OpenTTD Source  20240919-master-gdf0233f4c2
TranslationWriter Struct Reference

Class for writing an encoded language. More...

Inheritance diagram for TranslationWriter:
LanguageWriter

Public Member Functions

 TranslationWriter (StringList &strings)
 Writer for the encoded data. More...
 
void WriteHeader (const LanguagePackHeader *) override
 Write the header metadata. More...
 
void Finalise () override
 Finalise writing the file.
 
void WriteLength (uint) override
 Write the length as a simple gamma. More...
 
void Write (const uint8_t *buffer, size_t length) override
 Write a number of bytes. More...
 
- Public Member Functions inherited from LanguageWriter
virtual ~LanguageWriter ()=default
 Especially destroy the subclasses.
 
virtual void WriteLang (const StringData &data)
 Actually write the language. More...
 

Data Fields

StringListstrings
 The encoded strings.
 

Detailed Description

Class for writing an encoded language.

Definition at line 111 of file game_text.cpp.

Constructor & Destructor Documentation

◆ TranslationWriter()

TranslationWriter::TranslationWriter ( StringList strings)
inline

Writer for the encoded data.

Parameters
stringsThe string table to add the strings to.

Definition at line 118 of file game_text.cpp.

Member Function Documentation

◆ Write()

void TranslationWriter::Write ( const uint8_t *  buffer,
size_t  length 
)
inlineoverridevirtual

Write a number of bytes.

Parameters
bufferThe buffer to write.
lengthThe amount of byte to write.

Implements LanguageWriter.

Definition at line 137 of file game_text.cpp.

◆ WriteHeader()

void TranslationWriter::WriteHeader ( const LanguagePackHeader header)
inlineoverridevirtual

Write the header metadata.

The multi-byte integers are already converted to the little endian format.

Parameters
headerThe header to write.

Implements LanguageWriter.

Definition at line 122 of file game_text.cpp.

◆ WriteLength()

void TranslationWriter::WriteLength ( uint  length)
inlineoverridevirtual

Write the length as a simple gamma.

Parameters
lengthThe number to write.

Reimplemented from LanguageWriter.

Definition at line 132 of file game_text.cpp.


The documentation for this struct was generated from the following file: