BASE + 2
 Water flowing negative X direction.
static const SpriteID SPR_WATER_SLOPE_Y_DOWN = SPR_CANALS_BASE + 3
 Water flowing positive Y direction.

Detailed Description

Variable Documentation

◆ SPR_WATER_SLOPE_X_DOWN

const SpriteID SPR_WATER_SLOPE_X_DOWN = SPR_CANALS_BASE + 1
static

Water flowing positive X direction.

Definition at line 722 of file sprites.h.

◆ SPR_WATER_SLOPE_X_UP

const SpriteID SPR_WATER_SLOPE_X_UP = SPR_CANALS_BASE + 2
static

Water flowing negative X direction.

Definition at line 723 of file sprites.h.

◆ SPR_WATER_SLOPE_Y_DOWN

const SpriteID SPR_WATER_SLOPE_Y_DOWN = SPR_CANALS_BASE + 3
static

Water flowing positive Y direction.

Definition at line 724 of file sprites.h.

◆ SPR_WATER_SLOPE_Y_UP

const SpriteID SPR_WATER_SLOPE_Y_UP = SPR_CANALS_BASE + 0
static

Water flowing negative Y direction.

Definition at line 721 of file sprites.h.